Player Matchup

Raijin
Raijin
DìrtySteve
Raijin
Level 125
God Stats
0W - 6L
1,304 SR
Queue Stats
120W - 112L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
Hallanger
Ao Kuang
Level 192
God Stats
3W - 4L
1,606 SR
Queue Stats
353W - 347L
1,487 Elo+
Party 2
Chernobog
Chernobog
Sann
Chernobog
Level 113
God Stats
9W - 14L
1,485 SR
Queue Stats
161W - 160L
1,460 Elo+
Party 2
Charon
Charon
Sevcas
Charon
Level 86
God Stats
0W - 1L
1,684 SR
Queue Stats
27W - 29L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
jermster
Sun Wukong
Level 22
God Stats
4W - 5L
1,537 SR
Queue Stats
29W - 39L
1,379 Elo+
Party 2
Team Averages
Level 108
1,523 SR
1,423 Elo+

VS

Team Averages
Level 152
1,522 SR
1,479 Elo+
Mercury
Mercury
 
Mercury
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FolkloriccAphid4
Janus
Level 137
God Stats
3W - 2L
1,450 SR
Queue Stats
50W - 65L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
NichoKe
Danzaburou
Level 145
God Stats
7W - 6L
1,542 SR
Queue Stats
143W - 170L
1,409 Elo+
Party 1
Surtr
Surtr
ToastinMyWafles
Surtr
Level 156
God Stats
4W - 5L
1,464 SR
Queue Stats
426W - 451L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
valintine19
Cthulhu
Level 139
God Stats
22W - 10L
1,654 SR
Queue Stats
128W - 99L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 2 / 0
5,308
531
2,029
6,264
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Hallanger
Ao Kuang
8
0 / 1 / 1
4,703
470
1,409
6,383
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Sann
Chernobog
8
0 / 1 / 1
4,874
487
1,898
5,674
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Sevcas
Charon
7
0 / 0 / 0
4,760
476
2,067
3,997
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
jermster
Sun Wukong
10
0 / 2 / 0
5,139
514
4,904
7,313
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 0
5,941
594
2,529
7,139
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 2
6,509
651
3,382
3,589
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NichoKe
Danzaburou
9
1 / 0 / 0
5,494
549
3,306
4,169
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 0
6,810
681
3,893
8,869
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
valintine19
Cthulhu
8
0 / 1 / 1
5,426
543
2,287
5,128
3,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
0
3
L
Raijin
1
2
0
0.5
W
0
1
2
1
L
Ao Kuang
Hallanger
Ao Kuang
0
1
1
0.5
W
Danzaburou
NichoKe
Danzaburou
1
0
0
1
L
Chernobog
Sann
Chernobog
0
1
1
0.5
L
Charon
Sevcas
Charon
0
0
0
0
W
2
0
0
2
L
Sun Wukong
jermster
Sun Wukong
0
2
0
0
W
Cthulhu
valintine19
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
15,397
29,631
Taken
28,894
12,352
Mitigated
13,084
9,766
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,529
1,374
0
480
7,139
2,499
0
1,348
5,791
0
47,391
L
Raijin
2,029
337
0
1,250
6,264
1,860
0
1,707
4,383
40,878
0
W
3,382
382
0
737
3,589
1,294
0
2,090
1,499
50,217
0
L
Ao Kuang
Hallanger
Ao Kuang
1,409
295
0
1,961
6,383
2,005
0
1,365
4,882
25,613
0
W
Danzaburou
NichoKe
Danzaburou
3,306
620
0
2,318
4,169
1,575
934
718
3,451
0
36,435
L
Chernobog
Sann
Chernobog
1,898
876
0
2,367
5,674
1,828
0
1,192
4,482
0
34,420
L
Charon
Sevcas
Charon
2,067
658
0
1,689
3,997
2,125
0
1,095
2,902
10,700
0
W
3,893
1,032
0
3,016
8,869
4,216
640
0
8,288
713
42,699
L
Sun Wukong
jermster
Sun Wukong
4,904
782
0
2,499
7,313
4,534
0
185
7,128
0
32,336
W
Cthulhu
valintine19
Cthulhu
2,287
0
0
1,056
5,128
3,500
200
1,349
3,779
18,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
30,180
244
Minions Killed
345
0
Camps Cleared
0
857,631
Distance Traveled
1,016,915
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,941
594
73
7
0
242,377
0
L
Raijin
5,308
531
62
6
0
181,902
1
W
Janus
6,509
651
102
10
0
191,607
1
L
Ao Kuang
4,703
470
40
4
0
150,827
2
W
Danzaburou
5,494
549
62
6
0
184,598
3
L
Chernobog
4,874
487
73
7
0
173,265
2
L
Charon
4,760
476
20
2
0
174,847
2
W
Surtr
6,810
681
78
8
0
203,650
6
L
Sun Wukong
5,139
514
49
5
0
176,790
0
W
Cthulhu
5,426
543
30
3
0
194,683
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role