Player Matchup

Neith
Neith
 
Neith
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ItsallmyfauIt
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,511 Elo+
Solo
Terra
Terra
Jaydakissa
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,453 Elo+
Solo
Bacchus
Bacchus
RiDiPT
Bacchus
Level 29
God Stats
1W - 1L
1,243 SR
Queue Stats
49W - 97L
1,377 Elo+
Solo
Team Averages
Level 117
1,449 SR
1,468 Elo+

VS

Team Averages
Level 112
1,419 SR
1,416 Elo+
Sylvanus
Sylvanus
AbioticTester85
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo
Izanami
Izanami
RayneDrop3
Izanami
Level 125
God Stats
5W - 4L
1,516 SR
Queue Stats
344W - 324L
1,446 Elo+
Solo
Hades
Hades
TGrand6
Hades
Level 145
God Stats
1W - 3L
1,280 SR
Queue Stats
96W - 110L
1,416 Elo+
Solo
Set
Set
Williamssurdo
Set
Level 200
God Stats
1W - 2L
1,493 SR
Queue Stats
167W - 180L
1,528 Elo+
Solo
Susano
Susano
johanzzonn
Susano
Level 75
God Stats
0W - 2L
1,305 SR
Queue Stats
82W - 91L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 15
10,331
1,033
21,281
13,016
7,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
15
7 / 4 / 12
9,389
939
12,523
10,583
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ItsallmyfauIt
Gilgamesh
16
7 / 4 / 14
9,822
982
10,884
14,476
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
16
3 / 1 / 18
9,734
973
8,858
15,309
17,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
RiDiPT
Bacchus
15
1 / 1 / 20
8,995
900
6,144
9,969
9,992
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 8 / 6
7,455
746
4,004
18,815
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
RayneDrop3
Izanami
14
1 / 5 / 6
7,690
769
12,779
12,765
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
TGrand6
Hades
15
4 / 5 / 3
8,615
862
15,046
14,727
14,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 1
8,615
862
9,553
15,106
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
johanzzonn
Susano
8
0 / 3 / 3
6,065
607
2,383
4,330
1,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
26
Kills
9
11
Deaths
26
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
15
15.5
W
Thor
 
Thor
7
4
12
3.25
L
Sylvanus
0
8
6
0.38
W
Gilgamesh
ItsallmyfauIt
Gilgamesh
7
4
14
3.5
W
Terra
3
1
18
12
L
Izanami
RayneDrop3
Izanami
1
5
6
0.8
W
Bacchus
RiDiPT
Bacchus
1
1
20
11
L
Hades
TGrand6
Hades
4
5
3
1.1
L
4
5
1
0.9
L
Susano
johanzzonn
Susano
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,690
Damage
43,765
63,353
Taken
65,743
49,907
Mitigated
47,485
29,567
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,281
8,812
735
5,364
13,016
7,992
1,939
4,238
8,778
0
38,981
W
Thor
 
Thor
12,523
1,066
881
836
10,583
5,421
685
4,209
6,374
0
20,417
L
Sylvanus
4,004
712
1,111
1,527
18,815
16,351
0
4,030
14,785
6,319
0
W
Gilgamesh
ItsallmyfauIt
Gilgamesh
10,884
3,084
673
1,904
14,476
8,645
1,680
3,652
10,824
0
22,962
W
Terra
8,858
409
8,070
6,462
15,309
17,857
586
4,845
10,464
16,331
0
L
Izanami
RayneDrop3
Izanami
12,779
7,884
488
3,368
12,765
4,854
0
2,279
10,486
0
26,688
W
Bacchus
RiDiPT
Bacchus
6,144
839
929
3,713
9,969
9,992
168
2,106
7,863
13,513
0
L
Hades
TGrand6
Hades
15,046
588
891
3,868
14,727
14,018
0
4,000
10,727
29,535
0
L
9,553
5,324
509
2,824
15,106
10,832
0
3,556
11,550
0
17,574
L
Susano
johanzzonn
Susano
2,383
233
12
119
4,330
1,430
0
1,137
3,193
0
2,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
38,440
133
Minions Killed
80
0
Camps Cleared
0
1,008,193
Distance Traveled
733,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,331
1,033
40
4
0
183,407
0
W
Thor
9,389
939
29
3
0
186,126
0
L
Sylvanus
7,455
746
3
0
0
149,568
0
W
Gilgamesh
9,822
982
31
3
0
180,495
0
W
Terra
9,734
973
11
1
0
227,822
0
L
Izanami
7,690
769
26
3
0
175,037
0
W
Bacchus
8,995
900
22
2
0
230,343
0
L
Hades
8,615
862
34
3
0
153,669
0
L
Set
8,615
862
13
1
0
167,279
0
L
Susano
6,065
607
4
0
0
87,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role