Player Matchup

Skadi
Skadi
BGamble91
Skadi
Level 13
God Stats
2W - 0L
1,726 SR
Queue Stats
11W - 19L
1,309 Elo+
Party 2
Cerberus
Cerberus
LovelyCalf92173
Cerberus
Level 89
God Stats
9W - 6L
1,637 SR
Queue Stats
26W - 30L
1,475 Elo+
Solo
Discordia
Discordia
goldenrod76
Discordia
Level 162
God Stats
17W - 19L
1,410 SR
Queue Stats
1,678W - 1,792L
1,484 Elo+
Party 2
Scylla
Scylla
imOPbish
Scylla
Level 128
God Stats
5W - 6L
1,471 SR
Queue Stats
220W - 241L
1,399 Elo+
Party 2
Shiva
Shiva
oleheadkev
Shiva
Level 158
God Stats
40W - 32L
1,552 SR
Queue Stats
503W - 537L
1,454 Elo+
Solo
Team Averages
Level 110
1,560 SR
1,424 Elo+

VS

Team Averages
Level 119
1,459 SR
1,439 Elo+
Susano
Susano
ACTUALLY-Silentt
Susano
Level 125
God Stats
0W - 2L
1,241 SR
Queue Stats
133W - 190L
1,400 Elo+
Party 1
Cupid
Cupid
Astral-Solitary
Cupid
Level 129
God Stats
2W - 1L
1,609 SR
Queue Stats
365W - 378L
1,456 Elo+
Solo
Pele
Pele
IttyBittyRity
Pele
Level 97
God Stats
28W - 27L
1,515 SR
Queue Stats
312W - 354L
1,452 Elo+
Party 1
Set
Set
LobosDenGaming
Set
Level 118
God Stats
2W - 10L
1,337 SR
Queue Stats
491W - 598L
1,468 Elo+
Party 1
Vulcan
Vulcan
Mithrandir1987
Vulcan
Level 124
God Stats
38W - 19L
1,596 SR
Queue Stats
1,083W - 1,092L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BGamble91
Skadi
16
2 / 1 / 9
9,111
1,012
5,271
6,203
2,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
16
1 / 0 / 18
9,653
1,073
6,433
8,398
8,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
goldenrod76
Discordia
16
9 / 0 / 7
11,530
1,281
11,258
2,149
852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
imOPbish
Scylla
16
8 / 2 / 12
11,227
1,247
14,277
5,767
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
17
3 / 0 / 20
11,030
1,226
18,122
10,369
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

315

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,265
1,029
8,275
15,837
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 0
9,329
1,037
4,538
12,783
5,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 9 / 2
9,468
1,052
8,276
19,393
8,261
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 1
9,308
1,034
7,852
16,278
12,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 0 / 0
7,924
880
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
7
23
Kills
3
3
Deaths
23
66
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
2
0
0.5
W
Skadi
BGamble91
Skadi
2
1
9
6.5
L
1
9
2
0.22
L
1
5
1
0.3
W
Cerberus
1
0
18
10
L
0
0
0
0
W
Discordia
goldenrod76
Discordia
9
0
7
12.5
W
Scylla
imOPbish
Scylla
8
2
12
7
W
Shiva
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,361
Damage
28,941
32,886
Taken
64,291
26,555
Mitigated
32,188
5,354
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,275
1,633
0
89
15,837
6,380
0
7,620
7,800
0
26,883
L
4,538
1,482
163
3,063
12,783
5,257
0
6,278
6,140
0
26,788
W
Skadi
BGamble91
Skadi
5,271
1,556
170
188
6,203
2,734
0
0
6,203
0
11,670
L
8,276
3,801
0
444
19,393
8,261
0
9,362
9,650
0
25,358
L
7,852
3,492
115
460
16,278
12,290
0
8,406
7,432
0
23,124
W
Cerberus
6,433
362
0
863
8,398
8,481
0
0
8,398
11,791
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
goldenrod76
Discordia
11,258
772
0
0
2,149
852
0
0
2,149
36,759
0
W
Scylla
imOPbish
Scylla
14,277
419
116
69
5,767
2,313
0
0
5,767
24,944
0
W
Shiva
18,122
2,383
0
3,948
10,369
12,175
0
0
10,369
0
44,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
45,294
197
Minions Killed
155
7
Camps Cleared
4
926,229
Distance Traveled
696,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,265
1,029
53
6
0
169,409
0
L
Cupid
9,329
1,037
50
6
1
175,646
0
W
Skadi
9,111
1,012
14
2
2
180,677
0
L
Pele
9,468
1,052
17
2
3
165,904
0
L
Set
9,308
1,034
35
4
0
185,753
0
W
Cerberus
9,653
1,073
10
1
1
190,367
0
L
Vulcan
7,924
880
0
0
0
0
0
W
Discordia
11,530
1,281
83
9
2
177,806
0
W
Scylla
11,227
1,247
25
3
1
185,883
0
W
Shiva
11,030
1,226
65
7
1
191,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role