Player Matchup

Serqet
Serqet
DeftyJesse
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,528 Elo+
Solo
Hercules
Hercules
GlueHuffer3
Hercules
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
KeyLlama3776530
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Cabrakan
Cabrakan
ghostmarine1800
Cabrakan
Level 133
God Stats
3W - 6L
1,463 SR
Queue Stats
302W - 291L
1,514 Elo+
Solo
Chernobog
Chernobog
oSCOOBYKILL3Ro
Chernobog
Level 18
God Stats
0W - 2L
1,062 SR
Queue Stats
12W - 16L
1,429 Elo+
Party 2
Team Averages
Level 77
1,405 SR
1,526 Elo+

VS

Team Averages
Level 122
1,492 SR
1,453 Elo+
Hercules
Hercules
LaBelleSansMerci
Hercules
Level 141
God Stats
7W - 6L
1,432 SR
Queue Stats
824W - 809L
1,494 Elo+
Solo
Ymir
Ymir
QuicksilverBaloo
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,239 Elo+
Party 1
Cerberus
Cerberus
SoulfulDragon
Cerberus
Level 191
God Stats
10W - 3L
1,824 SR
Queue Stats
1,004W - 995L
1,506 Elo+
Solo
Danzaburou
Danzaburou
descabeludo5ever
Danzaburou
Level 136
God Stats
16W - 11L
1,582 SR
Queue Stats
681W - 717L
1,504 Elo+
Solo
Horus
Horus
theoneandonlee
Horus
Level 125
God Stats
1W - 2L
1,120 SR
Queue Stats
114W - 117L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeftyJesse
Serqet
14
1 / 4 / 2
7,446
745
4,281
9,304
10,446
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
GlueHuffer3
Hercules
15
3 / 5 / 4
8,434
843
9,524
19,005
17,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 1
5,930
593
1,540
3,743
2,250
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cabrakan
14
1 / 5 / 3
8,122
812
11,299
14,157
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
oSCOOBYKILL3Ro
Chernobog
14
1 / 4 / 4
7,305
731
9,435
8,362
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,486
949
7,402
13,291
17,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 13
8,197
820
5,975
9,998
13,556
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
SoulfulDragon
Cerberus
16
4 / 2 / 15
9,457
946
9,733
12,754
13,089
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
descabeludo5ever
Danzaburou
16
5 / 1 / 14
9,571
957
16,747
11,112
6,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 1 / 17
8,660
866
7,137
11,215
14,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
6
Kills
20
20
Deaths
7
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Serqet
DeftyJesse
Serqet
1
4
2
0.5
L
Hercules
GlueHuffer3
Hercules
3
5
4
1
L
0
2
1
0.25
W
6
1
12
12
W
3
2
13
4.75
W
Cerberus
SoulfulDragon
Cerberus
4
2
15
5.75
W
Danzaburou
descabeludo5ever
Danzaburou
5
1
14
12
L
Cabrakan
1
5
3
0.5
L
Chernobog
oSCOOBYKILL3Ro
Chernobog
1
4
4
0.75
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
46,994
54,571
Taken
58,370
51,809
Mitigated
65,007
13,487
Healing
30,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DeftyJesse
Serqet
4,281
947
989
1,850
9,304
10,446
0
1,020
8,284
0
10,335
L
Hercules
GlueHuffer3
Hercules
9,524
2,365
279
6,473
19,005
17,294
0
6,335
12,670
0
16,147
L
1,540
42
231
313
3,743
2,250
0
1,032
2,711
0
2,982
W
7,402
1,961
2,275
4,434
13,291
17,528
1,337
2,392
10,899
0
15,206
W
5,975
850
442
949
9,998
13,556
260
2,394
7,448
11,634
0
W
Cerberus
SoulfulDragon
Cerberus
9,733
911
896
4,906
12,754
13,089
1,769
2,425
10,228
28,720
0
W
Danzaburou
descabeludo5ever
Danzaburou
16,747
7,078
502
1,750
11,112
6,666
4,250
1,627
9,383
0
31,845
L
Cabrakan
11,299
787
507
1,837
14,157
17,587
0
5,170
8,987
22,316
0
L
Chernobog
oSCOOBYKILL3Ro
Chernobog
9,435
4,019
200
808
8,362
4,232
0
2,323
6,039
0
22,666
W
7,137
3,561
8,696
5,563
11,215
14,168
856
2,461
8,586
385
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
45,371
91
Minions Killed
132
0
Camps Cleared
0
755,739
Distance Traveled
918,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,446
745
16
2
0
191,798
0
L
Hercules
8,434
843
23
2
0
179,366
0
L
Guan Yu
5,930
593
1
0
0
69,501
0
W
Hercules
9,486
949
13
1
0
203,475
0
W
Ymir
8,197
820
7
1
0
176,345
0
W
Cerberus
9,457
946
63
6
0
176,369
0
W
Danzaburou
9,571
957
41
4
0
161,789
0
L
Cabrakan
8,122
812
28
3
0
148,216
0
L
Chernobog
7,305
731
23
2
0
166,858
0
W
Horus
8,660
866
8
1
0
200,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role