Player Matchup

Poseidon
Poseidon
BenjaTookADab
Poseidon
Level 86
God Stats
9W - 11L
1,539 SR
Queue Stats
276W - 294L
1,370 Elo+
Party 4
Artio
Artio
BigStankin3601
Artio
Level 43
God Stats
1W - 0L
1,930 SR
Queue Stats
7W - 14L
1,238 Elo+
Party 2
Sol
Sol
Michi071
Sol
Level 77
God Stats
3W - 4L
1,363 SR
Queue Stats
71W - 102L
1,385 Elo+
Solo
Hun Batz
Hun Batz
Xxsimon340xX
Hun Batz
Level 17
God Stats
4W - 8L
1,416 SR
Queue Stats
46W - 58L
1,188 Elo+
Party 4
Gilgamesh
Gilgamesh
bigjohnsonrick
Gilgamesh
Level 29
God Stats
2W - 2L
1,335 SR
Queue Stats
5W - 12L
1,167 Elo+
Party 2
Team Averages
Level 50
1,517 SR
1,270 Elo+

VS

Team Averages
Level 43
1,449 SR
1,341 Elo+
Skadi
Skadi
Chuckk269
Skadi
Level 41
God Stats
0W - 3L
1,258 SR
Queue Stats
11W - 35L
1,257 Elo+
Party 3
Thoth
Thoth
Fun269
Thoth
Level 42
God Stats
1W - 7L
1,350 SR
Queue Stats
49W - 70L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
LUNNEY6973
Sun Wukong
Level 52
God Stats
6W - 3L
1,456 SR
Queue Stats
96W - 103L
1,461 Elo+
Party 1
Ymir
Ymir
Mihlz
Ymir
Level 28
God Stats
1W - 2L
1,710 SR
Queue Stats
6W - 19L
1,243 Elo+
Party 3
Sylvanus
Sylvanus
YT Stickii
Sylvanus
Level 50
God Stats
2W - 2L
1,474 SR
Queue Stats
78W - 78L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BenjaTookADab
Poseidon
16
11 / 3 / 7
10,319
607
17,460
12,919
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 15
9,948
585
5,917
16,697
16,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
9 / 1 / 10
9,414
554
14,491
11,593
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Xxsimon340xX
Hun Batz
14
6 / 0 / 7
8,989
529
8,629
9,025
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
bigjohnsonrick
Gilgamesh
12
0 / 5 / 6
7,472
440
7,418
15,718
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chuckk269
Skadi
13
0 / 6 / 1
8,149
479
6,239
12,712
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Fun269
Thoth
12
1 / 6 / 3
8,200
482
6,385
11,610
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LUNNEY6973
Sun Wukong
13
4 / 5 / 1
9,205
541
12,466
14,409
10,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Mihlz
Ymir
11
0 / 8 / 2
7,273
428
5,030
17,151
11,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
YT Stickii
Sylvanus
15
5 / 6 / 0
9,256
544
9,738
16,420
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
30
Kills
10
10
Deaths
31
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BenjaTookADab
Poseidon
11
3
7
4.83
W
4
1
15
11.5
L
Skadi
Chuckk269
Skadi
0
6
1
0.08
L
Thoth
Fun269
Thoth
1
6
3
0.42
L
Sun Wukong
LUNNEY6973
Sun Wukong
4
5
1
0.9
W
9
1
10
14
L
Ymir
Mihlz
Ymir
0
8
2
0.13
W
Hun Batz
Xxsimon340xX
Hun Batz
6
0
7
9.5
L
Sylvanus
YT Stickii
Sylvanus
5
6
0
0.83
W
Gilgamesh
bigjohnsonrick
Gilgamesh
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,915
Damage
39,858
65,952
Taken
72,302
36,757
Mitigated
39,330
18,015
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BenjaTookADab
Poseidon
17,460
1,932
0
734
12,919
4,824
749
3,717
9,202
86,537
0
W
5,917
716
2,915
5,902
16,697
16,125
300
6,828
9,869
28,740
0
L
Skadi
Chuckk269
Skadi
6,239
2,954
0
1,516
12,712
4,968
584
6,687
5,906
0
69,403
L
Thoth
Fun269
Thoth
6,385
346
0
1,428
11,610
3,418
188
5,002
6,438
46,239
0
L
Sun Wukong
LUNNEY6973
Sun Wukong
12,466
2,141
0
2,530
14,409
10,130
0
4,992
9,285
1,493
55,963
W
14,491
6,791
0
4,136
11,593
3,915
1,941
5,475
6,118
62,377
0
L
Ymir
Mihlz
Ymir
5,030
633
1,163
1,202
17,151
11,912
170
11,713
5,246
15,022
0
W
Hun Batz
Xxsimon340xX
Hun Batz
8,629
2,668
0
2,852
9,025
3,538
143
3,998
5,027
0
40,879
L
Sylvanus
YT Stickii
Sylvanus
9,738
3,032
280
3,271
16,420
8,902
195
9,093
7,118
58,822
18,169
W
Gilgamesh
bigjohnsonrick
Gilgamesh
7,418
1,830
0
1,476
15,718
8,355
0
2,646
13,072
0
41,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
42,083
359
Minions Killed
389
0
Camps Cleared
0
1,782,423
Distance Traveled
1,456,309
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,319
607
127
7
0
365,193
4
W
Artio
9,948
585
39
2
0
363,524
2
L
Skadi
8,149
479
97
6
0
271,466
0
L
Thoth
8,200
482
80
5
0
286,268
0
L
Sun Wukong
9,205
541
85
5
0
313,678
0
W
Sol
9,414
554
87
5
0
297,189
4
L
Ymir
7,273
428
25
1
0
295,721
0
W
Hun Batz
8,989
529
59
3
0
400,114
4
L
Sylvanus
9,256
544
102
6
0
289,176
0
W
Gilgamesh
7,472
440
47
3
0
356,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role