Player Matchup

Loki
Loki
L0kIOnlyLmao
Loki
Level 129
God Stats
52W - 43L
1,580 SR
Queue Stats
57W - 48L
1,506 Elo+
Solo
Hades
Hades
Mrklngkong
Hades
Level 101
God Stats
118W - 73L
1,653 SR
Queue Stats
154W - 148L
1,507 Elo+
Party 1
Mulan
Mulan
Serpent7506
Mulan
Level 28
God Stats
6W - 3L
1,761 SR
Queue Stats
21W - 24L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
SyPh_SwapZ
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 2
Chaac
Chaac
YkLuvv
Chaac
Level 36
God Stats
3W - 2L
1,609 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 2
Team Averages
Level 65
1,621 SR
1,426 Elo+

VS

Team Averages
Level 69
1,370 SR
1,356 Elo+
Discordia
Discordia
Fucyo
Discordia
Level 107
God Stats
6W - 5L
1,311 SR
Queue Stats
163W - 152L
1,439 Elo+
Solo
Bellona
Bellona
SKlWl
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 77L
1,510 Elo+
Solo
Maui
Maui
bageldberserk
Maui
Level 25
God Stats
8W - 8L
1,220 SR
Queue Stats
18W - 32L
1,215 Elo+
Party 3
Hun Batz
Hun Batz
luc le loup
Hun Batz
Level 48
God Stats
1W - 0L
1,317 SR
Queue Stats
68W - 97L
1,372 Elo+
Solo
Freya
Freya
sinister024giant
Freya
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 58L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,392
616
3,318
9,154
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
11
4 / 5 / 1
6,967
581
8,546
12,199
6,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 3 / 2
6,206
517
5,173
12,462
6,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SyPh_SwapZ
Cthulhu
1
0 / 1 / 0
3,865
322
468
812
264
Chaac
YkLuvv
Chaac
2
0 / 3 / 0
4,120
343
2,369
2,801
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fucyo
Discordia
12
5 / 3 / 2
7,122
594
9,485
6,452
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
SKlWl
Bellona
11
1 / 0 / 2
7,018
585
5,297
8,432
9,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 10
6,717
560
2,250
6,683
5,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
luc le loup
Hun Batz
11
2 / 2 / 4
6,997
583
3,780
10,415
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 2 / 1
7,403
617
4,592
7,066
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
13
13
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Fucyo
Discordia
5
3
2
2
L
1
1
0
1
L
Hades
4
5
1
0.9
W
Bellona
SKlWl
Bellona
1
0
2
2
L
2
3
2
1
L
Cthulhu
SyPh_SwapZ
Cthulhu
0
1
0
0
L
Chaac
YkLuvv
Chaac
0
3
0
0
W
0
0
10
5
W
Hun Batz
luc le loup
Hun Batz
2
2
4
2
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
25,404
37,428
Taken
39,048
17,181
Mitigated
23,830
9,966
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Fucyo
Discordia
9,485
466
0
0
6,452
2,392
214
3,644
2,808
43,093
0
L
3,318
833
0
2,357
9,154
3,185
0
206
8,470
0
64,275
L
Hades
8,546
462
420
3,595
12,199
6,020
168
7,930
4,227
43,018
0
W
Bellona
SKlWl
Bellona
5,297
1,882
63
1,987
8,432
9,121
0
923
7,509
0
51,609
L
5,173
622
19
3,575
12,462
6,721
144
6,093
6,324
0
26,262
L
Cthulhu
SyPh_SwapZ
Cthulhu
468
225
0
0
812
264
0
370
442
468
0
L
Chaac
YkLuvv
Chaac
2,369
576
0
0
2,801
991
0
1,689
1,112
0
6,708
W
2,250
679
0
642
6,683
5,401
130
1,552
5,131
20,073
39
W
Hun Batz
luc le loup
Hun Batz
3,780
1,628
0
860
10,415
4,139
318
2,296
8,119
0
50,830
W
4,592
2,170
0
3,697
7,066
2,777
258
599
6,467
50,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
35,257
231
Minions Killed
347
0
Camps Cleared
0
825,910
Distance Traveled
1,173,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,122
594
64
5
0
230,792
0
L
Loki
7,392
616
114
10
0
270,533
0
L
Hades
6,967
581
79
7
0
209,699
0
W
Bellona
7,018
585
92
8
0
255,330
0
L
Mulan
6,206
517
34
3
0
257,110
0
L
Cthulhu
3,865
322
0
0
0
20,948
0
L
Chaac
4,120
343
4
0
0
67,620
0
W
Maui
6,717
560
28
2
0
222,749
0
W
Hun Batz
6,997
583
79
7
0
234,368
0
W
Freya
7,403
617
84
7
0
229,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role