Player Matchup

Cthulhu
Cthulhu
CaptainLuffy420
Cthulhu
Level 22
God Stats
6W - 9L
1,343 SR
Queue Stats
8W - 10L
1,232 Elo+
Party 1
Medusa
Medusa
HellaBoof
Medusa
Level 23
God Stats
5W - 5L
1,181 SR
Queue Stats
6W - 7L
1,059 Elo+
Party 1
Da Ji
Da Ji
ccspartan88
Da Ji
Level 44
God Stats
4W - 6L
1,551 SR
Queue Stats
8W - 10L
1,232 Elo+
Party 1
Team Averages
Level 30
1,358 SR
1,175 Elo+

VS

Team Averages
Level 40
1,508 SR
1,325 Elo+
Izanami
Izanami
KingReal187
Izanami
Level 67
God Stats
1W - 3L
1,564 SR
Queue Stats
228W - 282L
1,298 Elo+
Party 2
Ymir
Ymir
Kingreal213
Ymir
Level 17
God Stats
3W - 10L
1,556 SR
Queue Stats
6W - 20L
1,342 Elo+
Party 2
Sol
Sol
LostOne334125
Sol
Level 36
God Stats
0W - 2L
1,406 SR
Queue Stats
18W - 26L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
11,495
718
9,686
13,584
11,130
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Medusa
HellaBoof
Medusa
15
4 / 0 / 1
12,065
754
9,704
12,006
5,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 4
11,420
714
6,116
10,070
4,872
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingReal187
Izanami
11
1 / 5 / 1
10,177
636
5,887
13,049
5,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 0 / 2
10,196
637
3,937
10,647
13,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 1
10,659
666
13,651
6,000
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
2
2
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Medusa
HellaBoof
Medusa
4
0
1
4.5
L
Izanami
KingReal187
Izanami
1
5
1
0.3
L
0
0
2
1
L
1
0
1
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
23,475
35,660
Taken
29,696
21,336
Mitigated
21,231
8,875
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,686
458
446
2,079
13,584
11,130
205
6,319
7,265
44,071
0
W
Medusa
HellaBoof
Medusa
9,704
4,410
0
4,159
12,006
5,334
1,330
6,432
5,574
0
66,163
L
Izanami
KingReal187
Izanami
5,887
3,524
0
185
13,049
5,074
0
3,538
9,511
0
35,166
L
3,937
167
0
250
10,647
13,844
0
4,044
6,603
10,152
0
L
13,651
678
0
2,604
6,000
2,313
0
2,535
3,465
60,899
0
W
6,116
926
0
2,191
10,070
4,872
1,298
5,641
4,429
0
44,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,980
Gold Earned
31,032
194
Minions Killed
142
0
Camps Cleared
0
982,838
Distance Traveled
705,552
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,495
718
40
3
0
308,064
0
W
Medusa
12,065
754
94
6
0
329,774
0
L
Izanami
10,177
636
41
3
0
193,708
0
L
Ymir
10,196
637
10
1
0
256,045
0
L
Sol
10,659
666
91
6
0
255,799
5
W
Da Ji
11,420
714
60
4
0
345,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role