Player Matchup

Horus
Horus
EZ_Dragon___
Horus
Level 47
God Stats
12W - 4L
1,175 SR
Queue Stats
114W - 141L
1,340 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GDK_Slim
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,296 Elo+
Party 1
Fenrir
Fenrir
QueKilo
Fenrir
Level 20
God Stats
6W - 6L
1,518 SR
Queue Stats
20W - 25L
1,320 Elo+
Party 1
Team Averages
Level 32
1,398 SR
1,319 Elo+

VS

Team Averages
Level 48
1,395 SR
1,219 Elo+
Arachne
Arachne
Elcatesmooth
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
LUNNEY6973
Sol
Level 53
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 8L
1,019 Elo+
Party 2
Sylvanus
Sylvanus
YT Stickii
Sylvanus
Level 50
God Stats
0W - 3L
1,364 SR
Queue Stats
7W - 13L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
11,057
790
6,225
12,893
12,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
GDK_Slim
Morgan Le Fay
15
2 / 0 / 14
11,427
816
11,996
9,040
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
QueKilo
Fenrir
13
12 / 6 / 4
12,387
885
12,476
15,560
8,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elcatesmooth
Arachne
8
0 / 4 / 1
8,505
608
256
4,428
1,687
14
4 / 8 / 2
11,647
832
13,717
15,275
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
YT Stickii
Sylvanus
14
2 / 4 / 2
10,334
738
9,109
15,547
16,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
16
Kills
6
7
Deaths
16
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Arachne
Elcatesmooth
Arachne
0
4
1
0.13
W
Morgan Le Fay
GDK_Slim
Morgan Le Fay
2
0
14
9
L
4
8
2
0.63
W
Fenrir
QueKilo
Fenrir
12
6
4
2.33
L
Sylvanus
YT Stickii
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,697
Damage
23,082
37,493
Taken
35,250
25,919
Mitigated
23,520
13,195
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,225
2,167
3,182
4,194
12,893
12,519
693
8,715
4,178
315
12,354
L
Arachne
Elcatesmooth
Arachne
256
163
0
169
4,428
1,687
0
938
3,411
0
2,433
W
Morgan Le Fay
GDK_Slim
Morgan Le Fay
11,996
1,723
0
1,777
9,040
4,409
917
6,162
2,878
60,624
0
L
13,717
3,682
0
3,236
15,275
5,354
0
3,397
11,617
44,601
1,839
W
Fenrir
QueKilo
Fenrir
12,476
3,906
0
4,042
15,560
8,991
1,732
7,164
8,396
0
39,125
L
Sylvanus
YT Stickii
Sylvanus
9,109
2,997
711
1,730
15,547
16,479
0
8,093
6,855
33,246
6,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,871
Gold Earned
30,486
129
Minions Killed
110
0
Camps Cleared
0
766,423
Distance Traveled
475,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,057
790
13
1
0
279,498
0
L
Arachne
8,505
608
2
0
0
66,075
0
W
Morgan Le Fay
11,427
816
80
6
0
243,687
0
L
Sol
11,647
832
65
5
0
211,467
0
W
Fenrir
12,387
885
36
3
0
243,238
2
L
Sylvanus
10,334
738
43
3
0
197,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role