Player Matchup

Cernunnos
Cernunnos
MarioTwin210
Cernunnos
Level 106
God Stats
1W - 3L
1,273 SR
Queue Stats
160W - 192L
1,424 Elo+
Party 2
Athena
Athena
Midnyhts
Athena
Level 85
God Stats
0W - 2L
1,273 SR
Queue Stats
73W - 64L
1,483 Elo+
Solo
Ix Chel
Ix Chel
R41N NINJA
Ix Chel
Level 129
God Stats
0W - 1L
1,388 SR
Queue Stats
110W - 147L
1,439 Elo+
Party 2
Achilles
Achilles
R41NCody
Achilles
Level 109
God Stats
2W - 3L
1,440 SR
Queue Stats
75W - 106L
1,446 Elo+
Party 2
Lancelot
Lancelot
happyjacob123
Lancelot
Level 104
God Stats
0W - 3L
1,916 SR
Queue Stats
52W - 92L
1,416 Elo+
Party 2
Team Averages
Level 107
1,458 SR
1,442 Elo+

VS

Team Averages
Level 99
1,482 SR
1,525 Elo+
Jing Wei
Jing Wei
Diistruct
Jing Wei
Level 123
God Stats
16W - 13L
1,488 SR
Queue Stats
56W - 51L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
ElmagoCliff
Sun Wukong
Level 44
God Stats
5W - 2L
1,636 SR
Queue Stats
85W - 101L
1,501 Elo+
Solo
Hercules
Hercules
Juanqui19
Hercules
Level 116
God Stats
10W - 9L
1,481 SR
Queue Stats
184W - 169L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
eLVIOSADO
Hun Batz
Level 65
God Stats
1W - 4L
1,287 SR
Queue Stats
210W - 180L
1,542 Elo+
Party 1
He Bo
He Bo
swylus
He Bo
Level 147
God Stats
9W - 8L
1,520 SR
Queue Stats
312W - 300L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarioTwin210
Cernunnos
14
2 / 1 / 0
8,549
611
6,300
9,101
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Midnyhts
Athena
9
0 / 1 / 1
6,127
438
4,291
12,745
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
R41N NINJA
Ix Chel
12
2 / 5 / 0
7,387
528
9,333
11,979
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
R41NCody
Achilles
13
1 / 3 / 0
7,929
566
8,107
16,386
14,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
happyjacob123
Lancelot
13
0 / 1 / 2
6,993
500
3,447
9,185
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diistruct
Jing Wei
14
1 / 1 / 1
7,929
566
5,775
8,366
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
ElmagoCliff
Sun Wukong
13
0 / 0 / 7
7,127
509
9,242
12,543
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Juanqui19
Hercules
15
3 / 1 / 0
9,653
690
10,285
12,505
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
eLVIOSADO
Hun Batz
15
7 / 2 / 0
8,868
633
8,488
12,183
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
swylus
He Bo
12
0 / 1 / 2
7,378
527
6,926
8,338
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Diistruct
Jing Wei
1
1
1
1.5
W
Sun Wukong
ElmagoCliff
Sun Wukong
0
0
7
3.5
W
Hercules
Juanqui19
Hercules
3
1
0
3
L
Cernunnos
MarioTwin210
Cernunnos
2
1
0
2
L
Athena
Midnyhts
Athena
0
1
1
0.5
L
Ix Chel
R41N NINJA
Ix Chel
2
5
0
0.4
L
Achilles
R41NCody
Achilles
1
3
0
0.33
W
Hun Batz
eLVIOSADO
Hun Batz
7
2
0
3.5
L
Lancelot
happyjacob123
Lancelot
0
1
2
1
W
He Bo
swylus
He Bo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
40,716
59,396
Taken
53,935
38,130
Mitigated
30,991
19,008
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Diistruct
Jing Wei
5,775
4,559
0
4,123
8,366
3,193
1,107
728
7,638
0
68,234
W
Sun Wukong
ElmagoCliff
Sun Wukong
9,242
1,981
0
1,778
12,543
9,875
0
5,592
6,951
0
35,185
W
Hercules
Juanqui19
Hercules
10,285
3,924
0
6,104
12,505
9,973
346
0
11,544
0
83,024
L
Cernunnos
MarioTwin210
Cernunnos
6,300
3,551
0
3,312
9,101
3,667
0
0
9,101
0
65,831
L
Athena
Midnyhts
Athena
4,291
1,362
0
3,394
12,745
10,134
0
1,653
10,986
18,711
0
L
Ix Chel
R41N NINJA
Ix Chel
9,333
1,540
888
2,903
11,979
5,550
0
3,410
8,188
64,545
0
L
Achilles
R41NCody
Achilles
8,107
2,576
0
7,046
16,386
14,862
0
0
15,471
0
61,529
W
Hun Batz
eLVIOSADO
Hun Batz
8,488
2,350
0
739
12,183
5,070
0
2,313
9,829
0
80,972
L
Lancelot
happyjacob123
Lancelot
3,447
236
0
1,465
9,185
3,917
0
1,272
7,809
0
54,202
W
He Bo
swylus
He Bo
6,926
104
0
3,045
8,338
2,880
0
4,991
3,347
53,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
40,955
461
Minions Killed
506
0
Camps Cleared
0
1,461,670
Distance Traveled
1,495,321
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,929
566
105
8
0
272,188
6
W
Sun Wukong
7,127
509
49
4
0
314,602
2
W
Hercules
9,653
690
130
9
0
273,014
2
L
Cernunnos
8,549
611
113
8
0
272,135
1
L
Athena
6,127
438
41
3
0
315,940
0
L
Ix Chel
7,387
528
97
7
0
266,981
0
L
Achilles
7,929
566
119
9
0
247,134
0
W
Hun Batz
8,868
633
117
8
0
339,720
0
L
Lancelot
6,993
500
91
7
0
359,480
0
W
He Bo
7,378
527
105
8
0
295,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role