Player Matchup

Charybdis
Charybdis
HSS_Niah
Charybdis
Level 70
God Stats
2W - 3L
1,217 SR
Queue Stats
211W - 243L
1,425 Elo+
Party 2
Thanatos
Thanatos
LDR_COBRA
Thanatos
Level 146
God Stats
6W - 4L
1,505 SR
Queue Stats
245W - 254L
1,429 Elo+
Party 2
Surtr
Surtr
RougueRyan
Surtr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,432 Elo+
Solo
Anubis
Anubis
siescc
Anubis
Level 128
God Stats
16W - 15L
1,548 SR
Queue Stats
245W - 255L
1,429 Elo+
Party 2
Sobek
Sobek
sup_its_lily
Sobek
Level 124
God Stats
5W - 7L
1,369 SR
Queue Stats
245W - 254L
1,429 Elo+
Party 2
Team Averages
Level 110
1,428 SR
1,429 Elo+

VS

Team Averages
Level 40
1,506 SR
1,385 Elo+
Amaterasu
Amaterasu
BoredSloth57839
Amaterasu
Level 6
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Serqet
Serqet
MaxAmamiya
Serqet
Level 55
God Stats
1W - 2L
1,417 SR
Queue Stats
86W - 93L
1,458 Elo+
Party 1
Ra
Ra
Mortem4165
Ra
Level 79
God Stats
1W - 4L
1,437 SR
Queue Stats
99W - 101L
1,420 Elo+
Party 1
He Bo
He Bo
ninjo36
He Bo
Level 23
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 12L
1,274 Elo+
Party 1
Atlas
Atlas
whippet15
Atlas
Level 39
God Stats
0W - 4L
1,430 SR
Queue Stats
28W - 34L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HSS_Niah
Charybdis
12
2 / 1 / 10
7,897
439
7,101
9,116
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LDR_COBRA
Thanatos
16
10 / 1 / 9
10,518
584
12,816
16,319
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
14
5 / 2 / 5
9,203
511
6,863
14,795
10,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anubis
siescc
Anubis
15
10 / 2 / 10
10,496
583
19,153
12,528
6,340
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 14
8,777
488
5,937
15,449
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoredSloth57839
Amaterasu
11
1 / 6 / 0
7,297
405
4,870
16,831
10,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
MaxAmamiya
Serqet
12
0 / 4 / 1
7,848
436
4,122
17,007
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 3
8,110
451
7,973
10,894
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
ninjo36
He Bo
14
3 / 9 / 0
9,435
524
8,320
13,882
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
whippet15
Atlas
11
2 / 5 / 1
7,723
429
5,063
15,667
12,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
28
Kills
7
8
Deaths
29
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BoredSloth57839
Amaterasu
1
6
0
0.17
W
Charybdis
HSS_Niah
Charybdis
2
1
10
7
W
Thanatos
LDR_COBRA
Thanatos
10
1
9
14.5
L
Serqet
MaxAmamiya
Serqet
0
4
1
0.13
L
1
5
3
0.5
W
Surtr
5
2
5
3.75
L
He Bo
ninjo36
He Bo
3
9
0
0.33
W
Anubis
siescc
Anubis
10
2
10
7.5
W
1
2
14
4
L
Atlas
whippet15
Atlas
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,870
Damage
30,348
68,207
Taken
74,281
42,533
Mitigated
34,668
30,623
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BoredSloth57839
Amaterasu
4,870
1,671
0
2,502
16,831
10,317
0
4,005
12,826
0
26,406
W
Charybdis
HSS_Niah
Charybdis
7,101
2,647
0
3,017
9,116
3,358
928
5,817
3,220
0
43,189
W
Thanatos
LDR_COBRA
Thanatos
12,816
2,657
0
11,513
16,319
6,430
1,245
5,914
10,326
0
81,454
L
Serqet
MaxAmamiya
Serqet
4,122
1,087
168
4,436
17,007
5,930
581
6,168
10,839
0
56,771
L
7,973
877
524
2,637
10,894
3,236
240
1,663
9,231
64,912
0
W
Surtr
6,863
2,086
0
4,406
14,795
10,376
194
1,568
12,609
564
44,643
L
He Bo
ninjo36
He Bo
8,320
575
0
26
13,882
2,906
890
9,129
4,753
45,809
0
W
Anubis
siescc
Anubis
19,153
649
0
5,489
12,528
6,340
1,552
5,382
7,071
78,500
0
W
5,937
566
0
6,198
15,449
16,029
249
6,568
8,535
27,300
0
L
Atlas
whippet15
Atlas
5,063
1,659
210
812
15,667
12,279
264
4,257
11,410
31,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,891
Gold Earned
40,413
330
Minions Killed
339
0
Camps Cleared
0
1,661,240
Distance Traveled
1,681,763
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,297
405
45
3
0
323,340
0
W
Charybdis
7,897
439
68
4
0
350,891
0
W
Thanatos
10,518
584
83
5
0
368,522
6
L
Serqet
7,848
436
78
4
0
347,583
0
L
Ra
8,110
451
111
6
0
352,850
0
W
Surtr
9,203
511
65
4
0
295,642
0
L
He Bo
9,435
524
62
3
0
293,117
0
W
Anubis
10,496
583
94
5
0
287,732
0
W
Sobek
8,777
488
20
1
0
358,453
4
L
Atlas
7,723
429
43
2
0
364,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role