Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
B3 Kung Lao
Ne Zha
Level 125
God Stats
1W - 1L
1,161 SR
Queue Stats
51W - 54L
1,445 Elo+
Party 3
Mulan
Mulan
Kleptoee
Mulan
Level 137
God Stats
2W - 0L
1,734 SR
Queue Stats
257W - 243L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
LifeofWanya
Hou Yi
Level 128
God Stats
10W - 8L
1,521 SR
Queue Stats
260W - 281L
1,564 Elo+
Party 1
Discordia
Discordia
goku77martincito
Discordia
Level 123
God Stats
1W - 1L
1,677 SR
Queue Stats
46W - 45L
1,444 Elo+
Party 3
Team Averages
Level 127
1,518 SR
1,509 Elo+

VS

Team Averages
Level 91
1,558 SR
1,506 Elo+
Shiva
Shiva
AlabamaSlammer1
Shiva
Level 87
God Stats
3W - 3L
1,642 SR
Queue Stats
94W - 69L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
FUSIONSHADOWDAD
Gilgamesh
Level 87
God Stats
0W - 1L
1,536 SR
Queue Stats
9W - 18L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
Jarebearsama
Xbalanque
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 57L
1,386 Elo+
Solo
Hades
Hades
MorktheBork
Hades
Level 88
God Stats
2W - 4L
1,503 SR
Queue Stats
50W - 44L
1,583 Elo+
Party 2
Cerberus
Cerberus
ohGranzby
Cerberus
Level 129
God Stats
11W - 9L
1,610 SR
Queue Stats
451W - 436L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 2 / 7
7,375
527
2,579
12,298
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
12
1 / 4 / 6
7,590
542
4,561
13,482
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Kleptoee
Mulan
15
6 / 2 / 0
9,118
651
12,268
15,809
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
15
5 / 0 / 1
9,354
668
7,793
9,209
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
14
1 / 2 / 6
8,001
572
11,957
6,246
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,342
596
9,276
15,871
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
FUSIONSHADOWDAD
Gilgamesh
13
4 / 3 / 3
7,886
563
5,184
16,002
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
Jarebearsama
Xbalanque
13
0 / 2 / 0
7,521
537
5,881
10,777
4,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 4
8,257
590
7,787
10,106
4,846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ohGranzby
Cerberus
9
2 / 4 / 5
6,288
449
3,833
10,147
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
10
10
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
7
2.25
L
1
3
1
0.5
W
Ne Zha
1
4
6
1
L
Gilgamesh
FUSIONSHADOWDAD
Gilgamesh
4
3
3
1.83
L
Xbalanque
Jarebearsama
Xbalanque
0
2
0
0
W
Mulan
Kleptoee
Mulan
6
2
0
3
W
Hou Yi
5
0
1
5.5
L
3
2
4
2.5
W
Discordia
1
2
6
2
L
Cerberus
ohGranzby
Cerberus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,158
Damage
31,961
57,044
Taken
62,903
32,508
Mitigated
34,309
22,892
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,579
167
0
1,609
12,298
9,269
146
5,505
6,744
15,441
0
L
9,276
1,512
0
5,728
15,871
11,898
453
843
14,247
0
68,140
W
Ne Zha
4,561
1,057
0
7,002
13,482
5,613
0
2,423
10,961
0
49,726
L
Gilgamesh
FUSIONSHADOWDAD
Gilgamesh
5,184
1,265
0
2,739
16,002
7,612
0
4,541
11,315
0
60,856
L
Xbalanque
Jarebearsama
Xbalanque
5,881
1,792
0
5,312
10,777
4,238
0
794
9,983
0
61,320
W
Mulan
Kleptoee
Mulan
12,268
1,487
0
7,204
15,809
11,614
492
0
15,019
0
68,048
W
Hou Yi
7,793
4,661
0
5,552
9,209
3,666
732
499
8,710
0
73,817
L
7,787
1,151
605
4,048
10,106
4,846
0
5,765
4,341
63,929
0
W
Discordia
11,957
532
0
1,525
6,246
2,346
1,029
3,193
3,053
63,700
0
L
Cerberus
ohGranzby
Cerberus
3,833
0
0
803
10,147
5,715
0
2,593
7,554
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,438
Gold Earned
38,294
449
Minions Killed
456
0
Camps Cleared
0
1,401,748
Distance Traveled
1,320,829
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,375
527
11
1
0
285,710
10
L
Shiva
8,342
596
105
8
0
282,424
0
W
Ne Zha
7,590
542
77
6
0
308,520
2
L
Gilgamesh
7,886
563
84
6
0
311,156
0
L
Xbalanque
7,521
537
104
7
0
257,048
4
W
Mulan
9,118
651
115
8
0
258,006
4
W
Hou Yi
9,354
668
135
10
0
268,122
0
L
Hades
8,257
590
112
8
0
285,509
3
W
Discordia
8,001
572
111
8
0
281,390
0
L
Cerberus
6,288
449
51
4
0
184,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role