Player Matchup

Ymir
Ymir
Blaspemí
Ymir
Level 168
God Stats
5W - 10L
1,406 SR
Queue Stats
659W - 710L
1,462 Elo+
Solo
He Bo
He Bo
DenTykkeHund
He Bo
Level 67
God Stats
1W - 1L
1,709 SR
Queue Stats
55W - 46L
1,541 Elo+
Party 1
Agni
Agni
fnstar94
Agni
Level 118
God Stats
4W - 4L
1,506 SR
Queue Stats
270W - 270L
1,497 Elo+
Party 1
Scylla
Scylla
nNvy_I
Scylla
Level 68
God Stats
0W - 3L
1,189 SR
Queue Stats
131W - 127L
1,506 Elo+
Party 1
Eset
Eset
oraien_x3
Eset
Level 148
God Stats
10W - 3L
1,822 SR
Queue Stats
284W - 288L
1,480 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,497 Elo+

VS

Team Averages
Level 119
1,534 SR
1,475 Elo+
Shiva
Shiva
DuGinator
Shiva
Level 149
God Stats
7W - 2L
1,683 SR
Queue Stats
225W - 226L
1,524 Elo+
Solo
Bacchus
Bacchus
Giorgio1988
Bacchus
Level 145
God Stats
1W - 1L
1,793 SR
Queue Stats
57W - 65L
1,461 Elo+
Solo
Chronos
Chronos
Sheataki
Chronos
Level 37
God Stats
1W - 1L
1,275 SR
Queue Stats
96W - 103L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
UnBetiv
Baron Samedi
Level 154
God Stats
8W - 3L
1,584 SR
Queue Stats
377W - 408L
1,397 Elo+
Solo
Zeus
Zeus
xVMx Zanpakuto
Zeus
Level 109
God Stats
5W - 6L
1,337 SR
Queue Stats
558W - 569L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 5 / 6
7,967
797
6,092
16,053
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 2
7,337
734
5,887
10,798
5,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
14
2 / 3 / 4
7,860
786
10,174
9,352
4,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
nNvy_I
Scylla
15
2 / 4 / 3
8,152
815
5,288
7,385
3,542
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
12
1 / 5 / 2
7,114
711
6,605
8,375
4,326
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DuGinator
Shiva
17
10 / 2 / 10
9,693
969
14,541
17,516
13,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Giorgio1988
Bacchus
14
3 / 2 / 16
9,051
905
7,914
12,868
18,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Sheataki
Chronos
13
3 / 4 / 11
8,782
878
6,254
12,626
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
UnBetiv
Baron Samedi
15
2 / 1 / 15
8,399
840
9,394
5,281
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
4 / 1 / 11
9,202
920
8,524
3,837
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
7
Kills
22
22
Deaths
10
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
6
0.6
L
2
5
2
0.6
W
Shiva
DuGinator
Shiva
10
2
10
7.5
W
Bacchus
Giorgio1988
Bacchus
3
2
16
5.5
W
Chronos
Sheataki
Chronos
3
4
11
2.13
W
Baron Samedi
UnBetiv
Baron Samedi
2
1
15
9.5
L
Agni
2
3
4
1.33
L
Scylla
nNvy_I
Scylla
2
4
3
0.88
L
Eset
1
5
2
0.4
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
46,627
51,963
Taken
52,128
36,073
Mitigated
41,666
9,377
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,092
262
465
2,628
16,053
18,276
0
9,265
6,788
10,171
0
L
5,887
427
448
1,109
10,798
5,249
0
7,128
3,670
13,333
0
W
Shiva
DuGinator
Shiva
14,541
1,276
689
4,829
17,516
13,907
397
10,393
7,123
0
22,195
W
Bacchus
Giorgio1988
Bacchus
7,914
1,171
1,104
4,447
12,868
18,062
162
9,328
3,540
10,139
0
W
Chronos
Sheataki
Chronos
6,254
1,730
415
1,203
12,626
5,361
1,351
9,704
2,922
17,108
0
W
Baron Samedi
UnBetiv
Baron Samedi
9,394
580
3,924
1,321
5,281
2,559
1,651
3,267
2,014
21,630
0
L
Agni
10,174
630
308
1,714
9,352
4,680
53
5,768
3,584
20,284
0
L
Scylla
nNvy_I
Scylla
5,288
361
961
319
7,385
3,542
54
5,034
2,351
14,727
0
L
Eset
6,605
297
570
855
8,375
4,326
0
4,891
3,484
14,596
0
W
8,524
659
1,017
1,050
3,837
1,777
1,578
1,354
2,483
25,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
45,127
89
Minions Killed
112
0
Camps Cleared
0
880,393
Distance Traveled
1,029,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,967
797
8
1
0
160,070
0
L
He Bo
7,337
734
15
2
0
190,597
0
W
Shiva
9,693
969
13
1
0
222,653
0
W
Bacchus
9,051
905
5
1
0
199,454
0
W
Chronos
8,782
878
34
3
0
203,675
0
W
Baron Samedi
8,399
840
26
3
0
192,888
0
L
Agni
7,860
786
19
2
0
188,198
0
L
Scylla
8,152
815
27
3
0
180,360
0
L
Eset
7,114
711
20
2
0
161,168
0
W
Zeus
9,202
920
34
3
0
211,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role