Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BigGameBuck101
Apollo
Level 101
God Stats
3W - 0L
1,877 SR
Queue Stats
30W - 36L
1,447 Elo+
Solo
Maui
Maui
Spar3Ch8nge
Maui
Level 76
God Stats
24W - 26L
1,436 SR
Queue Stats
396W - 343L
1,494 Elo+
Solo
Chang'e
Chang'e
SuddenAlloy77
Chang'e
Level 59
God Stats
16W - 6L
1,601 SR
Queue Stats
101W - 115L
1,379 Elo+
Solo
Medusa
Medusa
xTsuya
Medusa
Level 124
God Stats
8W - 6L
1,544 SR
Queue Stats
258W - 240L
1,495 Elo+
Solo
Team Averages
Level 96
1,592 SR
1,463 Elo+

VS

Team Averages
Level 86
1,520 SR
1,436 Elo+
Artemis
Artemis
 
Artemis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Artemiss78
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 189L
1,401 Elo+
Solo
Thoth
Thoth
CapnNaldi
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,428 Elo+
Solo
Chang'e
Chang'e
jusDAFOX
Chang'e
Level 102
God Stats
7W - 9L
1,599 SR
Queue Stats
514W - 516L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 3 / 3
6,489
590
6,031
11,340
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
5 / 1 / 3
6,739
613
9,068
6,079
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 1 / 6
6,928
630
3,872
9,128
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
13
3 / 0 / 1
7,405
673
3,775
6,323
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xTsuya
Medusa
12
5 / 0 / 4
7,498
682
4,726
7,426
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 4 / 0
5,659
514
6,539
9,361
3,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
8
0 / 4 / 1
5,580
507
3,598
11,493
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Artemiss78
Lancelot
9
0 / 5 / 1
5,287
481
1,544
11,127
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
CapnNaldi
Thoth
10
0 / 2 / 0
5,650
514
3,308
5,705
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
jusDAFOX
Chang'e
11
3 / 1 / 0
6,586
599
6,793
7,316
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
5
5
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
3
0.83
L
Artemis
 
Artemis
2
4
0
0.5
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
L
Lancelot
Artemiss78
Lancelot
0
5
1
0.1
W
5
1
3
6.5
L
Thoth
CapnNaldi
Thoth
0
2
0
0
W
2
1
6
5
W
Chang'e
3
0
1
3.5
L
Chang'e
jusDAFOX
Chang'e
3
1
0
3
W
Medusa
xTsuya
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,472
Damage
21,782
40,296
Taken
45,002
19,878
Mitigated
23,243
13,953
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,031
522
55
2,446
11,340
5,450
0
6,614
4,726
0
39,517
L
Artemis
 
Artemis
6,539
2,563
0
3,118
9,361
3,249
0
2,430
6,931
0
42,109
L
Kuzenbo
 
Kuzenbo
3,598
1,379
0
3,834
11,493
10,012
0
1,442
10,051
16,988
0
L
Lancelot
Artemiss78
Lancelot
1,544
348
222
1,554
11,127
4,106
0
1,626
9,501
0
27,947
W
9,068
5,545
0
3,529
6,079
2,431
746
1,793
4,286
0
55,284
L
Thoth
CapnNaldi
Thoth
3,308
227
0
1,020
5,705
1,732
0
2,149
3,556
46,472
0
W
3,872
1,003
0
2,729
9,128
7,207
0
1,863
7,265
23,528
0
W
Chang'e
3,775
0
240
3,277
6,323
2,045
267
2,928
3,395
48,364
0
L
Chang'e
jusDAFOX
Chang'e
6,793
825
217
3,414
7,316
4,144
0
0
7,316
42,558
0
W
Medusa
xTsuya
Medusa
4,726
2,190
0
1,677
7,426
2,745
522
1,052
6,374
0
49,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
28,762
328
Minions Killed
284
0
Camps Cleared
0
1,076,710
Distance Traveled
1,053,502
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,489
590
54
5
0
209,453
3
L
Artemis
5,659
514
71
6
0
195,321
0
L
Kuzenbo
5,580
507
23
2
0
203,608
0
L
Lancelot
5,287
481
41
4
0
234,677
0
W
Apollo
6,739
613
93
8
0
201,660
0
L
Thoth
5,650
514
73
7
0
219,132
0
W
Maui
6,928
630
38
3
0
222,218
3
W
Chang'e
7,405
673
81
7
0
245,088
0
L
Chang'e
6,586
599
76
7
0
200,764
0
W
Medusa
7,498
682
62
6
0
198,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role