Player Matchup

Nu Wa
Nu Wa
SkinnyLegend434
Nu Wa
Level 86
God Stats
7W - 13L
1,271 SR
Queue Stats
55W - 51L
1,345 Elo+
Solo
Ne Zha
Ne Zha
Tershy Donut
Ne Zha
Level 124
God Stats
4W - 3L
1,417 SR
Queue Stats
126W - 133L
1,370 Elo+
Party 1
Odin
Odin
byob pls
Odin
Level 27
God Stats
16W - 14L
1,548 SR
Queue Stats
91W - 108L
1,331 Elo+
Party 1
Team Averages
Level 79
1,412 SR
1,349 Elo+

VS

Team Averages
Level 87
1,516 SR
1,330 Elo+
Tsukuyomi
Tsukuyomi
IKingCaesar
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,353 Elo+
Party 2
Vulcan
Vulcan
SnSxStealtH
Vulcan
Level 28
God Stats
2W - 3L
1,548 SR
Queue Stats
5W - 12L
1,331 Elo+
Party 2
Hercules
Hercules
Th3TacoD3stroyr
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
8,257
826
8,352
3,476
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
11
8 / 3 / 5
8,838
884
10,480
9,555
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
2 / 0 / 10
7,868
787
5,119
10,087
7,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IKingCaesar
Tsukuyomi
10
0 / 3 / 2
6,920
692
8,197
10,410
3,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
9
1 / 6 / 1
7,326
733
5,712
7,658
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
1 / 4 / 1
7,190
719
3,427
9,989
7,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IKingCaesar
Tsukuyomi
0
3
2
0.33
W
3
0
10
8
L
Vulcan
1
6
1
0.25
W
Ne Zha
8
3
5
3.5
L
Hercules
1
4
1
0.38
W
Odin
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
17,336
23,118
Taken
28,057
13,450
Mitigated
12,461
3,800
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IKingCaesar
Tsukuyomi
8,197
1,983
0
2,980
10,410
3,173
48
3,356
7,054
0
32,692
W
8,352
5,092
164
910
3,476
1,973
905
904
2,572
26,200
0
L
Vulcan
5,712
1,983
0
250
7,658
2,252
0
1,270
6,388
27,736
0
W
Ne Zha
10,480
4,247
0
1,304
9,555
3,691
0
1,992
7,563
0
28,809
L
Hercules
3,427
876
155
2,370
9,989
7,036
0
4,024
5,965
0
14,132
W
Odin
5,119
1,016
0
1,422
10,087
7,786
389
3,117
6,970
0
20,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
21,436
88
Minions Killed
84
0
Camps Cleared
0
550,981
Distance Traveled
520,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,920
692
31
3
0
195,942
0
W
Nu Wa
8,257
826
41
4
0
156,815
0
L
Vulcan
7,326
733
41
4
0
158,714
0
W
Ne Zha
8,838
884
23
2
0
189,803
0
L
Hercules
7,190
719
12
1
0
165,515
3
W
Odin
7,868
787
24
2
0
204,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role