Player Matchup

Tyr
Tyr
Bluehazard626
Tyr
Level 146
God Stats
1W - 1L
1,125 SR
Queue Stats
122W - 144L
1,522 Elo+
Party 1
Poseidon
Poseidon
MARTINPOWER123
Poseidon
Level 124
God Stats
4W - 2L
1,643 SR
Queue Stats
161W - 161L
1,501 Elo+
Solo
Hel
Hel
Oshino Ougi7693
Hel
Level 141
God Stats
25W - 17L
1,616 SR
Queue Stats
1,685W - 1,740L
1,447 Elo+
Solo
Medusa
Medusa
WubDubWolf
Medusa
Level 136
God Stats
11W - 11L
1,534 SR
Queue Stats
85W - 72L
1,551 Elo+
Solo
Sylvanus
Sylvanus
dabaldeagle
Sylvanus
Level 145
God Stats
18W - 17L
1,574 SR
Queue Stats
80W - 98L
1,494 Elo+
Party 1
Team Averages
Level 138
1,499 SR
1,503 Elo+

VS

Team Averages
Level 104
1,485 SR
1,524 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Neptoot
Jing Wei
Level 84
God Stats
5W - 8L
1,627 SR
Queue Stats
582W - 558L
1,536 Elo+
Solo
Heimdallr
Heimdallr
PinkKittySoap
Heimdallr
Level 146
God Stats
7W - 9L
1,500 SR
Queue Stats
744W - 524L
1,607 Elo+
Solo
Osiris
Osiris
SpTk Odin
Osiris
Level 20
God Stats
1W - 5L
1,408 SR
Queue Stats
50W - 54L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
lunacalypzo
Baron Samedi
Level 109
God Stats
7W - 8L
1,389 SR
Queue Stats
54W - 59L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 14
9,330
1,037
11,968
9,788
11,127
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
16
4 / 0 / 17
10,280
1,142
13,691
5,560
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 12
9,796
1,088
5,491
3,227
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
WubDubWolf
Medusa
17
8 / 0 / 9
10,957
1,217
19,005
7,233
3,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
dabaldeagle
Sylvanus
17
3 / 0 / 20
10,985
1,221
7,925
10,508
12,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

324

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 0 / 0
7,616
846
0
0
0
Jing Wei
Neptoot
Jing Wei
14
0 / 7 / 0
8,659
962
7,363
16,636
5,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
PinkKittySoap
Heimdallr
14
0 / 1 / 0
8,689
965
9,785
8,101
2,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SpTk Odin
Osiris
14
0 / 9 / 0
8,296
922
5,309
22,571
24,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
lunacalypzo
Baron Samedi
13
0 / 9 / 0
8,315
924
9,375
16,293
6,936
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
0
26
Kills
0
0
Deaths
26
72
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
5
0
14
12
W
Poseidon
4
0
17
12.5
L
Jing Wei
Neptoot
Jing Wei
0
7
0
0
W
6
0
12
12
L
Heimdallr
PinkKittySoap
Heimdallr
0
1
0
0
L
Osiris
SpTk Odin
Osiris
0
9
0
0
W
Medusa
WubDubWolf
Medusa
8
0
9
12.5
W
Sylvanus
dabaldeagle
Sylvanus
3
0
20
13
L
Baron Samedi
lunacalypzo
Baron Samedi
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,080
Damage
31,832
36,316
Taken
63,601
32,150
Mitigated
40,205
16,808
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
11,968
3,339
0
281
9,788
11,127
0
2,566
7,222
0
18,031
W
Poseidon
13,691
2,461
0
199
5,560
2,738
0
995
4,565
31,010
0
L
Jing Wei
Neptoot
Jing Wei
7,363
5,252
0
607
16,636
5,986
0
8,537
8,099
0
31,624
W
5,491
345
3,353
1,875
3,227
1,666
0
1,141
2,086
15,155
0
L
Heimdallr
PinkKittySoap
Heimdallr
9,785
6,293
0
1,023
8,101
2,914
0
2,543
5,558
0
37,373
L
Osiris
SpTk Odin
Osiris
5,309
2,287
0
1,061
22,571
24,369
0
9,608
12,963
0
11,993
W
Medusa
WubDubWolf
Medusa
19,005
10,433
0
2,840
7,233
3,622
0
2,010
5,223
0
57,076
W
Sylvanus
dabaldeagle
Sylvanus
7,925
1,916
4,697
3,563
10,508
12,997
0
2,663
7,845
15,303
0
L
Baron Samedi
lunacalypzo
Baron Samedi
9,375
740
1,320
1,163
16,293
6,936
0
6,419
9,874
23,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
41,575
173
Minions Killed
177
12
Camps Cleared
3
948,055
Distance Traveled
647,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,616
846
0
0
0
0
0
W
Tyr
9,330
1,037
7
1
2
227,839
0
W
Poseidon
10,280
1,142
53
6
0
170,006
0
L
Jing Wei
8,659
962
49
5
0
187,121
0
W
Hel
9,796
1,088
27
3
0
169,920
0
L
Heimdallr
8,689
965
79
9
2
170,184
0
L
Osiris
8,296
922
16
2
1
150,640
0
W
Medusa
10,957
1,217
73
8
10
201,899
0
W
Sylvanus
10,985
1,221
13
1
0
178,391
0
L
Baron Samedi
8,315
924
33
4
0
139,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role