Player Matchup

Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DepressedDino
Ishtar
Level 54
God Stats
0W - 3L
1,181 SR
Queue Stats
20W - 47L
1,127 Elo+
Party 2
Horus
Horus
GERT248
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
940 Elo+
Party 2
Team Averages
Level 55
1,394 SR
1,189 Elo+

VS

Team Averages
Level 123
1,168 SR
1,464 Elo+
Chang'e
Chang'e
ivangala
Chang'e
Level 124
God Stats
2W - 1L
1,241 SR
Queue Stats
53W - 64L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
samdom
Ah Muzen Cab
Level 116
God Stats
3W - 6L
1,162 SR
Queue Stats
148W - 151L
1,488 Elo+
Solo
Khepri
Khepri
swordlady69
Khepri
Level 129
God Stats
1W - 4L
1,102 SR
Queue Stats
50W - 57L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 1
9,132
761
8,073
11,850
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 4 / 1
8,406
701
4,933
9,553
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
GERT248
Horus
10
0 / 5 / 3
8,153
679
4,678
16,022
9,343
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ivangala
Chang'e
14
7 / 1 / 4
10,348
862
14,073
6,058
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
samdom
Ah Muzen Cab
13
4 / 1 / 9
10,518
877
15,061
10,123
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
2 / 1 / 8
9,112
759
2,829
10,428
12,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
L
1
4
1
0.38
L
Horus
GERT248
Horus
0
5
3
0.3
W
Chang'e
ivangala
Chang'e
7
1
4
9
W
Ah Muzen Cab
samdom
Ah Muzen Cab
4
1
9
8.5
W
Khepri
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
31,963
37,425
Taken
26,609
17,698
Mitigated
19,409
5,963
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,073
652
511
2,481
11,850
4,615
0
6,214
5,636
41,921
0
L
4,933
3,036
0
1,507
9,553
3,740
0
4,693
4,860
0
25,958
L
Horus
GERT248
Horus
4,678
2,683
464
1,000
16,022
9,343
0
6,479
9,543
0
11,259
W
Chang'e
ivangala
Chang'e
14,073
619
1,817
2,146
6,058
2,731
947
1,307
4,751
51,997
0
W
Ah Muzen Cab
samdom
Ah Muzen Cab
15,061
4,322
305
1,264
10,123
4,207
1,154
4,750
5,288
0
55,753
W
Khepri
2,829
441
0
904
10,428
12,471
484
2,307
7,815
14,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
29,978
122
Minions Killed
133
0
Camps Cleared
0
585,615
Distance Traveled
642,982
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,132
761
76
6
0
203,920
4
L
Ishtar
8,406
701
38
3
0
178,589
0
L
Horus
8,153
679
8
1
0
203,106
0
W
Chang'e
10,348
862
53
4
0
224,165
0
W
Ah Muzen Cab
10,518
877
62
5
0
207,101
1
W
Khepri
9,112
759
18
2
0
211,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role