Player Matchup

Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AKA deathman MX
Vulcan
Level 96
God Stats
0W - 2L
1,303 SR
Queue Stats
128W - 117L
1,422 Elo+
Solo
Rama
Rama
FonduePacino
Rama
Level 137
God Stats
462W - 287L
1,852 SR
Queue Stats
2,614W - 1,291L
1,752 Elo+
Party 2
Charybdis
Charybdis
のちゃん
Charybdis
Level 102
God Stats
58W - 65L
1,452 SR
Queue Stats
66W - 78L
1,432 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,521 Elo+

VS

Team Averages
Level 97
1,485 SR
1,441 Elo+
Nemesis
Nemesis
MakeHerGush-
Nemesis
Level 47
God Stats
31W - 38L
1,430 SR
Queue Stats
177W - 178L
1,423 Elo+
Party 1
Bacchus
Bacchus
aelizondox1up
Bacchus
Level 25
God Stats
21W - 17L
1,488 SR
Queue Stats
79W - 85L
1,486 Elo+
Party 1
Poseidon
Poseidon
llIlIIlIlIll
Poseidon
Level 141
God Stats
8W - 10L
1,511 SR
Queue Stats
585W - 617L
1,423 Elo+
Party 1
Ra
Ra
saywtf
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 75L
1,398 Elo+
Solo
Nu Wa
Nu Wa
大胸萝莉
Nu Wa
Level 129
God Stats
17W - 20L
1,496 SR
Queue Stats
120W - 109L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 0 / 2
7,471
1,245
7,303
8,794
8,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
11
0 / 1 / 1
6,463
1,077
5,055
2,276
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 3
6,645
1,108
5,184
5,524
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
7,399
1,233
6,369
5,530
2,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
のちゃん
Charybdis
10
0 / 0 / 0
5,713
952
0
266
84
Team 1 Tickets

352

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MakeHerGush-
Nemesis
11
0 / 0 / 3
6,393
1,066
3,659
4,675
2,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
11
0 / 0 / 2
6,820
1,137
3,821
8,041
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
llIlIIlIlIll
Poseidon
12
2 / 2 / 2
7,485
1,248
6,952
5,504
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
12
2 / 1 / 0
7,002
1,167
1,540
4,312
1,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 0 / 1
6,318
1,053
4,625
3,329
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
3
Kills
4
4
Deaths
3
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
2
2
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
0
3
3
0.5
L
2
0
1
2.5
W
Nemesis
MakeHerGush-
Nemesis
0
0
3
1.5
W
Bacchus
0
0
2
1
W
Poseidon
llIlIIlIlIll
Poseidon
2
2
2
1.5
W
Ra
2
1
0
2
L
Charybdis
のちゃん
Charybdis
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
20,597
22,390
Taken
25,861
14,078
Mitigated
15,632
1,198
Healing
3,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,303
416
117
671
8,794
8,607
0
6,291
2,503
17,288
0
L
Nu Wa
 
Nu Wa
5,055
2,846
0
0
2,276
914
0
2,186
90
18,560
0
L
5,184
1,870
0
0
5,524
2,277
0
3,336
2,188
17,377
0
L
6,369
5,026
0
410
5,530
2,196
0
4,859
671
0
25,903
W
Nemesis
MakeHerGush-
Nemesis
3,659
1,426
0
720
4,675
2,734
0
3,354
1,321
0
10,314
W
Bacchus
3,821
453
0
1,294
8,041
7,929
0
5,373
2,668
11,095
0
W
Poseidon
llIlIIlIlIll
Poseidon
6,952
666
0
0
5,504
1,852
0
3,760
1,744
27,621
0
W
Ra
1,540
0
565
650
4,312
1,873
0
2,651
1,661
20,023
0
L
Charybdis
のちゃん
Charybdis
0
0
0
0
266
84
0
266
0
0
0
W
4,625
908
0
0
3,329
1,244
0
2,404
925
21,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
34,018
130
Minions Killed
162
4
Camps Cleared
7
500,606
Distance Traveled
655,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,471
1,245
17
3
0
156,924
0
L
Nu Wa
6,463
1,077
17
3
2
100,401
0
L
Vulcan
6,645
1,108
45
8
1
108,274
0
L
Rama
7,399
1,233
51
9
1
135,007
0
W
Nemesis
6,393
1,066
7
1
1
137,129
0
W
Bacchus
6,820
1,137
5
1
0
148,925
0
W
Poseidon
7,485
1,248
61
10
3
125,220
0
W
Ra
7,002
1,167
41
7
3
127,137
0
L
Charybdis
5,713
952
0
0
0
0
0
W
Nu Wa
6,318
1,053
48
8
0
117,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role