Player Matchup

Pele
Pele
CalaveraZX
Pele
Level 105
God Stats
2W - 8L
1,486 SR
Queue Stats
191W - 205L
1,444 Elo+
Solo
Bastet
Bastet
EMP_TWITCH-_-
Bastet
Level 109
God Stats
3W - 3L
1,534 SR
Queue Stats
234W - 223L
1,572 Elo+
Solo
Nemesis
Nemesis
Orore
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 29L
1,187 Elo+
Solo
Jing Wei
Jing Wei
Sadida_Delrey
Jing Wei
Level 42
God Stats
1W - 3L
1,397 SR
Queue Stats
211W - 229L
1,471 Elo+
Solo
Cabrakan
Cabrakan
sirdar7ha
Cabrakan
Level 135
God Stats
7W - 7L
1,530 SR
Queue Stats
1,158W - 1,128L
1,430 Elo+
Solo
Team Averages
Level 83
1,489 SR
1,421 Elo+

VS

Team Averages
Level 133
1,716 SR
1,787 Elo+
Xbalanque
Xbalanque
INabbbb
Xbalanque
Level 159
God Stats
9W - 0L
2,020 SR
Queue Stats
448W - 29L
2,014 Elo+
Party 1
Amaterasu
Amaterasu
Salpetersaure
Amaterasu
Level 154
God Stats
2W - 0L
1,733 SR
Queue Stats
342W - 18L
1,984 Elo+
Party 1
Atlas
Atlas
TimidTeacake
Atlas
Level 128
God Stats
9W - 0L
1,875 SR
Queue Stats
354W - 18L
2,053 Elo+
Party 1
Baba Yaga
Baba Yaga
nicculaz
Baba Yaga
Level 122
God Stats
10W - 3L
1,692 SR
Queue Stats
284W - 322L
1,454 Elo+
Solo
Achilles
Achilles
ricardoveritas
Achilles
Level 104
God Stats
8W - 20L
1,260 SR
Queue Stats
628W - 613L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,862
977
4,302
5,147
2,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 5
5,575
929
5,132
6,039
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Orore
Nemesis
10
1 / 2 / 4
5,597
933
3,243
5,624
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Sadida_Delrey
Jing Wei
10
2 / 1 / 2
5,601
934
2,117
3,409
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
sirdar7ha
Cabrakan
9
0 / 2 / 2
5,408
901
2,505
6,501
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
INabbbb
Xbalanque
12
3 / 1 / 4
6,690
1,115
6,624
3,871
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Salpetersaure
Amaterasu
9
0 / 1 / 6
5,654
942
3,694
5,073
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 5
6,855
1,143
5,670
5,426
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
nicculaz
Baba Yaga
11
1 / 1 / 7
6,193
1,032
4,162
3,743
1,625
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
4 / 1 / 2
6,353
1,059
4,176
4,664
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
5
Kills
10
10
Deaths
5
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
5
1.25
W
Xbalanque
INabbbb
Xbalanque
3
1
4
5
L
Nemesis
Orore
Nemesis
1
2
4
1.5
L
Jing Wei
Sadida_Delrey
Jing Wei
2
1
2
3
W
Amaterasu
Salpetersaure
Amaterasu
0
1
6
3
W
2
1
5
4.5
W
Baba Yaga
nicculaz
Baba Yaga
1
1
7
4.5
W
Achilles
4
1
2
5
L
Cabrakan
sirdar7ha
Cabrakan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
24,326
26,720
Taken
22,777
17,776
Mitigated
17,306
7,048
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,302
421
807
560
5,147
2,332
0
1,646
3,417
0
10,093
L
5,132
992
178
1,357
6,039
2,671
0
1,813
4,101
0
11,721
W
Xbalanque
INabbbb
Xbalanque
6,624
2,674
678
573
3,871
1,418
836
212
3,615
0
17,860
L
Nemesis
Orore
Nemesis
3,243
1,277
378
850
5,624
4,688
0
2,599
2,860
0
3,999
L
Jing Wei
Sadida_Delrey
Jing Wei
2,117
1,464
464
798
3,409
1,335
0
1,261
2,022
0
7,633
W
Amaterasu
Salpetersaure
Amaterasu
3,694
1,011
452
1,913
5,073
5,155
0
639
4,434
0
5,139
W
5,670
2,005
221
806
5,426
4,922
0
484
4,817
10,637
0
W
Baba Yaga
nicculaz
Baba Yaga
4,162
265
774
1,372
3,743
1,625
656
373
3,290
13,599
0
W
Achilles
4,176
192
444
982
4,664
4,186
0
797
3,740
0
4,515
L
Cabrakan
sirdar7ha
Cabrakan
2,505
434
491
1,165
6,501
6,750
0
2,513
3,682
4,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
31,745
43
Minions Killed
69
0
Camps Cleared
0
518,732
Distance Traveled
561,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,862
977
5
1
0
87,258
0
L
Bastet
5,575
929
16
3
0
128,869
0
W
Xbalanque
6,690
1,115
34
6
0
121,721
0
L
Nemesis
5,597
933
6
1
0
107,158
0
L
Jing Wei
5,601
934
12
2
0
74,567
0
W
Amaterasu
5,654
942
4
1
0
71,761
0
W
Atlas
6,855
1,143
13
2
0
119,494
0
W
Baba Yaga
6,193
1,032
17
3
0
133,741
0
W
Achilles
6,353
1,059
1
0
0
114,412
0
L
Cabrakan
5,408
901
4
1
0
120,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role