Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Achis17
Bastet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Ivan_Bosancic
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 130L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Returnofthedream
Ne Zha
Level 117
God Stats
22W - 45L
1,342 SR
Queue Stats
858W - 1,134L
1,436 Elo+
Party 1
Nike
Nike
doiknowyou1982
Nike
Level 173
God Stats
3W - 5L
1,415 SR
Queue Stats
1,291W - 1,679L
1,448 Elo+
Party 1
Team Averages
Level 106
1,451 SR
1,450 Elo+

VS

Team Averages
Level 61
1,352 SR
1,399 Elo+
Sol
Sol
DarklordofShehol
Sol
Level 40
God Stats
2W - 3L
1,281 SR
Queue Stats
242W - 355L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
Ix-BERZRK-xI
Zhong Kui
Level 105
God Stats
2W - 1L
1,416 SR
Queue Stats
27W - 28L
1,419 Elo+
Solo
Odin
Odin
banbeicha
Odin
Level 51
God Stats
2W - 2L
1,240 SR
Queue Stats
224W - 229L
1,340 Elo+
Party 2
Mulan
Mulan
tomcroosfunni
Mulan
Level 78
God Stats
2W - 0L
1,560 SR
Queue Stats
82W - 69L
1,500 Elo+
Solo
Bastet
Bastet
xinxin111
Bastet
Level 29
God Stats
1W - 5L
1,263 SR
Queue Stats
147W - 144L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 5 / 5
6,778
678
8,062
11,525
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Achis17
Bastet
14
3 / 1 / 4
7,141
714
6,491
5,958
2,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Ivan_Bosancic
Zhong Kui
12
2 / 4 / 6
7,040
704
4,166
8,934
6,408
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 3 / 4
7,499
750
5,610
6,245
2,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 5
6,168
617
2,761
8,171
7,001
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
9,824
982
13,608
7,118
2,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Ix-BERZRK-xI
Zhong Kui
15
5 / 1 / 9
8,691
869
10,733
6,697
5,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
1 / 1 / 12
7,950
795
2,949
6,704
6,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 8
7,868
787
5,711
10,673
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
xinxin111
Bastet
11
1 / 3 / 10
7,414
741
3,665
7,170
2,517
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
9
Kills
15
16
Deaths
9
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
5
5
0.7
L
Bastet
Achis17
Bastet
3
1
4
5
W
8
1
6
11
L
Zhong Kui
Ivan_Bosancic
Zhong Kui
2
4
6
1.25
W
Zhong Kui
Ix-BERZRK-xI
Zhong Kui
5
1
9
9.5
L
3
3
4
1.67
W
Odin
1
1
12
7
L
0
3
5
0.83
W
0
3
8
1.33
W
Bastet
xinxin111
Bastet
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
36,666
40,833
Taken
38,362
29,329
Mitigated
22,377
9,846
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,062
593
775
1,629
11,525
10,486
0
7,560
3,965
626
11,416
L
Bastet
Achis17
Bastet
6,491
1,804
234
974
5,958
2,611
0
3,060
2,898
0
9,674
W
13,608
4,388
2,567
3,246
7,118
2,636
3,878
224
6,847
32,984
0
L
Zhong Kui
Ivan_Bosancic
Zhong Kui
4,166
178
292
2,240
8,934
6,408
0
5,353
3,581
7,122
0
W
Zhong Kui
Ix-BERZRK-xI
Zhong Kui
10,733
2,095
760
2,461
6,697
5,232
1,981
1,630
5,018
15,060
0
L
5,610
741
651
1,058
6,245
2,823
0
4,127
2,118
0
18,384
W
Odin
2,949
380
775
1,689
6,704
6,421
523
825
5,708
333
7,739
L
2,761
252
891
1,102
8,171
7,001
0
4,574
3,597
0
10,566
W
5,711
524
1,487
3,746
10,673
5,571
307
722
9,776
0
16,976
W
Bastet
xinxin111
Bastet
3,665
1,172
654
1,438
7,170
2,517
348
1,171
5,913
0
9,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
41,747
70
Minions Killed
123
0
Camps Cleared
0
838,978
Distance Traveled
993,753
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,778
678
14
1
0
171,936
0
L
Bastet
7,141
714
11
1
0
211,569
0
W
Sol
9,824
982
47
5
0
212,245
0
L
Zhong Kui
7,040
704
17
2
0
155,317
0
W
Zhong Kui
8,691
869
14
1
0
189,566
0
L
Ne Zha
7,499
750
13
1
0
151,688
0
W
Odin
7,950
795
15
2
0
210,555
0
L
Nike
6,168
617
15
2
0
148,468
3
W
Mulan
7,868
787
33
3
0
182,833
0
W
Bastet
7,414
741
14
1
0
198,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role