Player Matchup

Mercury
Mercury
Marwrecks
Mercury
Level 61
God Stats
27W - 19L
1,555 SR
Queue Stats
102W - 108L
1,432 Elo+
Party 2
Poseidon
Poseidon
MrAstastic
Poseidon
Level 46
God Stats
5W - 3L
1,572 SR
Queue Stats
89W - 99L
1,373 Elo+
Solo
Artemis
Artemis
Raydog120
Artemis
Level 29
God Stats
1W - 2L
1,414 SR
Queue Stats
18W - 25L
1,467 Elo+
Party 2
Mulan
Mulan
xEshoIe
Mulan
Level 100
God Stats
21W - 14L
1,553 SR
Queue Stats
142W - 141L
1,369 Elo+
Party 3
Bacchus
Bacchus
x_DeMoLiTiOn
Bacchus
Level 20
God Stats
7W - 8L
1,759 SR
Queue Stats
124W - 121L
1,374 Elo+
Party 3
Team Averages
Level 51
1,571 SR
1,403 Elo+

VS

Team Averages
Level 65
1,437 SR
1,425 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Lord Poivre
Maman Brigitte
Level 88
God Stats
16W - 15L
1,361 SR
Queue Stats
67W - 58L
1,450 Elo+
Party 1
Fafnir
Fafnir
Oakurai
Fafnir
Level 96
God Stats
16W - 14L
1,548 SR
Queue Stats
155W - 142L
1,446 Elo+
Party 1
Bellona
Bellona
XJrufenerX
Bellona
Level 47
God Stats
6W - 6L
1,277 SR
Queue Stats
90W - 105L
1,395 Elo+
Solo
Cupid
Cupid
vS iTemper
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Marwrecks
Mercury
11
0 / 3 / 0
6,628
473
2,825
11,251
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MrAstastic
Poseidon
9
0 / 7 / 0
6,233
445
6,301
7,931
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Raydog120
Artemis
13
3 / 2 / 1
8,075
577
7,365
8,510
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
xEshoIe
Mulan
12
2 / 4 / 0
7,738
553
7,917
15,419
12,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
x_DeMoLiTiOn
Bacchus
9
2 / 3 / 0
6,420
459
6,295
16,504
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 8
7,638
546
8,946
9,565
9,127
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Lord Poivre
Maman Brigitte
15
10 / 1 / 2
9,414
672
9,659
10,781
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Oakurai
Fafnir
11
2 / 3 / 6
7,622
544
3,675
12,856
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
XJrufenerX
Bellona
14
3 / 1 / 3
8,501
607
8,519
12,805
13,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
11
2 / 3 / 5
6,798
486
6,378
9,101
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
7
Kills
19
19
Deaths
8
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
8
6
W
Maman Brigitte
Lord Poivre
Maman Brigitte
10
1
2
11
L
Mercury
Marwrecks
Mercury
0
3
0
0
L
Poseidon
MrAstastic
Poseidon
0
7
0
0
W
Fafnir
Oakurai
Fafnir
2
3
6
1.67
L
Artemis
Raydog120
Artemis
3
2
1
1.75
W
Bellona
XJrufenerX
Bellona
3
1
3
4.5
W
Cupid
2
3
5
1.5
L
Mulan
xEshoIe
Mulan
2
4
0
0.5
L
Bacchus
x_DeMoLiTiOn
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
37,177
59,615
Taken
55,108
36,184
Mitigated
43,153
9,289
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,946
2,736
0
1,949
9,565
9,127
412
3,925
5,640
42,679
1,803
W
Maman Brigitte
Lord Poivre
Maman Brigitte
9,659
2,050
0
6,294
10,781
4,431
0
1,406
9,375
68,837
1,556
L
Mercury
Marwrecks
Mercury
2,825
828
0
493
11,251
4,475
0
3,482
7,769
0
41,162
L
Poseidon
MrAstastic
Poseidon
6,301
1,192
0
500
7,931
2,821
0
4,906
3,025
40,075
0
W
Fafnir
Oakurai
Fafnir
3,675
873
0
2,395
12,856
13,438
0
5,003
7,853
15,639
0
L
Artemis
Raydog120
Artemis
7,365
2,995
0
201
8,510
3,475
2,744
2,386
6,124
0
61,419
W
Bellona
XJrufenerX
Bellona
8,519
2,968
0
5,063
12,805
13,224
324
189
12,616
0
53,745
W
Cupid
6,378
4,527
539
3,306
9,101
2,933
153
2,073
7,028
0
38,616
L
Mulan
xEshoIe
Mulan
7,917
1,634
0
2,188
15,419
12,466
0
3,643
11,776
0
51,861
L
Bacchus
x_DeMoLiTiOn
Bacchus
6,295
1,393
0
5,907
16,504
12,947
118
7,357
9,147
21,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
39,973
316
Minions Killed
328
0
Camps Cleared
0
1,232,896
Distance Traveled
1,442,124
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,638
546
75
5
0
237,134
0
W
Maman Brigitte
9,414
672
89
6
0
351,897
0
L
Mercury
6,628
473
67
5
0
291,035
0
L
Poseidon
6,233
445
53
4
0
189,562
0
W
Fafnir
7,622
544
31
2
0
286,783
2
L
Artemis
8,075
577
89
6
0
243,996
2
W
Bellona
8,501
607
86
6
0
307,335
0
W
Cupid
6,798
486
47
3
0
258,975
0
L
Mulan
7,738
553
83
6
0
258,050
0
L
Bacchus
6,420
459
24
2
0
250,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role