Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AlanT23
Chronos
Level 140
God Stats
3W - 2L
1,685 SR
Queue Stats
188W - 185L
1,487 Elo+
Solo
Martichoras
Martichoras
Archeangle1
Martichoras
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 2
Sobek
Sobek
Crafis
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 2
Skadi
Skadi
RoundHouzeKick
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 98L
1,443 Elo+
Solo
Team Averages
Level 133
1,537 SR
1,403 Elo+

VS

Team Averages
Level 109
1,629 SR
1,497 Elo+
Vamana
Vamana
BaileyJBathWater
Vamana
Level 149
God Stats
3W - 0L
1,828 SR
Queue Stats
449W - 443L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
Bratz
Jing Wei
Level 157
God Stats
5W - 7L
1,385 SR
Queue Stats
504W - 531L
1,519 Elo+
Solo
Mulan
Mulan
PaulOfAllen
Mulan
Level 47
God Stats
4W - 0L
1,830 SR
Queue Stats
50W - 50L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
VoodooBayou
Ix Chel
Level 66
God Stats
1W - 1L
1,271 SR
Queue Stats
257W - 246L
1,478 Elo+
Party 1
Janus
Janus
kochen2100
Janus
Level 125
God Stats
10W - 2L
1,831 SR
Queue Stats
1,029W - 999L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
1 / 9 / 7
9,987
624
10,241
17,574
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
AlanT23
Chronos
20
13 / 6 / 1
13,162
823
31,973
21,823
13,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Archeangle1
Martichoras
16
1 / 7 / 6
9,600
600
11,968
15,899
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Crafis
Sobek
18
2 / 11 / 7
10,509
657
9,765
27,645
35,836
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 5 / 6
10,174
636
7,991
12,468
6,009
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 19
11,568
723
18,343
25,071
30,348
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Bratz
Jing Wei
20
7 / 2 / 17
12,384
774
17,660
12,579
6,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 5 / 16
13,324
833
18,712
29,521
36,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
VoodooBayou
Ix Chel
18
5 / 4 / 18
11,434
715
8,027
21,646
12,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
20
11 / 3 / 18
13,878
867
27,319
12,508
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
126
19
Kills
38
38
Deaths
20
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
9
7
0.5
L
Chronos
AlanT23
Chronos
13
6
1
2.25
L
Martichoras
Archeangle1
Martichoras
1
7
6
0.57
W
5
6
19
2.42
W
Jing Wei
Bratz
Jing Wei
7
2
17
7.75
L
Sobek
Crafis
Sobek
2
11
7
0.5
W
10
5
16
3.6
L
2
5
6
1
W
Ix Chel
VoodooBayou
Ix Chel
5
4
18
3.5
W
Janus
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,938
Damage
90,061
95,409
Taken
101,325
70,618
Mitigated
92,127
13,225
Healing
34,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,241
622
1,007
1,483
17,574
7,800
0
8,761
8,813
21,153
0
L
Chronos
AlanT23
Chronos
31,973
12,600
635
5,076
21,823
13,305
0
6,654
15,169
55,687
0
L
Martichoras
Archeangle1
Martichoras
11,968
2,337
0
915
15,899
7,668
0
8,869
7,030
0
19,753
W
18,343
7,054
1,281
2,955
25,071
30,348
845
10,339
14,509
4,237
22,470
W
Jing Wei
Bratz
Jing Wei
17,660
12,245
3,278
3,169
12,579
6,536
4,963
6,416
6,103
0
50,522
L
Sobek
Crafis
Sobek
9,765
441
535
1,736
27,645
35,836
0
8,397
19,248
15,426
0
W
18,712
1,856
1,216
3,920
29,521
36,964
385
15,217
14,031
0
28,448
L
7,991
2,817
724
1,114
12,468
6,009
0
5,527
6,941
0
25,292
W
Ix Chel
VoodooBayou
Ix Chel
8,027
1,321
9,042
7,358
21,646
12,074
729
12,181
9,285
21,881
0
W
Janus
27,319
449
1,796
983
12,508
6,205
2,563
6,984
5,418
48,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,432
Gold Earned
62,588
143
Minions Killed
165
0
Camps Cleared
0
1,189,066
Distance Traveled
1,537,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,987
624
27
2
0
235,007
0
L
Chronos
13,162
823
52
3
0
251,724
0
L
Martichoras
9,600
600
22
1
0
216,513
0
W
Vamana
11,568
723
12
1
0
327,536
0
W
Jing Wei
12,384
774
67
4
0
280,302
0
L
Sobek
10,509
657
6
0
0
220,500
0
W
Mulan
13,324
833
11
1
0
327,180
0
L
Skadi
10,174
636
36
2
0
265,322
0
W
Ix Chel
11,434
715
30
2
0
288,414
0
W
Janus
13,878
867
45
3
0
313,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role