Player Matchup

Serqet
Serqet
Credulous
Serqet
Level 87
God Stats
17W - 14L
1,544 SR
Queue Stats
17W - 21L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
DimVonDream
Nu Wa
Level 155
God Stats
1W - 2L
1,341 SR
Queue Stats
190W - 212L
1,435 Elo+
Solo
Bacchus
Bacchus
FLORIDAMAN91
Bacchus
Level 100
God Stats
16W - 13L
1,573 SR
Queue Stats
150W - 161L
1,449 Elo+
Party 2
Chaac
Chaac
Funkymonkeyis99
Chaac
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 56L
1,131 Elo+
Solo
Anhur
Anhur
OsgoNNM
Anhur
Level 62
God Stats
4W - 3L
1,566 SR
Queue Stats
240W - 266L
1,510 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,404 Elo+

VS

Team Averages
Level 86
1,548 SR
1,471 Elo+
Persephone
Persephone
BloodEyes75
Persephone
Level 88
God Stats
11W - 16L
1,466 SR
Queue Stats
241W - 230L
1,501 Elo+
Solo
Maman Brigitte
Maman Brigitte
Lord Poivre
Maman Brigitte
Level 88
God Stats
16W - 15L
1,519 SR
Queue Stats
67W - 58L
1,471 Elo+
Party 1
Yemoja
Yemoja
Oakurai
Yemoja
Level 96
God Stats
3W - 7L
1,200 SR
Queue Stats
155W - 142L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
iPxrzbaI
Sun Wukong
Level 105
God Stats
10W - 5L
1,731 SR
Queue Stats
252W - 248L
1,499 Elo+
Solo
Xbalanque
Xbalanque
itsalexisxo_
Xbalanque
Level 55
God Stats
2W - 6L
1,822 SR
Queue Stats
43W - 62L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Credulous
Serqet
13
3 / 5 / 2
8,958
427
10,163
16,027
7,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 3
9,421
449
14,213
9,275
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
FLORIDAMAN91
Bacchus
14
1 / 6 / 6
9,936
473
6,691
25,949
32,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 7 / 1
9,527
454
7,771
19,685
11,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
OsgoNNM
Anhur
18
3 / 6 / 2
11,245
535
10,281
19,063
7,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BloodEyes75
Persephone
16
1 / 2 / 11
11,165
532
11,310
11,993
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Maman Brigitte
Lord Poivre
Maman Brigitte
18
10 / 0 / 3
11,818
563
12,381
12,311
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Oakurai
Yemoja
15
2 / 3 / 14
10,874
518
4,109
16,393
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
iPxrzbaI
Sun Wukong
19
3 / 2 / 12
12,810
610
16,156
24,649
23,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
itsalexisxo_
Xbalanque
19
9 / 2 / 7
13,559
646
20,809
15,777
7,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
9
Kills
25
25
Deaths
9
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Persephone
BloodEyes75
Persephone
1
2
11
3.25
L
Serqet
Credulous
Serqet
3
5
2
0.8
L
2
1
3
3.5
L
Bacchus
FLORIDAMAN91
Bacchus
1
6
6
0.67
L
0
7
1
0.07
W
Maman Brigitte
Lord Poivre
Maman Brigitte
10
0
3
11.5
W
Yemoja
Oakurai
Yemoja
2
3
14
3
L
Anhur
OsgoNNM
Anhur
3
6
2
0.67
W
Sun Wukong
iPxrzbaI
Sun Wukong
3
2
12
4.5
W
Xbalanque
itsalexisxo_
Xbalanque
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,119
Damage
64,765
89,999
Taken
81,123
63,141
Mitigated
53,924
20,333
Healing
30,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BloodEyes75
Persephone
11,310
181
0
2,217
11,993
4,517
412
4,857
6,926
93,500
0
L
Serqet
Credulous
Serqet
10,163
1,160
0
1,928
16,027
7,484
0
7,796
8,031
0
55,490
L
14,213
3,832
411
1,263
9,275
3,802
0
4,133
5,034
88,540
0
L
Bacchus
FLORIDAMAN91
Bacchus
6,691
674
0
4,649
25,949
32,496
0
8,282
17,481
39,683
0
L
7,771
1,794
0
6,446
19,685
11,415
0
3,012
16,665
0
68,300
W
Maman Brigitte
Lord Poivre
Maman Brigitte
12,381
899
63
6,812
12,311
5,536
358
2,881
9,325
82,129
2,451
W
Yemoja
Oakurai
Yemoja
4,109
1,415
1,923
3,388
16,393
13,466
164
5,983
9,256
19,892
0
L
Anhur
OsgoNNM
Anhur
10,281
5,001
0
5,636
19,063
7,944
0
3,345
15,632
0
74,904
W
Sun Wukong
iPxrzbaI
Sun Wukong
16,156
2,992
0
9,099
24,649
23,053
0
4,058
20,591
0
109,345
W
Xbalanque
itsalexisxo_
Xbalanque
20,809
11,430
0
6,697
15,777
7,352
4,397
3,489
12,288
0
150,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
60,226
497
Minions Killed
663
0
Camps Cleared
0
2,065,689
Distance Traveled
2,104,797
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,165
532
154
7
0
417,542
4
L
Serqet
8,958
427
68
3
0
456,861
0
L
Nu Wa
9,421
449
125
6
0
378,729
0
L
Bacchus
9,936
473
44
2
0
414,957
1
L
Chaac
9,527
454
118
6
0
425,017
5
W
Maman Brigitte
11,818
563
103
5
0
519,872
0
W
Yemoja
10,874
518
35
2
0
375,906
7
L
Anhur
11,245
535
142
7
0
390,125
0
W
Sun Wukong
12,810
610
167
8
0
394,321
0
W
Xbalanque
13,559
646
204
10
0
397,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role