Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
Co1in
Chang'e
Gold III
Level 148
God Stats
2W - 4L
1,798 SR
Queue Stats
64W - 55L
1,542 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DaBootyBandit15
Sylvanus
Bronze III
Level 102
God Stats
0W - 2L
1,429 SR
Queue Stats
1W - 2L
1,555 MMR
Party 2
Bakasura
Bakasura
Gold III
Iso_bucket_302
Bakasura
Gold III
Level 153
God Stats
1W - 2L
1,172 SR
Queue Stats
52W - 51L
1,583 MMR
Party 1
Apollo
Apollo
Gold IV
StubbyMcDFace
Apollo
Gold IV
Level 128
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 7L
1,646 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,482 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,592 SR
1,565 MMR
Ravana
Ravana
Gold I
GlacierAce
Ravana
Gold I
Level 116
God Stats
3W - 3L
1,653 SR
Queue Stats
211W - 199L
1,582 MMR
Solo
Athena
Athena
Gold I
irememberwhynow
Athena
Gold I
Level 68
God Stats
1W - 1L
1,332 SR
Queue Stats
66W - 67L
1,539 MMR
Solo
Kukulkan
Kukulkan
Platinum V
xeqzy
Kukulkan
Platinum V
Level 158
God Stats
24W - 9L
1,847 SR
Queue Stats
119W - 115L
1,543 MMR
Solo
Anhur
Anhur
Silver I
zVigil
Anhur
Silver I
Level 68
God Stats
2W - 1L
1,495 SR
Queue Stats
10W - 4L
1,592 MMR
Solo
Anubis
Anubis
Gold II
ßattousai
Anubis
Gold II
Level 189
God Stats
5W - 6L
1,631 SR
Queue Stats
578W - 582L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 1
6,599
440
3,528
16,493
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Co1in
Chang'e
15
1 / 1 / 0
8,729
582
4,273
6,594
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
10
0 / 3 / 0
6,224
415
3,007
13,802
6,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
14
1 / 4 / 1
7,740
516
3,990
14,400
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
6,972
465
3,650
9,008
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AwilixThorNemesisHachiman

VS

Bans
JanusThanatosGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GlacierAce
Ravana
15
6 / 0 / 3
8,960
597
6,081
6,014
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 8
8,631
575
4,522
10,702
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
xeqzy
Kukulkan
16
2 / 1 / 5
9,664
644
10,553
5,709
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
zVigil
Anhur
15
2 / 1 / 1
8,642
576
8,986
7,205
2,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ßattousai
Anubis
16
4 / 1 / 1
9,972
665
12,513
8,605
4,511
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
L
Chang'e
Co1in
Chang'e
1
1
0
1
L
Sylvanus
0
3
0
0
W
Ravana
GlacierAce
Ravana
6
0
3
7.5
L
Bakasura
1
4
1
0.38
L
1
3
0
0.33
W
1
0
8
5
W
Kukulkan
xeqzy
Kukulkan
2
1
5
4.5
W
Anhur
zVigil
Anhur
2
1
1
2.5
W
Anubis
ßattousai
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
42,655
60,297
Taken
38,235
27,422
Mitigated
20,891
15,693
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,528
916
0
3,563
16,493
10,585
0
10,704
5,789
0
35,015
L
Chang'e
Co1in
Chang'e
4,273
428
118
2,518
6,594
2,329
64
3,111
3,399
72,047
0
L
Sylvanus
3,007
841
1,336
2,863
13,802
6,944
0
5,406
8,312
15,702
0
W
Ravana
GlacierAce
Ravana
6,081
865
0
1,512
6,014
2,500
0
2,328
3,440
0
65,662
L
Bakasura
3,990
2,287
0
3,455
14,400
4,887
0
4,848
9,402
0
54,967
L
3,650
2,467
0
1,840
9,008
2,677
0
2,734
6,198
0
54,212
W
4,522
1,581
0
2,188
10,702
8,444
448
2,071
8,181
24,592
0
W
Kukulkan
xeqzy
Kukulkan
10,553
791
0
894
5,709
2,501
0
1,788
3,819
92,787
1,987
W
Anhur
zVigil
Anhur
8,986
6,209
0
3,579
7,205
2,935
2,330
1,297
5,682
0
87,295
W
Anubis
ßattousai
Anubis
12,513
1,560
0
6,167
8,605
4,511
158
0
8,313
82,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
45,869
428
Minions Killed
574
0
Camps Cleared
0
1,377,211
Distance Traveled
1,551,895
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,599
440
48
3
0
255,099
2
L
Chang'e
8,729
582
150
10
0
265,131
1
L
Sylvanus
6,224
415
29
2
0
256,756
0
W
Ravana
8,960
597
96
6
0
371,448
3
L
Bakasura
7,740
516
101
7
0
336,521
0
L
Apollo
6,972
465
100
7
0
263,704
0
W
Athena
8,631
575
29
2
0
321,371
0
W
Kukulkan
9,664
644
183
12
0
297,551
3
W
Anhur
8,642
576
142
9
0
297,580
4
W
Anubis
9,972
665
124
8
0
263,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role