Player Matchup

Neith
Neith
FANGZERO
Neith
Level 157
God Stats
10W - 4L
1,762 SR
Queue Stats
344W - 349L
1,449 Elo+
Solo
Mulan
Mulan
HSS_Niah
Mulan
Level 70
God Stats
29W - 43L
1,431 SR
Queue Stats
211W - 243L
1,465 Elo+
Party 3
Thanatos
Thanatos
LDR_COBRA
Thanatos
Level 146
God Stats
6W - 4L
1,560 SR
Queue Stats
245W - 254L
1,470 Elo+
Party 3
Persephone
Persephone
siescc
Persephone
Level 128
God Stats
2W - 5L
1,366 SR
Queue Stats
245W - 255L
1,469 Elo+
Party 3
Khepri
Khepri
sup_its_lily
Khepri
Level 124
God Stats
3W - 7L
1,476 SR
Queue Stats
245W - 254L
1,470 Elo+
Party 3
Team Averages
Level 125
1,519 SR
1,465 Elo+

VS

Team Averages
Level 107
1,522 SR
1,505 Elo+
Merlin
Merlin
ArticSnowFox93
Merlin
Level 148
God Stats
140W - 155L
1,520 SR
Queue Stats
424W - 413L
1,530 Elo+
Solo
Osiris
Osiris
Bongory
Osiris
Level 66
God Stats
27W - 22L
1,515 SR
Queue Stats
215W - 180L
1,570 Elo+
Party 2
Ravana
Ravana
MasterLuffy2901
Ravana
Level 140
God Stats
6W - 6L
1,401 SR
Queue Stats
98W - 80L
1,506 Elo+
Party 2
Maui
Maui
Xeiruh
Maui
Level 120
God Stats
2W - 0L
1,782 SR
Queue Stats
173W - 151L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
bandfan
Hou Yi
Level 63
God Stats
6W - 10L
1,394 SR
Queue Stats
41W - 36L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FANGZERO
Neith
15
4 / 2 / 0
8,262
486
6,270
11,789
6,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
HSS_Niah
Mulan
3
0 / 0 / 0
4,781
281
75
1,552
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
LDR_COBRA
Thanatos
3
0 / 2 / 0
4,754
280
392
2,794
746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
siescc
Persephone
4
0 / 1 / 0
5,103
300
415
3,307
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
2
0 / 1 / 0
4,844
285
209
2,185
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,997
588
4,368
5,000
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Bongory
Osiris
14
1 / 0 / 0
9,107
536
2,018
10,185
12,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 2 / 2
9,860
580
5,390
8,760
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Xeiruh
Maui
12
0 / 2 / 2
8,534
502
1,442
11,713
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
bandfan
Hou Yi
12
1 / 2 / 1
8,027
472
1,740
8,449
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
4
Kills
6
6
Deaths
7
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Osiris
Bongory
Osiris
1
0
0
1
L
Neith
FANGZERO
Neith
4
2
0
2
L
Mulan
HSS_Niah
Mulan
0
0
0
0
L
Thanatos
LDR_COBRA
Thanatos
0
2
0
0
W
2
2
2
1.5
W
Maui
Xeiruh
Maui
0
2
2
0.5
W
Hou Yi
bandfan
Hou Yi
1
2
1
0.75
L
Persephone
siescc
Persephone
0
1
0
0
L
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,361
Damage
14,958
21,627
Taken
44,107
8,985
Mitigated
32,010
4,448
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,368
47
0
590
5,000
2,090
4,206
1,367
3,633
79,531
0
W
Osiris
Bongory
Osiris
2,018
0
0
718
10,185
12,655
1,433
0
10,185
0
51,877
L
Neith
FANGZERO
Neith
6,270
3,229
0
3,342
11,789
6,006
85
4,323
7,466
0
51,233
L
Mulan
HSS_Niah
Mulan
75
0
0
262
1,552
508
0
179
1,373
0
2,692
L
Thanatos
LDR_COBRA
Thanatos
392
111
0
651
2,794
746
0
638
2,156
0
3,715
W
5,390
1,328
0
1,755
8,760
4,187
3,971
1,670
7,090
0
70,149
W
Maui
Xeiruh
Maui
1,442
162
380
3,003
11,713
9,640
1,326
617
11,096
25,047
0
W
Hou Yi
bandfan
Hou Yi
1,740
951
479
1,845
8,449
3,438
3,582
612
7,837
0
52,476
L
Persephone
siescc
Persephone
415
45
0
78
3,307
541
0
643
2,662
8,100
0
L
Khepri
209
0
0
115
2,185
1,184
0
27
2,158
2,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
45,525
117
Minions Killed
442
0
Camps Cleared
0
494,196
Distance Traveled
1,314,858
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,997
588
126
7
0
234,016
2
W
Osiris
9,107
536
86
5
0
246,295
0
L
Neith
8,262
486
87
5
0
274,295
13
L
Mulan
4,781
281
5
0
0
31,746
0
L
Thanatos
4,754
280
7
0
0
65,541
0
W
Ravana
9,860
580
117
7
0
296,756
0
W
Maui
8,534
502
35
2
0
284,130
0
W
Hou Yi
8,027
472
78
5
0
253,661
2
L
Persephone
5,103
300
16
1
0
56,112
0
L
Khepri
4,844
285
2
0
0
66,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role