Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Lokotrrron
Xing Tian
Silver II
Level 138
God Stats
1W - 0L
1,573 SR
Queue Stats
19W - 17L
1,477 MMR
Solo
King Arthur
King Arthur
Silver I
MagierinSchnee
King Arthur
Silver I
Level 41
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 19L
1,490 MMR
Party 4
Jing Wei
Jing Wei
Silver I
Peruanitoboy
Jing Wei
Silver I
Level 147
God Stats
4W - 2L
1,468 SR
Queue Stats
28W - 30L
1,544 MMR
Party 4
Nemesis
Nemesis
Gold III
ZenHeartless
Nemesis
Gold III
Level 168
God Stats
7W - 3L
1,631 SR
Queue Stats
39W - 38L
1,488 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,534 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,433 SR
1,502 MMR
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
SiLEnT-_GonZ
Achilles
Bronze III
Level 99
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 2L
1,555 MMR
Party 2
Ares
Ares
Gold IV
Slennifer
Ares
Gold IV
Level 159
God Stats
3W - 6L
1,312 SR
Queue Stats
235W - 240L
1,404 MMR
Party 3
Mercury
Mercury
Bronze V
o0KINGASTR0o
Mercury
Bronze V
Level 127
God Stats
0W - 2L
1,375 SR
Queue Stats
1W - 3L
1,455 MMR
Party 2
Janus
Janus
Gold III
shamefull66
Janus
Gold III
Level 172
God Stats
40W - 47L
1,484 SR
Queue Stats
393W - 410L
1,596 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 2 / 3
9,777
652
4,298
6,006
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Lokotrrron
Xing Tian
12
3 / 0 / 4
8,174
545
7,011
13,556
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MagierinSchnee
King Arthur
14
4 / 0 / 3
8,761
584
8,302
10,604
10,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Peruanitoboy
Jing Wei
14
2 / 1 / 4
8,165
544
6,431
7,706
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ZenHeartless
Nemesis
16
3 / 1 / 4
9,249
617
8,334
11,606
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ShivaChernobogGaneshaMaman Brigitte

VS

Bans
CharonPoseidonAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 2 / 1
6,708
447
4,533
7,738
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
SiLEnT-_GonZ
Achilles
12
0 / 3 / 0
6,669
445
2,772
11,634
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
2 / 3 / 1
8,321
555
5,715
14,576
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
o0KINGASTR0o
Mercury
9
0 / 4 / 0
6,188
413
3,123
13,128
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 3 / 2
9,072
605
5,336
8,313
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
3
2.25
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Xing Tian
Lokotrrron
Xing Tian
3
0
4
5
W
King Arthur
MagierinSchnee
King Arthur
4
0
3
5.5
W
Jing Wei
Peruanitoboy
Jing Wei
2
1
4
4
L
Achilles
SiLEnT-_GonZ
Achilles
0
3
0
0
L
Ares
2
3
1
0.83
W
Nemesis
ZenHeartless
Nemesis
3
1
4
5
L
Mercury
o0KINGASTR0o
Mercury
0
4
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,376
Damage
21,479
49,478
Taken
55,389
32,603
Mitigated
36,961
10,907
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,298
281
0
900
6,006
2,291
0
2,808
3,156
78,029
0
L
Cernunnos
 
Cernunnos
4,533
2,566
0
2,613
7,738
3,097
0
1,298
6,440
0
45,465
W
Xing Tian
Lokotrrron
Xing Tian
7,011
703
0
3,051
13,556
11,891
28
3,641
9,825
34,336
0
W
King Arthur
MagierinSchnee
King Arthur
8,302
1,132
0
1,944
10,604
10,018
108
989
9,121
0
57,425
W
Jing Wei
Peruanitoboy
Jing Wei
6,431
5,554
0
4,078
7,706
3,360
650
2,628
5,028
0
68,207
L
Achilles
SiLEnT-_GonZ
Achilles
2,772
839
0
1,152
11,634
11,274
0
240
11,394
0
34,992
L
Ares
5,715
293
0
4,056
14,576
14,229
0
5,319
9,257
30,102
0
W
Nemesis
ZenHeartless
Nemesis
8,334
4,240
0
934
11,606
5,043
615
1,355
10,184
0
80,433
L
Mercury
o0KINGASTR0o
Mercury
3,123
1,567
0
976
13,128
4,536
0
1,661
11,467
0
33,871
L
5,336
176
0
420
8,313
3,825
0
2,791
5,522
89,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
36,958
474
Minions Killed
384
0
Camps Cleared
0
1,544,159
Distance Traveled
1,481,409
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,777
652
136
9
0
335,855
0
L
Cernunnos
6,708
447
89
6
0
269,137
2
W
Xing Tian
8,174
545
32
2
0
329,895
0
W
King Arthur
8,761
584
78
5
0
266,637
6
W
Jing Wei
8,165
544
105
7
0
275,141
0
L
Achilles
6,669
445
40
3
0
277,538
0
L
Ares
8,321
555
27
2
0
284,570
2
W
Nemesis
9,249
617
123
8
0
336,631
0
L
Mercury
6,188
413
54
4
0
357,592
0
L
Janus
9,072
605
174
12
0
292,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role