Player Matchup

Kukulkan
Kukulkan
Bonhart8
Kukulkan
Level 96
God Stats
12W - 12L
1,540 SR
Queue Stats
287W - 282L
1,532 Elo+
Solo
Danzaburou
Danzaburou
GreyyGooose
Danzaburou
Level 13
God Stats
0W - 1L
1,101 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2
Ares
Ares
HarryMac_Roldi
Ares
Level 71
God Stats
0W - 1L
1,147 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 2
Fenrir
Fenrir
Little__cI
Fenrir
Level 128
God Stats
3W - 4L
1,539 SR
Queue Stats
211W - 211L
1,529 Elo+
Solo
Arachne
Arachne
ULTIMATE-SyPSiX
Arachne
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 67L
1,385 Elo+
Solo
Team Averages
Level 70
1,365 SR
1,398 Elo+

VS

Team Averages
Level 76
1,576 SR
1,427 Elo+
Pele
Pele
FNO_ValintinIros
Pele
Level 22
God Stats
6W - 4L
1,583 SR
Queue Stats
51W - 55L
1,395 Elo+
Party 1
Bacchus
Bacchus
Mr WaWa4343
Bacchus
Level 116
God Stats
3W - 0L
1,792 SR
Queue Stats
282W - 273L
1,438 Elo+
Solo
Apollo
Apollo
acawashi
Apollo
Level 129
God Stats
2W - 1L
1,704 SR
Queue Stats
201W - 189L
1,457 Elo+
Solo
Poseidon
Poseidon
lowkeyhyperr
Poseidon
Level 87
God Stats
6W - 5L
1,304 SR
Queue Stats
151W - 159L
1,418 Elo+
Party 1
Ra
Ra
scottishsquash
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 116L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bonhart8
Kukulkan
16
3 / 3 / 1
8,740
583
8,676
9,077
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
GreyyGooose
Danzaburou
11
1 / 6 / 1
6,582
439
4,470
8,633
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 1
6,773
452
4,321
13,314
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Little__cI
Fenrir
13
9 / 6 / 0
8,902
593
12,865
17,671
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 1
4,625
308
709
2,646
706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,056
537
5,696
14,426
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Mr WaWa4343
Bacchus
14
2 / 0 / 9
8,852
590
6,709
7,627
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
acawashi
Apollo
15
7 / 2 / 2
9,376
625
10,688
9,303
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
lowkeyhyperr
Poseidon
16
5 / 5 / 3
10,112
674
8,741
11,279
5,164
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 2
9,450
630
6,753
8,908
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
14
Kills
20
20
Deaths
14
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bonhart8
Kukulkan
3
3
1
1.17
W
2
5
3
0.7
L
Danzaburou
GreyyGooose
Danzaburou
1
6
1
0.25
L
1
3
1
0.5
L
Fenrir
Little__cI
Fenrir
9
6
0
1.5
W
Bacchus
Mr WaWa4343
Bacchus
2
0
9
6.5
L
0
2
1
0.25
W
Apollo
acawashi
Apollo
7
2
2
4
W
Poseidon
lowkeyhyperr
Poseidon
5
5
3
1.3
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
38,587
51,341
Taken
51,543
30,812
Mitigated
27,773
9,245
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bonhart8
Kukulkan
8,676
214
0
1,428
9,077
3,586
0
5,857
3,162
73,689
0
W
5,696
2,042
0
1,999
14,426
5,148
0
3,165
11,131
0
61,407
L
Danzaburou
GreyyGooose
Danzaburou
4,470
1,481
0
843
8,633
3,521
58
2,692
5,941
0
35,457
L
4,321
144
0
1,225
13,314
11,329
0
3,745
9,546
16,144
0
L
Fenrir
Little__cI
Fenrir
12,865
3,516
0
5,251
17,671
11,670
0
9,219
8,452
0
50,078
W
Bacchus
Mr WaWa4343
Bacchus
6,709
1,068
0
2,183
7,627
9,349
0
1,942
5,643
29,005
0
L
709
494
0
498
2,646
706
0
609
2,037
0
3,851
W
Apollo
acawashi
Apollo
10,688
7,733
0
3,758
9,303
4,554
272
3,540
5,763
0
74,689
W
Poseidon
lowkeyhyperr
Poseidon
8,741
1,651
0
4,219
11,279
5,164
309
790
9,960
67,451
0
W
6,753
1,049
324
2,590
8,908
3,558
765
3,560
5,217
72,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
45,846
282
Minions Killed
477
0
Camps Cleared
0
1,170,594
Distance Traveled
1,506,506
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,740
583
131
9
0
279,086
0
W
Pele
8,056
537
80
5
0
326,825
0
L
Danzaburou
6,582
439
58
4
0
268,830
0
L
Ares
6,773
452
12
1
0
314,305
0
L
Fenrir
8,902
593
74
5
0
258,007
1
W
Bacchus
8,852
590
27
2
0
306,150
6
L
Arachne
4,625
308
7
0
0
50,366
0
W
Apollo
9,376
625
127
8
0
296,726
0
W
Poseidon
10,112
674
102
7
0
256,968
1
W
Ra
9,450
630
141
9
0
319,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role