Player Matchup

Anhur
Anhur
ChiappolaXVII
Anhur
Level 39
God Stats
12W - 2L
1,843 SR
Queue Stats
98W - 44L
1,644 Elo+
Party 2
Nemesis
Nemesis
Evolet96
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,346 Elo+
Solo
Janus
Janus
Portaling
Janus
Level 5
God Stats
13W - 3L
1,786 SR
Queue Stats
40W - 15L
1,769 Elo+
Party 2
Geb
Geb
kwei
Geb
Level 77
God Stats
1W - 0L
1,266 SR
Queue Stats
27W - 41L
1,472 Elo+
Solo
Discordia
Discordia
thug-es
Discordia
Level 146
God Stats
13W - 10L
1,549 SR
Queue Stats
263W - 296L
1,461 Elo+
Solo
Team Averages
Level 59
1,589 SR
1,538 Elo+

VS

Team Averages
Level 75
1,612 SR
1,471 Elo+
Bellona
Bellona
AdamasTM
Bellona
Level 104
God Stats
1W - 2L
1,972 SR
Queue Stats
42W - 44L
1,451 Elo+
Party 1
Tiamat
Tiamat
Carlosroby
Tiamat
Level 63
God Stats
0W - 1L
1,520 SR
Queue Stats
8W - 10L
1,483 Elo+
Solo
Geb
Geb
Tamaeri
Geb
Level 88
God Stats
3W - 5L
1,562 SR
Queue Stats
34W - 39L
1,443 Elo+
Party 1
Janus
Janus
aDogSaysWoof
Janus
Level 20
God Stats
6W - 6L
1,547 SR
Queue Stats
9W - 6L
1,597 Elo+
Solo
Izanami
Izanami
xxlestatxx1
Izanami
Level 102
God Stats
0W - 1L
1,458 SR
Queue Stats
14W - 22L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
9,423
942
9,694
10,657
4,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Evolet96
Nemesis
13
0 / 1 / 7
7,680
768
6,151
9,301
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Portaling
Janus
17
9 / 1 / 5
10,294
1,029
16,487
7,676
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
kwei
Geb
13
0 / 1 / 8
8,149
815
4,747
9,318
8,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
thug-es
Discordia
15
3 / 0 / 6
8,611
861
6,889
4,127
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdamasTM
Bellona
13
1 / 1 / 3
7,622
762
6,209
12,490
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Carlosroby
Tiamat
12
0 / 4 / 1
7,127
713
5,809
7,494
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
12
0 / 4 / 2
7,706
771
3,131
10,255
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 0
8,876
888
10,175
9,696
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xxlestatxx1
Izanami
13
0 / 4 / 2
7,591
759
5,805
10,266
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
17
Kills
4
4
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdamasTM
Bellona
1
1
3
2.5
L
Tiamat
Carlosroby
Tiamat
0
4
1
0.13
W
5
1
7
8.5
W
Nemesis
Evolet96
Nemesis
0
1
7
3.5
W
Janus
Portaling
Janus
9
1
5
11.5
L
Geb
0
4
2
0.25
L
3
4
0
0.75
W
Geb
kwei
Geb
0
1
8
4
W
Discordia
thug-es
Discordia
3
0
6
6
L
Izanami
xxlestatxx1
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
31,129
41,079
Taken
50,201
23,225
Mitigated
29,557
6,843
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdamasTM
Bellona
6,209
1,291
0
2,668
12,490
12,421
0
6,496
5,824
0
13,994
L
Tiamat
Carlosroby
Tiamat
5,809
468
0
850
7,494
3,404
0
4,690
2,633
12,442
0
W
9,694
5,337
0
2,841
10,657
4,945
2,072
4,107
5,986
0
31,464
W
Nemesis
Evolet96
Nemesis
6,151
1,622
0
579
9,301
4,796
197
4,240
4,669
0
18,108
W
Janus
Portaling
Janus
16,487
1,050
0
500
7,676
3,302
1,141
3,683
3,682
45,556
0
L
Geb
3,131
98
0
612
10,255
7,231
0
3,614
6,570
6,009
0
L
10,175
482
0
500
9,696
3,045
0
6,195
3,253
31,833
0
W
Geb
kwei
Geb
4,747
249
1,300
1,011
9,318
8,553
0
4,092
4,691
7,954
0
W
Discordia
thug-es
Discordia
6,889
172
0
612
4,127
1,629
0
1,683
2,248
23,265
0
L
Izanami
xxlestatxx1
Izanami
5,805
3,708
0
2,271
10,266
3,456
0
6,308
3,798
0
22,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
38,922
225
Minions Killed
140
0
Camps Cleared
0
1,216,411
Distance Traveled
1,052,089
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,622
762
30
3
0
239,348
0
L
Tiamat
7,127
713
22
2
0
192,246
4
W
Anhur
9,423
942
71
7
0
230,622
2
W
Nemesis
7,680
768
23
2
0
239,798
0
W
Janus
10,294
1,029
79
8
0
273,751
0
L
Geb
7,706
771
0
0
0
199,446
2
L
Janus
8,876
888
51
5
0
221,922
0
W
Geb
8,149
815
5
1
0
237,965
0
W
Discordia
8,611
861
47
5
0
234,275
0
L
Izanami
7,591
759
37
4
0
199,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role