Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Cercoleus
Erlang Shen
Level 65
God Stats
3W - 3L
1,694 SR
Queue Stats
113W - 112L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
ChuggerWugger
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,507 Elo+
Party 3
Sol
Sol
Danee666
Sol
Level 67
God Stats
22W - 28L
1,446 SR
Queue Stats
136W - 148L
1,469 Elo+
Party 3
Achilles
Achilles
Neesson
Achilles
Level 109
God Stats
99W - 113L
1,523 SR
Queue Stats
316W - 300L
1,482 Elo+
Party 2
Team Averages
Level 64
1,533 SR
1,488 Elo+

VS

Team Averages
Level 91
1,565 SR
1,429 Elo+
Mercury
Mercury
Artich99
Mercury
Level 42
God Stats
4W - 5L
1,578 SR
Queue Stats
26W - 35L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JeyRoo
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,302 SR
Queue Stats
408W - 390L
1,460 Elo+
Solo
Izanami
Izanami
Soro_double_G
Izanami
Level 105
God Stats
4W - 2L
1,767 SR
Queue Stats
32W - 29L
1,478 Elo+
Party 4
Tyr
Tyr
Step922
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,314 Elo+
Party 1
Sylvanus
Sylvanus
White_Fireball
Sylvanus
Level 147
God Stats
6W - 3L
1,677 SR
Queue Stats
127W - 135L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 2 / 3
9,997
588
9,162
14,989
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Cercoleus
Erlang Shen
15
1 / 2 / 3
8,734
514
10,664
13,864
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ChuggerWugger
Baron Samedi
17
7 / 2 / 5
11,149
656
12,532
9,081
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 9
8,575
504
6,178
13,057
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Neesson
Achilles
16
8 / 2 / 7
9,847
579
13,843
13,668
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Artich99
Mercury
15
4 / 5 / 4
9,090
535
7,374
16,988
7,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
JeyRoo
Morgan Le Fay
15
3 / 7 / 2
9,195
541
10,922
14,635
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
13
2 / 3 / 3
7,928
466
5,857
10,644
4,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
12
0 / 6 / 2
6,905
406
4,159
14,993
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
14
3 / 2 / 3
7,805
459
7,257
17,980
18,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
23
Kills
12
12
Deaths
23
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
3
4.25
L
Mercury
Artich99
Mercury
4
5
4
1.2
W
Erlang Shen
Cercoleus
Erlang Shen
1
2
3
1.25
W
Baron Samedi
ChuggerWugger
Baron Samedi
7
2
5
4.75
W
0
4
9
1.13
L
Morgan Le Fay
JeyRoo
Morgan Le Fay
3
7
2
0.57
W
Achilles
Neesson
Achilles
8
2
7
5.75
L
Izanami
2
3
3
1.17
L
Tyr
0
6
2
0.17
L
Sylvanus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
35,569
64,659
Taken
75,240
40,102
Mitigated
44,282
27,498
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,162
1,786
0
7,268
14,989
5,798
0
3,893
11,096
75,178
2,304
L
Mercury
Artich99
Mercury
7,374
3,717
0
1,601
16,988
7,809
0
7,343
9,259
0
67,197
W
Erlang Shen
Cercoleus
Erlang Shen
10,664
3,121
0
6,443
13,864
10,332
387
2,388
11,476
0
75,356
W
Baron Samedi
ChuggerWugger
Baron Samedi
12,532
1,478
1,470
5,032
9,081
5,454
840
2,162
6,919
86,598
0
W
6,178
1,383
0
4,487
13,057
3,579
554
5,345
7,712
45,118
292
L
Morgan Le Fay
JeyRoo
Morgan Le Fay
10,922
1,477
0
2,042
14,635
5,887
0
7,841
6,665
77,764
0
W
Achilles
Neesson
Achilles
13,843
2,366
0
2,798
13,668
14,939
399
4,083
9,585
0
37,522
L
Izanami
5,857
3,534
0
2,538
10,644
4,175
296
1,350
8,342
0
53,306
L
Tyr
4,159
784
0
2,333
14,993
8,215
0
6,509
8,213
0
35,129
L
Sylvanus
7,257
2,009
2,802
5,827
17,980
18,196
38
4,394
12,536
35,828
15,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
40,923
454
Minions Killed
452
0
Camps Cleared
0
1,663,784
Distance Traveled
1,651,456
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,997
588
107
6
0
423,687
5
L
Mercury
9,090
535
92
5
0
378,077
0
W
Erlang Shen
8,734
514
105
6
0
317,703
6
W
Baron Samedi
11,149
656
139
8
0
288,878
0
W
Sol
8,575
504
66
4
0
311,031
0
L
Morgan Le Fay
9,195
541
122
7
0
301,689
0
W
Achilles
9,847
579
37
2
0
322,485
5
L
Izanami
7,928
466
98
6
0
338,269
0
L
Tyr
6,905
406
55
3
0
324,517
0
L
Sylvanus
7,805
459
85
5
0
308,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role