Player Matchup

Chaac
Chaac
Lawrence222lt143
Chaac
Level 25
God Stats
8W - 5L
1,658 SR
Queue Stats
42W - 46L
1,361 Elo+
Party 3
Anhur
Anhur
PhillipMcKracken
Anhur
Level 44
God Stats
2W - 0L
1,720 SR
Queue Stats
147W - 134L
1,418 Elo+
Party 3
Ares
Ares
Vary Ghost
Ares
Level 63
God Stats
9W - 5L
1,615 SR
Queue Stats
150W - 139L
1,492 Elo+
Party 2
Persephone
Persephone
Vary Killa
Persephone
Level 64
God Stats
55W - 29L
1,593 SR
Queue Stats
151W - 148L
1,441 Elo+
Party 2
Fenrir
Fenrir
danieldude999
Fenrir
Level 89
God Stats
2W - 1L
1,296 SR
Queue Stats
191W - 188L
1,420 Elo+
Party 3
Team Averages
Level 57
1,577 SR
1,426 Elo+

VS

Team Averages
Level 82
1,587 SR
1,409 Elo+
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DrEggplants
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,187 Elo+
Party 1
Amaterasu
Amaterasu
Drbanannas
Amaterasu
Level 108
God Stats
1W - 1L
1,804 SR
Queue Stats
46W - 44L
1,486 Elo+
Party 1
Lancelot
Lancelot
bonecrusher8976
Lancelot
Level 109
God Stats
8W - 5L
1,608 SR
Queue Stats
37W - 43L
1,450 Elo+
Party 1
Medusa
Medusa
hatetank14
Medusa
Level 79
God Stats
14W - 18L
1,524 SR
Queue Stats
329W - 345L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,461
651
4,660
10,943
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 3
9,132
702
11,289
7,919
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 1 / 5
7,831
602
3,234
9,436
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Vary Killa
Persephone
14
4 / 3 / 4
9,084
699
7,921
7,311
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 1 / 2
7,468
574
3,058
11,699
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 1
5,143
396
1,874
8,199
7,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
9
0 / 4 / 2
5,490
422
2,677
8,063
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Drbanannas
Amaterasu
11
1 / 0 / 1
6,770
521
2,998
9,056
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
8
1 / 3 / 1
5,558
428
5,335
8,596
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
hatetank14
Medusa
4
0 / 3 / 1
4,396
338
1,667
7,164
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
3
6
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
L
Vulcan
0
4
2
0.25
L
Amaterasu
Drbanannas
Amaterasu
1
0
1
1.5
W
0
1
0
0
W
5
0
3
6.5
W
2
1
5
4.5
W
Persephone
Vary Killa
Persephone
4
3
4
2
L
Lancelot
1
3
1
0.5
W
2
1
2
3
L
Medusa
hatetank14
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,162
Damage
14,551
47,308
Taken
41,078
26,502
Mitigated
21,144
12,493
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,874
0
63
342
8,199
7,093
0
3,352
4,589
8,381
0
L
Vulcan
2,677
936
0
976
8,063
2,846
0
3,576
4,445
24,807
0
L
Amaterasu
Drbanannas
Amaterasu
2,998
1,411
0
3,461
9,056
7,139
0
140
8,916
0
37,598
W
4,660
1,703
0
2,261
10,943
7,546
1,666
0
10,943
0
61,974
W
11,289
3,792
0
3,014
7,919
2,856
3,966
527
7,142
0
74,185
W
3,234
244
0
1,338
9,436
9,550
2,727
1,315
8,121
26,302
0
W
Persephone
Vary Killa
Persephone
7,921
128
0
2,044
7,311
2,090
3,720
1,705
4,424
70,571
0
L
Lancelot
5,335
850
0
817
8,596
2,805
0
2,032
6,564
0
27,269
W
3,058
795
0
3,836
11,699
4,460
1,698
996
10,703
0
40,044
L
Medusa
hatetank14
Medusa
1,667
622
0
425
7,164
1,261
0
1,616
5,409
0
8,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
27,357
451
Minions Killed
175
0
Camps Cleared
0
1,268,950
Distance Traveled
755,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,143
396
8
1
0
173,565
2
L
Vulcan
5,490
422
43
3
0
170,234
0
L
Amaterasu
6,770
521
73
6
0
153,401
0
W
Chaac
8,461
651
106
8
0
275,127
0
W
Anhur
9,132
702
118
9
0
232,125
0
W
Ares
7,831
602
31
2
0
239,325
0
W
Persephone
9,084
699
133
10
0
241,467
0
L
Lancelot
5,558
428
38
3
0
188,104
0
W
Fenrir
7,468
574
63
5
0
280,906
0
L
Medusa
4,396
338
13
1
0
70,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role