Player Matchup

Set
Set
AlexeyMelman
Set
Level 68
God Stats
1W - 1L
1,178 SR
Queue Stats
72W - 61L
1,407 Elo+
Solo
Eset
Eset
GalateaNociva
Eset
Level 128
God Stats
14W - 6L
1,572 SR
Queue Stats
504W - 485L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
Spl_winner
Kukulkan
Level 125
God Stats
5W - 3L
1,515 SR
Queue Stats
445W - 471L
1,506 Elo+
Solo
Hera
Hera
darkness2442
Hera
Level 93
God Stats
12W - 9L
1,469 SR
Queue Stats
318W - 327L
1,409 Elo+
Party 2
Arachne
Arachne
kwei
Arachne
Level 77
God Stats
3W - 1L
1,610 SR
Queue Stats
112W - 124L
1,434 Elo+
Solo
Team Averages
Level 98
1,469 SR
1,439 Elo+

VS

Team Averages
Level 126
1,492 SR
1,458 Elo+
Olorun
Olorun
Anyliaa
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Giacente_Leone
Cthulhu
Level 228
God Stats
4W - 3L
1,697 SR
Queue Stats
560W - 555L
1,553 Elo+
Solo
Chaac
Chaac
KagerouDayss
Chaac
Level 137
God Stats
4W - 5L
1,522 SR
Queue Stats
283W - 303L
1,442 Elo+
Solo
Hercules
Hercules
SalpheT
Hercules
Level 140
God Stats
4W - 15L
1,241 SR
Queue Stats
406W - 408L
1,490 Elo+
Party 1
Anubis
Anubis
Крымчик82
Anubis
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 80L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 19
8,335
834
6,444
7,842
4,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
7 / 3 / 9
9,321
932
14,789
8,042
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Spl_winner
Kukulkan
17
4 / 1 / 20
10,318
1,032
18,563
5,309
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 1 / 10
10,493
1,049
13,932
9,121
3,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
kwei
Arachne
13
3 / 1 / 13
8,611
861
8,953
10,314
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anyliaa
Olorun
12
2 / 7 / 3
7,385
739
4,658
11,606
5,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 6
8,242
824
5,737
17,071
21,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 3
7,087
709
6,059
10,236
6,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SalpheT
Hercules
13
0 / 4 / 5
7,152
715
5,353
14,462
15,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 2
9,330
933
11,457
12,606
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
27
Kills
9
9
Deaths
27
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
19
3.5
L
Olorun
Anyliaa
Olorun
2
7
3
0.5
W
7
3
9
3.83
L
1
6
6
0.67
L
1
4
3
0.63
L
Hercules
SalpheT
Hercules
0
4
5
0.63
W
Kukulkan
Spl_winner
Kukulkan
4
1
20
14
W
12
1
10
17
W
Arachne
kwei
Arachne
3
1
13
9.5
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,681
Damage
33,264
40,628
Taken
65,981
19,256
Mitigated
56,112
13,438
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,444
1,714
719
927
7,842
4,260
976
4,967
2,875
0
10,554
L
Olorun
Anyliaa
Olorun
4,658
1,810
1,140
1,392
11,606
5,538
0
9,435
2,171
11,874
0
W
14,789
1,056
1,932
1,322
8,042
3,783
103
4,345
3,697
20,584
0
L
5,737
131
506
2,438
17,071
21,103
0
11,462
5,609
15,710
0
L
6,059
171
237
2,247
10,236
6,154
0
8,287
1,949
0
19,409
L
Hercules
SalpheT
Hercules
5,353
1,048
936
4,476
14,462
15,702
0
10,236
4,226
0
12,831
W
Kukulkan
Spl_winner
Kukulkan
18,563
1,243
1,167
1,143
5,309
2,486
928
3,351
1,958
41,286
0
W
13,932
2,608
405
1,559
9,121
3,634
1,413
3,624
5,497
27,402
0
W
Arachne
kwei
Arachne
8,953
7,458
718
3,546
10,314
5,093
869
5,565
4,749
0
12,580
L
11,457
173
615
3,192
12,606
7,615
0
7,864
4,742
29,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
39,196
124
Minions Killed
111
0
Camps Cleared
0
1,004,643
Distance Traveled
837,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,335
834
6
1
0
214,959
0
L
Olorun
7,385
739
23
2
0
147,164
0
W
Eset
9,321
932
13
1
0
180,877
0
L
Cthulhu
8,242
824
23
2
0
189,698
0
L
Chaac
7,087
709
16
2
0
153,365
0
L
Hercules
7,152
715
13
1
0
192,860
0
W
Kukulkan
10,318
1,032
60
6
0
189,110
0
W
Hera
10,493
1,049
33
3
0
226,881
0
W
Arachne
8,611
861
12
1
0
192,816
0
L
Anubis
9,330
933
36
4
0
154,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role