Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Askong
Bake Kujira
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
39W - 31L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
MissaLaHache
Danzaburou
Level 107
God Stats
3W - 2L
1,479 SR
Queue Stats
224W - 216L
1,462 Elo+
Solo
Medusa
Medusa
Vildepowers
Medusa
Level 125
God Stats
172W - 125L
1,593 SR
Queue Stats
232W - 222L
1,525 Elo+
Solo
Sol
Sol
hereticwhoa
Sol
Level 69
God Stats
96W - 67L
1,586 SR
Queue Stats
307W - 328L
1,500 Elo+
Solo
Team Averages
Level 76
1,570 SR
1,522 Elo+

VS

Team Averages
Level 114
1,549 SR
1,479 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
K6I9N
Cthulhu
Level 159
God Stats
0W - 1L
1,398 SR
Queue Stats
11W - 13L
1,509 Elo+
Solo
Hel
Hel
MinhChau95
Hel
Level 123
God Stats
6W - 4L
1,644 SR
Queue Stats
28W - 34L
1,470 Elo+
Solo
Serqet
Serqet
MissCloudi
Serqet
Level 69
God Stats
50W - 33L
1,560 SR
Queue Stats
147W - 138L
1,446 Elo+
Solo
Vulcan
Vulcan
Zqephhh
Vulcan
Level 62
God Stats
36W - 19L
1,645 SR
Queue Stats
87W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 3
7,145
1,429
3,512
8,264
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
Askong
Bake Kujira
11
0 / 3 / 2
5,697
1,139
3,195
7,922
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MissaLaHache
Danzaburou
11
2 / 0 / 2
6,399
1,280
6,270
2,363
956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
1 / 0 / 3
6,359
1,272
6,981
4,986
1,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 4
6,088
1,218
4,964
1,624
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

371

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 2
6,223
1,245
5,265
9,467
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
K6I9N
Cthulhu
10
0 / 0 / 0
5,273
1,055
0
0
0
11
0 / 2 / 4
6,164
1,233
4,811
6,254
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Serqet
MissCloudi
Serqet
10
1 / 3 / 2
6,178
1,236
3,113
7,675
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Zqephhh
Vulcan
11
2 / 0 / 2
6,669
1,334
9,945
3,621
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
5
Kills
4
4
Deaths
5
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
3
3.5
L
King Arthur
 
King Arthur
1
0
2
2
W
Bake Kujira
Askong
Bake Kujira
0
3
2
0.33
L
Cthulhu
K6I9N
Cthulhu
0
0
0
0
L
0
2
4
1
L
Serqet
MissCloudi
Serqet
1
3
2
0.67
W
Danzaburou
MissaLaHache
Danzaburou
2
0
2
3
W
Medusa
1
0
3
2.5
L
Vulcan
Zqephhh
Vulcan
2
0
2
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
23,134
25,159
Taken
27,017
15,986
Mitigated
18,596
4,787
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,512
266
0
2,118
8,264
6,531
0
4,579
3,377
6,409
0
L
King Arthur
 
King Arthur
5,265
325
0
0
9,467
8,431
0
3,864
5,455
0
14,199
W
Bake Kujira
Askong
Bake Kujira
3,195
1,641
0
376
7,922
6,255
0
5,552
2,316
7,164
0
L
Cthulhu
K6I9N
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
4,811
324
1,475
1,632
6,254
2,502
0
2,857
3,397
16,706
0
L
Serqet
MissCloudi
Serqet
3,113
780
0
325
7,675
6,165
0
3,819
3,769
0
4,946
W
Danzaburou
MissaLaHache
Danzaburou
6,270
3,333
0
1,017
2,363
956
0
701
1,662
0
19,327
W
Medusa
6,981
2,151
0
862
4,986
1,665
0
3,180
1,428
0
26,150
L
Vulcan
Zqephhh
Vulcan
9,945
3,911
0
0
3,621
1,498
0
650
2,971
27,964
0
W
4,964
1,718
0
414
1,624
579
0
744
880
14,023
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
30,507
121
Minions Killed
99
4
Camps Cleared
4
553,391
Distance Traveled
457,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,145
1,429
9
2
0
117,389
0
L
King Arthur
6,223
1,245
22
4
1
124,737
0
W
Bake Kujira
5,697
1,139
18
4
0
99,112
0
L
Cthulhu
5,273
1,055
0
0
0
0
0
L
Hel
6,164
1,233
26
5
0
94,975
0
L
Serqet
6,178
1,236
7
1
2
112,692
0
W
Danzaburou
6,399
1,280
25
5
0
110,483
0
W
Medusa
6,359
1,272
27
5
2
108,727
0
L
Vulcan
6,669
1,334
44
9
1
125,507
0
W
Sol
6,088
1,218
42
8
2
117,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role