Player Matchup

Charon
Charon
Al Capone1919
Charon
Level 27
God Stats
0W - 2L
1,323 SR
Queue Stats
32W - 39L
1,412 Elo+
Party 4
Nemesis
Nemesis
PabloESC4204870
Nemesis
Level 80
God Stats
9W - 15L
1,423 SR
Queue Stats
40W - 42L
1,458 Elo+
Party 4
Ra
Ra
SirPiggles111
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,520 Elo+
Party 3
Surtr
Surtr
TGMNoobcake
Surtr
Level 152
God Stats
4W - 5L
1,693 SR
Queue Stats
78W - 81L
1,488 Elo+
Party 3
Rama
Rama
iispuk
Rama
Level 125
God Stats
8W - 8L
1,489 SR
Queue Stats
57W - 71L
1,456 Elo+
Party 3
Team Averages
Level 98
1,486 SR
1,467 Elo+

VS

Team Averages
Level 87
1,613 SR
1,421 Elo+
Neith
Neith
FmlFabe
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,226 Elo+
Party 1
Medusa
Medusa
FoX Savage2K
Medusa
Level 109
God Stats
14W - 4L
1,949 SR
Queue Stats
828W - 873L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
JonathanPhillip
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 158
God Stats
388W - 337L
1,544 SR
Queue Stats
889W - 934L
1,498 Elo+
Party 2
Thanatos
Thanatos
kalil2nice
Thanatos
Level 152
God Stats
12W - 11L
1,572 SR
Queue Stats
297W - 275L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,396
493
3,454
6,552
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 2 / 2
7,141
476
5,147
12,357
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 3 / 1
7,274
485
4,622
10,765
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 0
7,666
511
11,866
14,052
9,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
iispuk
Rama
12
3 / 2 / 0
7,355
490
5,978
10,094
3,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FmlFabe
Neith
12
0 / 1 / 0
6,879
459
3,347
4,392
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
2 / 0 / 1
9,325
622
6,878
12,163
4,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
6,533
436
4,214
9,101
5,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 3
8,080
539
10,663
9,145
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
kalil2nice
Thanatos
15
8 / 0 / 1
9,354
624
9,377
15,649
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
10
10
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Neith
FmlFabe
Neith
0
1
0
0
W
Medusa
2
0
1
2.5
W
0
1
1
0.5
L
0
2
2
0.5
L
1
3
1
0.5
L
0
3
0
0
W
0
2
3
0.75
L
Rama
iispuk
Rama
3
2
0
1.5
W
Thanatos
kalil2nice
Thanatos
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,067
Damage
34,479
53,820
Taken
50,450
25,866
Mitigated
22,386
15,216
Healing
30,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,454
625
0
2,042
6,552
5,713
0
3,403
3,149
30,211
0
W
Neith
FmlFabe
Neith
3,347
926
0
770
4,392
1,514
0
633
3,759
0
48,593
W
Medusa
6,878
2,683
0
7,868
12,163
4,972
305
404
11,759
0
80,826
W
4,214
31
975
1,704
9,101
5,798
0
3,011
6,090
20,784
0
L
5,147
2,055
0
2,396
12,357
4,102
0
3,282
9,075
0
66,118
L
4,622
1,105
699
2,681
10,765
3,305
0
4,593
6,172
72,437
0
L
11,866
4,619
0
3,595
14,052
9,248
0
632
13,420
898
66,107
W
10,663
4,493
0
2,345
9,145
3,390
1,458
4,045
5,074
66,875
0
L
Rama
iispuk
Rama
5,978
4,471
0
3,803
10,094
3,498
0
2,967
7,127
0
61,721
W
Thanatos
kalil2nice
Thanatos
9,377
2,728
0
17,005
15,649
6,712
0
424
15,225
0
66,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
40,171
474
Minions Killed
456
0
Camps Cleared
0
1,450,425
Distance Traveled
1,408,928
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,396
493
33
2
0
270,427
1
W
Neith
6,879
459
91
6
0
243,030
0
W
Medusa
9,325
622
142
9
0
265,673
0
W
Cthulhu
6,533
436
23
2
0
288,226
0
L
Nemesis
7,141
476
98
7
0
344,444
0
L
Ra
7,274
485
126
8
0
290,609
5
L
Surtr
7,666
511
98
7
0
301,331
0
W
Nu Wa
8,080
539
107
7
0
263,704
0
L
Rama
7,355
490
119
8
0
243,614
4
W
Thanatos
9,354
624
93
6
0
348,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role