Player Matchup

Ishtar
Ishtar
AlchemyRino
Ishtar
Level 65
God Stats
14W - 7L
1,693 SR
Queue Stats
105W - 118L
1,446 Elo+
Solo
Tyr
Tyr
BeatKing107
Tyr
Level 148
God Stats
7W - 5L
1,485 SR
Queue Stats
152W - 156L
1,514 Elo+
Solo
Ravana
Ravana
Biggerstacks
Ravana
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 68L
1,456 Elo+
Party 2
Ra
Ra
ShadowAqix
Ra
Level 146
God Stats
14W - 8L
1,642 SR
Queue Stats
72W - 71L
1,446 Elo+
Party 2
Artio
Artio
zeref17
Artio
Level 127
God Stats
5W - 12L
1,224 SR
Queue Stats
28W - 43L
1,341 Elo+
Solo
Team Averages
Level 122
1,509 SR
1,441 Elo+

VS

Team Averages
Level 89
1,565 SR
1,483 Elo+
Khepri
Khepri
RichHxmie
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
SaltyKC
Cernunnos
Level 122
God Stats
2W - 3L
1,301 SR
Queue Stats
33W - 21L
1,468 Elo+
Party 1
Chaac
Chaac
SightedNutria
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,477 Elo+
Party 1
Thor
Thor
killawboyz
Thor
Level 83
God Stats
2W - 2L
1,743 SR
Queue Stats
26W - 12L
1,500 Elo+
Party 1
Merlin
Merlin
虎头虎脑
Merlin
Level 62
God Stats
12W - 12L
1,781 SR
Queue Stats
295W - 260L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 1 / 2
6,626
473
4,497
7,923
2,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 2
9,001
643
5,629
11,919
10,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
15
8 / 1 / 2
9,010
644
8,028
7,810
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 3
9,284
663
12,100
7,693
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
zeref17
Artio
10
1 / 2 / 5
7,068
505
3,152
12,673
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
RichHxmie
Khepri
9
0 / 2 / 3
6,392
457
2,709
9,647
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SaltyKC
Cernunnos
10
1 / 3 / 2
6,643
475
9,246
9,710
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 3 / 1
8,113
580
7,785
10,340
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,408
458
4,526
11,859
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
2 / 3 / 0
7,913
565
3,189
7,579
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
6
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
0
1
2
1
W
1
1
2
2
W
Ravana
8
1
2
9
L
Khepri
RichHxmie
Khepri
0
2
3
0.75
L
Cernunnos
SaltyKC
Cernunnos
1
3
2
0.67
W
5
1
3
6.5
L
2
3
1
0.83
L
1
4
1
0.38
W
Artio
zeref17
Artio
1
2
5
1.75
L
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
27,455
48,018
Taken
49,135
29,170
Mitigated
26,177
18,824
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,497
2,458
0
1,206
7,923
2,771
2,021
836
7,087
0
37,578
W
5,629
929
0
6,810
11,919
10,817
0
0
11,919
0
74,591
W
Ravana
8,028
1,975
0
1,159
7,810
3,884
20
992
6,727
48
67,882
L
Khepri
RichHxmie
Khepri
2,709
279
0
1,517
9,647
7,543
156
3,521
5,954
8,803
0
L
Cernunnos
SaltyKC
Cernunnos
9,246
4,596
0
2,093
9,710
3,743
294
3,181
6,529
0
57,639
W
12,100
1,249
612
3,266
7,693
3,498
786
1,720
5,758
85,061
0
L
7,785
1,719
0
3,000
10,340
6,971
0
351
9,989
0
60,581
L
4,526
1,756
0
3,933
11,859
4,880
0
4,765
7,094
0
42,171
W
Artio
zeref17
Artio
3,152
220
669
5,102
12,673
8,200
427
1,969
10,629
23,794
0
L
Merlin
3,189
337
0
1,030
7,579
3,040
0
3,310
4,269
62,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
35,469
442
Minions Killed
405
0
Camps Cleared
0
1,440,499
Distance Traveled
1,361,328
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,626
473
73
5
0
241,850
3
W
Tyr
9,001
643
118
8
0
274,469
4
W
Ravana
9,010
644
85
6
0
313,377
1
L
Khepri
6,392
457
13
1
0
288,428
0
L
Cernunnos
6,643
475
89
6
0
227,758
0
W
Ra
9,284
663
134
10
0
294,706
0
L
Chaac
8,113
580
116
8
0
275,794
0
L
Thor
6,408
458
67
5
0
314,371
0
W
Artio
7,068
505
32
2
0
316,097
0
L
Merlin
7,913
565
120
9
0
254,977
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role