Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Daga-1976
Kuzenbo
Silver III
Level 84
God Stats
1W - 2L
1,463 SR
Queue Stats
49W - 73L
962 MMR
Solo
Ix Chel
Ix Chel
Silver II
MamaKali
Ix Chel
Silver II
Level 132
God Stats
9W - 10L
1,427 SR
Queue Stats
149W - 170L
853 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,464 SR
1,105 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 69
1,274 SR
992 MMR
Scylla
Scylla
Bronze IV
Bellona3842
Scylla
Bronze IV
Level 107
God Stats
2W - 3L
1,369 SR
Queue Stats
2W - 8L
1,044 MMR
Party 1
Skadi
Skadi
Bronze IV
Llenn5748
Skadi
Bronze IV
Level 59
God Stats
2W - 5L
1,267 SR
Queue Stats
2W - 8L
966 MMR
Party 1
Mulan
Mulan
Bronze IV
goudugado
Mulan
Bronze IV
Level 42
God Stats
2W - 3L
1,184 SR
Queue Stats
3W - 8L
966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
4 / 2 / 0
8,010
801
4,404
6,818
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
Daga-1976
Kuzenbo
10
1 / 2 / 3
7,419
742
4,697
8,857
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
MamaKali
Ix Chel
8
0 / 5 / 2
7,064
706
2,933
6,381
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
VulcanThanatosAchillesJanusIzanami

VS

Bans
Maman BrigitteBacchusNeithAthenaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 2 / 5
8,547
855
8,528
5,275
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Llenn5748
Skadi
11
3 / 1 / 5
8,354
835
5,264
4,546
1,738
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
goudugado
Mulan
11
2 / 2 / 6
8,005
801
4,657
7,095
6,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
9
9
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
2
0
2
W
Scylla
4
2
5
3.25
L
Kuzenbo
Daga-1976
Kuzenbo
1
2
3
1.25
W
Skadi
Llenn5748
Skadi
3
1
5
5.5
L
Ix Chel
MamaKali
Ix Chel
0
5
2
0.2
W
Mulan
goudugado
Mulan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,034
Damage
18,449
22,056
Taken
16,916
16,776
Mitigated
10,192
5,261
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,404
581
959
1,544
6,818
4,284
0
1,802
5,016
24,501
0
W
Scylla
8,528
677
0
223
5,275
2,139
0
3,841
1,116
36,808
0
L
Kuzenbo
Daga-1976
Kuzenbo
4,697
1,644
0
1,045
8,857
9,813
0
3,875
4,982
14,726
0
W
Skadi
Llenn5748
Skadi
5,264
2,605
0
1,690
4,546
1,738
9
2,886
1,292
0
27,808
L
Ix Chel
MamaKali
Ix Chel
2,933
31
1,113
600
6,381
2,679
0
3,054
3,327
25,466
0
W
Mulan
goudugado
Mulan
4,657
615
345
1,680
7,095
6,315
0
4,081
2,290
0
20,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,493
Gold Earned
24,906
98
Minions Killed
124
0
Camps Cleared
0
521,484
Distance Traveled
561,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,010
801
33
3
0
180,165
0
W
Scylla
8,547
855
55
6
0
189,016
0
L
Kuzenbo
7,419
742
21
2
0
196,600
0
W
Skadi
8,354
835
40
4
0
188,951
0
L
Ix Chel
7,064
706
44
4
0
144,719
0
W
Mulan
8,005
801
29
3
0
183,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role