Player Matchup

Zeus
Zeus
BukayoPatton
Zeus
Level 24
God Stats
1W - 1L
1,656 SR
Queue Stats
53W - 54L
1,427 Elo+
Party 1
Ishtar
Ishtar
Guistey
Ishtar
Level 27
God Stats
4W - 1L
1,291 SR
Queue Stats
37W - 51L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
JadoYT
Cthulhu
Level 64
God Stats
2W - 3L
1,441 SR
Queue Stats
115W - 105L
1,510 Elo+
Party 1
Team Averages
Level 38
1,463 SR
1,437 Elo+

VS

Team Averages
Level 56
1,457 SR
1,417 Elo+
Arachne
Arachne
TGBEST34
Arachne
Level 68
God Stats
12W - 6L
1,481 SR
Queue Stats
216W - 214L
1,456 Elo+
Solo
Cerberus
Cerberus
madnezz151
Cerberus
Level 59
God Stats
7W - 2L
1,560 SR
Queue Stats
96W - 106L
1,296 Elo+
Solo
Chronos
Chronos
xXLAZIKOOXx
Chronos
Level 40
God Stats
1W - 0L
1,329 SR
Queue Stats
60W - 80L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
11,224
660
7,447
13,162
4,256
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Guistey
Ishtar
14
3 / 5 / 4
12,349
726
9,321
14,838
5,131
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
JadoYT
Cthulhu
14
3 / 4 / 3
11,970
704
11,172
22,961
23,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TGBEST34
Arachne
15
8 / 2 / 4
13,672
804
18,824
16,347
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
madnezz151
Cerberus
14
1 / 4 / 12
12,115
713
8,311
16,102
12,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
xXLAZIKOOXx
Chronos
18
10 / 1 / 5
15,373
904
18,011
11,208
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
19
19
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Ishtar
Guistey
Ishtar
3
5
4
1
L
Cthulhu
JadoYT
Cthulhu
3
4
3
1.13
W
Arachne
TGBEST34
Arachne
8
2
4
5
W
Cerberus
madnezz151
Cerberus
1
4
12
1.75
W
Chronos
xXLAZIKOOXx
Chronos
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
45,146
50,961
Taken
43,657
33,218
Mitigated
27,049
1,850
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,447
2,401
0
0
13,162
4,256
150
7,183
5,979
49,364
0
L
Ishtar
Guistey
Ishtar
9,321
4,826
0
1,276
14,838
5,131
0
9,052
5,786
0
40,344
L
Cthulhu
JadoYT
Cthulhu
11,172
1,457
324
250
22,961
23,831
0
9,957
13,004
40,017
592
W
Arachne
TGBEST34
Arachne
18,824
13,682
0
7,161
16,347
9,377
432
8,153
8,194
0
66,776
W
Cerberus
madnezz151
Cerberus
8,311
259
90
3,859
16,102
12,526
0
5,379
10,563
27,155
235
W
Chronos
xXLAZIKOOXx
Chronos
18,011
4,212
0
2,774
11,208
5,146
2,341
5,284
5,924
96,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
41,160
173
Minions Killed
255
0
Camps Cleared
0
809,408
Distance Traveled
935,079
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,224
660
65
4
0
225,144
6
L
Ishtar
12,349
726
62
4
0
276,868
0
L
Cthulhu
11,970
704
46
3
0
307,396
3
W
Arachne
13,672
804
69
4
0
330,193
4
W
Cerberus
12,115
713
49
3
0
269,310
2
W
Chronos
15,373
904
137
8
0
335,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role