Player Matchup

Ra
Ra
Barraca1910
Ra
Level 13
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 1
Sobek
Sobek
Gothix4
Sobek
Level 40
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 16L
1,237 Elo+
Party 1
Artemis
Artemis
RexThor666
Artemis
Level 6
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Team Averages
Level 20
1,280 SR
1,167 Elo+

VS

Team Averages
Level 100
1,456 SR
1,427 Elo+
Bake Kujira
Bake Kujira
Luizegcovopian
Bake Kujira
Level 158
God Stats
2W - 3L
1,373 SR
Queue Stats
50W - 56L
1,471 Elo+
Party 2
Anubis
Anubis
Sarvaseki
Anubis
Level 15
God Stats
4W - 3L
1,471 SR
Queue Stats
32W - 38L
1,449 Elo+
Party 2
Neith
Neith
tyrebble_cleff_
Neith
Level 126
God Stats
5W - 2L
1,522 SR
Queue Stats
167W - 181L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,818
678
8,926
10,300
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Gothix4
Sobek
9
0 / 6 / 2
7,985
614
4,269
25,024
27,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
RexThor666
Artemis
11
1 / 6 / 1
8,429
648
5,785
11,081
4,278
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Luizegcovopian
Bake Kujira
13
3 / 1 / 14
11,121
855
14,177
17,024
23,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Sarvaseki
Anubis
15
13 / 0 / 3
11,977
921
19,520
6,291
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 1 / 5
9,785
753
5,847
6,993
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
18
18
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Sobek
Gothix4
Sobek
0
6
2
0.17
W
Bake Kujira
Luizegcovopian
Bake Kujira
3
1
14
10
L
Artemis
RexThor666
Artemis
1
6
1
0.25
W
Anubis
Sarvaseki
Anubis
13
0
3
14.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
39,544
46,405
Taken
30,308
35,119
Mitigated
29,764
3,707
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,926
1,598
389
287
10,300
3,513
0
7,985
2,315
41,838
0
L
Sobek
Gothix4
Sobek
4,269
459
0
2,195
25,024
27,328
0
19,106
5,918
15,521
0
W
Bake Kujira
Luizegcovopian
Bake Kujira
14,177
7,304
0
6,607
17,024
23,233
1,811
6,848
9,793
55,903
0
L
Artemis
RexThor666
Artemis
5,785
1,996
0
836
11,081
4,278
0
7,297
3,784
0
26,269
W
Anubis
Sarvaseki
Anubis
19,520
1,629
0
3,384
6,291
3,774
1,088
3,713
2,527
54,877
0
W
5,847
651
0
2,167
6,993
2,757
240
2,758
4,235
0
24,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
32,883
102
Minions Killed
130
0
Camps Cleared
0
584,030
Distance Traveled
643,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,818
678
64
5
0
178,322
0
L
Sobek
7,985
614
10
1
0
231,058
0
W
Bake Kujira
11,121
855
59
5
0
221,960
0
L
Artemis
8,429
648
28
2
0
174,650
0
W
Anubis
11,977
921
50
4
0
230,303
0
W
Neith
9,785
753
21
2
0
191,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role