Player Matchup

Pele
Pele
Ghost Sellz
Pele
Level 19
God Stats
1W - 3L
1,523 SR
Queue Stats
11W - 25L
1,270 Elo+
Party 1
Discordia
Discordia
Lex Drxcos
Discordia
Level 59
God Stats
0W - 3L
1,180 SR
Queue Stats
3W - 12L
1,057 Elo+
Party 1
Chiron
Chiron
OG HYDROZ
Chiron
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,452 Elo+
Party 1
Bakasura
Bakasura
OG NIghtRder
Bakasura
Level 17
God Stats
0W - 1L
1,180 SR
Queue Stats
7W - 19L
1,180 Elo+
Party 1
Hun Batz
Hun Batz
Yo Frosty2944
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,391 Elo+
Party 1
Team Averages
Level 58
1,377 SR
1,270 Elo+

VS

Team Averages
Level 63
1,410 SR
1,406 Elo+
Susano
Susano
DooDuButter7
Susano
Level 104
God Stats
2W - 2L
1,412 SR
Queue Stats
24W - 22L
1,456 Elo+
Party 2
Apollo
Apollo
FatMoo
Apollo
Level 66
God Stats
4W - 15L
1,208 SR
Queue Stats
36W - 44L
1,419 Elo+
Solo
Ares
Ares
STisag
Ares
Level 13
God Stats
8W - 7L
1,420 SR
Queue Stats
13W - 12L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
dukeellington_
Sun Wukong
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 138L
1,420 Elo+
Party 3
Freya
Freya
sletk
Freya
Level 64
God Stats
4W - 2L
1,508 SR
Queue Stats
117W - 130L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,762
431
3,403
13,082
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Lex Drxcos
Discordia
12
1 / 12 / 1
7,896
439
8,587
14,758
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
OG HYDROZ
Chiron
13
4 / 4 / 3
8,426
468
11,190
12,903
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
OG NIghtRder
Bakasura
15
0 / 4 / 0
8,983
499
7,120
19,645
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Yo Frosty2944
Hun Batz
15
4 / 10 / 3
10,352
575
15,777
18,578
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
20 / 2 / 3
12,411
690
21,888
18,800
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
FatMoo
Apollo
14
3 / 1 / 6
9,341
519
4,475
14,263
5,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
STisag
Ares
14
1 / 3 / 8
9,563
531
4,259
17,431
20,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
dukeellington_
Sun Wukong
15
1 / 2 / 6
9,535
530
12,187
13,970
14,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
sletk
Freya
16
10 / 1 / 6
11,008
612
14,283
14,789
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
35
35
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Susano
20
2
3
10.75
W
Apollo
FatMoo
Apollo
3
1
6
6
L
0
5
2
0.2
L
Discordia
Lex Drxcos
Discordia
1
12
1
0.13
L
Chiron
OG HYDROZ
Chiron
4
4
3
1.38
L
Bakasura
OG NIghtRder
Bakasura
0
4
0
0
W
Ares
STisag
Ares
1
3
8
1.67
L
Hun Batz
Yo Frosty2944
Hun Batz
4
10
3
0.55
W
Sun Wukong
dukeellington_
Sun Wukong
1
2
6
2
W
Freya
sletk
Freya
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,077
Damage
57,092
78,966
Taken
79,253
27,331
Mitigated
54,829
9,492
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
21,888
8,302
0
7,037
18,800
8,628
1,875
1,166
17,089
0
84,270
W
Apollo
FatMoo
Apollo
4,475
2,365
0
3,889
14,263
5,223
4,325
1,172
12,926
0
73,309
L
3,403
607
0
733
13,082
4,353
0
3,090
9,637
0
45,499
L
Discordia
Lex Drxcos
Discordia
8,587
1,329
0
250
14,758
4,142
40
5,894
8,434
38,342
0
L
Chiron
OG HYDROZ
Chiron
11,190
3,824
166
3,633
12,903
4,002
0
1,731
11,158
0
51,521
L
Bakasura
OG NIghtRder
Bakasura
7,120
4,784
0
4,331
19,645
8,250
0
1,244
17,905
0
59,519
W
Ares
STisag
Ares
4,259
327
0
904
17,431
20,555
733
639
16,792
45,424
0
L
Hun Batz
Yo Frosty2944
Hun Batz
15,777
4,663
0
379
18,578
6,584
0
5,933
12,323
0
66,916
W
Sun Wukong
dukeellington_
Sun Wukong
12,187
2,004
0
1,924
13,970
14,347
373
1,054
12,121
0
66,841
W
Freya
sletk
Freya
14,283
5,046
0
4,070
14,789
6,076
967
4,556
9,958
60,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
51,858
413
Minions Killed
467
0
Camps Cleared
0
1,722,751
Distance Traveled
1,780,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,411
690
118
7
0
384,617
0
W
Apollo
9,341
519
104
6
0
357,088
0
L
Pele
7,762
431
75
4
0
357,149
1
L
Discordia
7,896
439
56
3
0
299,378
3
L
Chiron
8,426
468
81
5
0
339,439
0
L
Bakasura
8,983
499
115
6
0
382,373
0
W
Ares
9,563
531
67
4
0
355,204
0
L
Hun Batz
10,352
575
86
5
0
344,412
0
W
Sun Wukong
9,535
530
82
5
0
331,660
0
W
Freya
11,008
612
96
5
0
352,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role