Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
SavageKingg1
Arachne
Level 147
God Stats
20W - 14L
1,636 SR
Queue Stats
151W - 167L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
Thouv29
Baron Samedi
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 53L
1,251 Elo+
Solo
Sobek
Sobek
goldenrod76
Sobek
Level 162
God Stats
36W - 53L
1,403 SR
Queue Stats
1,678W - 1,792L
1,494 Elo+
Solo
Ishtar
Ishtar
noticesosa
Ishtar
Level 55
God Stats
4W - 0L
1,907 SR
Queue Stats
74W - 72L
1,454 Elo+
Solo
Team Averages
Level 125
1,589 SR
1,437 Elo+

VS

Team Averages
Level 59
1,529 SR
1,361 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arct0id
Neith
Level 18
God Stats
2W - 5L
1,771 SR
Queue Stats
38W - 55L
1,370 Elo+
Party 2
Zhong Kui
Zhong Kui
Chipbobchocopanz
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,097 Elo+
Solo
Charon
Charon
Greekachu
Charon
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 69L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
HisPuddin48
Aphrodite
Level 63
God Stats
9W - 19L
1,372 SR
Queue Stats
85W - 96L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 1 / 11
10,259
1,026
11,984
10,969
11,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SavageKingg1
Arachne
16
11 / 1 / 5
12,124
1,212
22,710
8,921
5,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Thouv29
Baron Samedi
17
2 / 1 / 15
10,656
1,066
12,525
8,674
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 12
9,860
986
5,358
15,168
18,851
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
noticesosa
Ishtar
17
5 / 1 / 11
11,108
1,111
13,962
6,947
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

297

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 6 / 4
10,553
1,055
8,252
25,825
17,253
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Arct0id
Neith
15
2 / 5 / 3
9,729
973
11,202
15,125
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
15
1 / 6 / 4
9,885
989
12,528
14,973
12,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Greekachu
Charon
16
2 / 4 / 4
10,474
1,047
11,139
16,488
9,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
HisPuddin48
Aphrodite
14
0 / 0 / 0
8,267
827
0
0
0

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
21
Kills
8
8
Deaths
21
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
11
8.5
L
Nike
 
Nike
3
6
4
0.83
L
Neith
Arct0id
Neith
2
5
3
0.7
L
Zhong Kui
1
6
4
0.5
L
Charon
Greekachu
Charon
2
4
4
1
L
Aphrodite
HisPuddin48
Aphrodite
0
0
0
0
W
Arachne
SavageKingg1
Arachne
11
1
5
13.5
W
Baron Samedi
Thouv29
Baron Samedi
2
1
15
9.5
W
0
4
12
1.5
W
Ishtar
noticesosa
Ishtar
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,539
Damage
43,121
50,679
Taken
72,411
44,789
Mitigated
45,114
9,007
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,984
1,963
0
0
10,969
11,280
0
4,525
6,444
0
21,604
L
Nike
 
Nike
8,252
718
0
265
25,825
17,253
0
3,323
22,502
0
26,976
L
Neith
Arct0id
Neith
11,202
5,195
0
2,298
15,125
6,713
0
4,848
10,277
0
32,711
L
Zhong Kui
12,528
2,869
455
1,109
14,973
12,080
0
3,897
11,076
27,946
0
L
Charon
Greekachu
Charon
11,139
1,197
0
0
16,488
9,068
0
5,815
10,673
40,535
0
L
Aphrodite
HisPuddin48
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
SavageKingg1
Arachne
22,710
17,722
0
2,327
8,921
5,880
0
4,050
4,871
0
29,774
W
Baron Samedi
Thouv29
Baron Samedi
12,525
655
2,769
1,835
8,674
5,215
0
3,945
4,729
34,033
0
W
5,358
327
0
1,992
15,168
18,851
0
7,677
7,491
20,659
0
W
Ishtar
noticesosa
Ishtar
13,962
5,826
32
52
6,947
3,563
0
3,470
3,189
0
33,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,007
Gold Earned
48,908
175
Minions Killed
195
7
Camps Cleared
5
920,915
Distance Traveled
712,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,259
1,026
21
2
3
193,412
0
L
Nike
10,553
1,055
23
2
0
199,964
0
L
Neith
9,729
973
63
6
4
168,118
0
L
Zhong Kui
9,885
989
56
6
0
155,527
0
L
Charon
10,474
1,047
53
5
1
188,416
0
L
Aphrodite
8,267
827
0
0
0
0
0
W
Arachne
12,124
1,212
20
2
0
201,850
0
W
Baron Samedi
10,656
1,066
53
5
1
167,345
0
W
Sobek
9,860
986
32
3
3
180,677
0
W
Ishtar
11,108
1,111
49
5
0
177,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role