Player Matchup

Ix Chel
Ix Chel
Honeybee223
Ix Chel
Level 145
God Stats
5W - 7L
1,444 SR
Queue Stats
95W - 93L
1,483 Elo+
Party 2
Merlin
Merlin
ImWallly
Merlin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
iCarryorTrolli
Sun Wukong
Level 132
God Stats
2W - 1L
1,646 SR
Queue Stats
744W - 698L
1,550 Elo+
Party 2
Team Averages
Level 104
1,530 SR
1,525 Elo+

VS

Team Averages
Level 41
1,499 SR
1,525 Elo+
Cabrakan
Cabrakan
Kheprizon
Cabrakan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 130L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
TEMPLAR DETHx
Nu Wa
Level 28
God Stats
3W - 3L
1,508 SR
Queue Stats
82W - 90L
1,424 Elo+
Party 1
Ullr
Ullr
sandslow867
Ullr
Level 37
God Stats
3W - 3L
1,488 SR
Queue Stats
17W - 13L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Honeybee223
Ix Chel
15
8 / 2 / 9
12,480
891
12,121
9,126
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ImWallly
Merlin
12
3 / 3 / 9
10,514
751
7,835
8,327
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
iCarryorTrolli
Sun Wukong
14
8 / 0 / 11
11,934
852
17,162
26,645
21,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kheprizon
Cabrakan
11
1 / 5 / 3
9,596
685
9,157
14,345
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 3
9,119
651
11,288
13,330
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 6 / 2
10,382
742
11,846
14,768
5,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
5
5
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Honeybee223
Ix Chel
8
2
9
6.25
W
Merlin
ImWallly
Merlin
3
3
9
2.5
L
Cabrakan
Kheprizon
Cabrakan
1
5
3
0.5
L
1
8
3
0.31
W
Sun Wukong
iCarryorTrolli
Sun Wukong
8
0
11
13.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,118
Damage
32,291
44,098
Taken
42,443
28,918
Mitigated
19,177
18,907
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Honeybee223
Ix Chel
12,121
990
3,230
4,216
9,126
3,798
482
3,976
5,150
55,548
0
W
Merlin
ImWallly
Merlin
7,835
280
0
398
8,327
3,182
471
3,726
4,601
32,156
0
L
Cabrakan
Kheprizon
Cabrakan
9,157
831
0
1,202
14,345
8,699
0
7,954
6,079
26,434
0
L
11,288
3,736
0
558
13,330
4,586
0
5,304
7,478
28,147
0
W
Sun Wukong
iCarryorTrolli
Sun Wukong
17,162
3,248
0
11,063
26,645
21,938
461
13,488
13,157
0
46,790
L
11,846
4,559
0
498
14,768
5,892
0
7,298
6,712
0
44,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
29,097
159
Minions Killed
119
0
Camps Cleared
0
739,167
Distance Traveled
660,756
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,480
891
72
5
0
248,342
4
W
Merlin
10,514
751
45
3
0
218,474
0
L
Cabrakan
9,596
685
37
3
0
204,109
0
L
Nu Wa
9,119
651
29
2
0
221,844
2
W
Sun Wukong
11,934
852
42
3
0
272,351
0
L
Ullr
10,382
742
53
4
0
234,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role