Player Matchup

Cthulhu
Cthulhu
Asoft9844
Cthulhu
Level 46
God Stats
1W - 2L
1,751 SR
Queue Stats
142W - 125L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
TRROxIlllIF
Nu Wa
Level 157
God Stats
8W - 9L
1,483 SR
Queue Stats
436W - 447L
1,497 Elo+
Solo
Cupid
Cupid
XxGangsTer-ZaixX
Cupid
Level 140
God Stats
5W - 5L
1,426 SR
Queue Stats
309W - 301L
1,460 Elo+
Solo
Kukulkan
Kukulkan
kizaru529
Kukulkan
Level 105
God Stats
17W - 12L
1,557 SR
Queue Stats
115W - 131L
1,404 Elo+
Party 2
Arachne
Arachne
tomg35
Arachne
Level 122
God Stats
3W - 5L
1,412 SR
Queue Stats
145W - 135L
1,532 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,465 Elo+

VS

Team Averages
Level 76
1,453 SR
1,423 Elo+
Mercury
Mercury
Artich99
Mercury
Level 42
God Stats
4W - 5L
1,728 SR
Queue Stats
26W - 35L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
MrPajak
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Solo
Anhur
Anhur
Ninkavbed
Anhur
Level 128
God Stats
5W - 6L
1,373 SR
Queue Stats
601W - 582L
1,512 Elo+
Solo
Janus
Janus
ShoeShuffler
Janus
Level 128
God Stats
7W - 15L
1,360 SR
Queue Stats
355W - 319L
1,568 Elo+
Solo
Sobek
Sobek
Step922
Sobek
Level 38
God Stats
3W - 7L
1,306 SR
Queue Stats
21W - 33L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asoft9844
Cthulhu
14
7 / 4 / 6
9,496
594
10,212
16,462
14,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 6 / 3
8,645
540
16,470
13,433
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
6,964
435
5,102
7,543
2,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kizaru529
Kukulkan
14
1 / 2 / 2
7,930
496
8,691
7,774
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
tomg35
Arachne
15
6 / 4 / 2
9,210
576
9,500
14,984
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Artich99
Mercury
15
4 / 6 / 3
8,984
562
4,928
18,676
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MrPajak
Amaterasu
15
3 / 2 / 3
9,279
580
9,751
21,189
15,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
Ninkavbed
Anhur
17
4 / 3 / 1
10,375
648
7,029
12,200
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 3
9,509
594
9,384
10,010
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Step922
Sobek
13
5 / 3 / 5
8,967
560
6,326
19,514
22,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
18
Kills
20
20
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Artich99
Mercury
4
6
3
0.92
L
Cthulhu
Asoft9844
Cthulhu
7
4
6
2.5
W
Amaterasu
MrPajak
Amaterasu
3
2
3
2.25
W
Anhur
Ninkavbed
Anhur
4
3
1
1.5
W
4
4
3
1.38
W
Sobek
Step922
Sobek
5
3
5
2.5
L
2
6
3
0.58
L
2
4
1
0.63
L
Kukulkan
kizaru529
Kukulkan
1
2
2
1
L
Arachne
tomg35
Arachne
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
37,418
60,196
Taken
81,589
40,684
Mitigated
54,933
14,212
Healing
25,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Artich99
Mercury
4,928
2,028
0
4,355
18,676
7,569
0
6,586
11,958
0
69,532
L
Cthulhu
Asoft9844
Cthulhu
10,212
1,299
1,698
2,392
16,462
14,988
324
5,870
10,412
43,747
411
W
Amaterasu
MrPajak
Amaterasu
9,751
4,906
0
10,201
21,189
15,655
682
10,895
9,012
0
75,619
W
Anhur
Ninkavbed
Anhur
7,029
4,590
0
6,627
12,200
5,087
3,141
2,613
9,587
0
97,734
W
9,384
633
0
1,265
10,010
4,126
688
4,749
5,261
72,838
0
W
Sobek
Step922
Sobek
6,326
797
0
3,294
19,514
22,496
0
8,356
10,809
20,767
0
L
16,470
6,515
0
3,354
13,433
14,699
649
508
12,925
63,310
0
L
5,102
3,395
0
1,904
7,543
2,309
0
1,545
5,998
0
31,497
L
Kukulkan
kizaru529
Kukulkan
8,691
205
0
440
7,774
2,922
714
4,643
2,989
64,916
0
L
Arachne
tomg35
Arachne
9,500
6,129
0
4,424
14,984
5,766
30
2,730
12,162
0
54,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
47,114
364
Minions Killed
522
0
Camps Cleared
0
1,380,249
Distance Traveled
1,558,818
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,984
562
105
7
0
312,524
0
L
Cthulhu
9,496
594
40
3
0
335,369
1
W
Amaterasu
9,279
580
98
6
0
323,466
0
W
Anhur
10,375
648
163
10
0
288,770
4
W
Janus
9,509
594
134
8
0
290,248
1
W
Sobek
8,967
560
22
1
0
343,810
2
L
Nu Wa
8,645
540
86
5
0
231,126
0
L
Cupid
6,964
435
55
3
0
191,664
3
L
Kukulkan
7,930
496
104
7
0
293,974
0
L
Arachne
9,210
576
79
5
0
328,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role