Player Matchup

Sylvanus
Sylvanus
Halokinq
Sylvanus
Level 119
God Stats
0W - 3L
1,296 SR
Queue Stats
458W - 479L
1,367 Elo+
Solo
Hun Batz
Hun Batz
Miami_Top_Shotta
Hun Batz
Level 110
God Stats
5W - 7L
1,385 SR
Queue Stats
655W - 552L
1,501 Elo+
Solo
Camazotz
Camazotz
PcAlt
Camazotz
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 72L
1,446 Elo+
Solo
Hachiman
Hachiman
Stingray l
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 190L
1,448 Elo+
Solo
Mulan
Mulan
vitovito69
Mulan
Level 128
God Stats
2W - 4L
1,423 SR
Queue Stats
187W - 193L
1,459 Elo+
Solo
Team Averages
Level 118
1,421 SR
1,444 Elo+

VS

Team Averages
Level 95
1,427 SR
1,483 Elo+
Jormungandr
Jormungandr
OG__Scuba_Steve
Jormungandr
Level 81
God Stats
2W - 1L
1,325 SR
Queue Stats
67W - 65L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
Spl_winner
Jing Wei
Level 125
God Stats
4W - 7L
1,301 SR
Queue Stats
445W - 471L
1,465 Elo+
Solo
Khepri
Khepri
alavantrya
Khepri
Level 96
God Stats
5W - 3L
1,460 SR
Queue Stats
182W - 179L
1,461 Elo+
Solo
Vamana
Vamana
demonlord270013
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 17L
1,627 Elo+
Party 1
Chang'e
Chang'e
dogeatsdoritos
Chang'e
Level 106
God Stats
4W - 1L
1,549 SR
Queue Stats
166W - 139L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Halokinq
Sylvanus
14
1 / 4 / 6
7,900
718
6,825
18,882
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 4 / 7
7,496
681
15,950
11,141
6,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Camazotz
PcAlt
Camazotz
11
0 / 5 / 7
6,846
622
7,302
14,208
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Stingray l
Hachiman
15
2 / 3 / 5
7,766
706
15,105
7,770
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
15
4 / 6 / 4
8,801
800
6,450
14,486
10,535
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OG__Scuba_Steve
Jormungandr
17
9 / 3 / 13
9,902
900
16,029
16,389
20,935
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Spl_winner
Jing Wei
16
2 / 0 / 14
9,283
844
11,486
7,500
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
alavantrya
Khepri
15
1 / 1 / 17
9,410
855
5,468
15,887
20,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 11
8,541
776
11,071
12,944
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 1 / 12
9,858
896
15,971
12,774
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
8
Kills
22
22
Deaths
8
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Halokinq
Sylvanus
1
4
6
1
L
1
4
7
1.13
W
Jormungandr
OG__Scuba_Steve
Jormungandr
9
3
13
5.17
L
Camazotz
PcAlt
Camazotz
0
5
7
0.7
W
Jing Wei
Spl_winner
Jing Wei
2
0
14
9
L
Hachiman
Stingray l
Hachiman
2
3
5
1.5
W
Khepri
alavantrya
Khepri
1
1
17
9.5
W
3
3
11
2.83
W
7
1
12
13
L
Mulan
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,632
Damage
60,025
66,487
Taken
65,494
48,337
Mitigated
66,145
17,163
Healing
38,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Halokinq
Sylvanus
6,825
1,534
2,107
5,627
18,882
19,493
0
9,283
9,202
10,389
0
L
15,950
1,243
210
1,846
11,141
6,837
0
6,893
4,033
0
26,698
W
Jormungandr
OG__Scuba_Steve
Jormungandr
16,029
4,545
706
2,451
16,389
20,935
330
2,292
14,097
35,769
0
L
Camazotz
PcAlt
Camazotz
7,302
1,976
579
3,554
14,208
7,712
0
7,975
6,015
0
13,533
W
Jing Wei
Spl_winner
Jing Wei
11,486
8,760
6,077
1,823
7,500
4,197
1,895
444
7,056
0
26,729
L
Hachiman
Stingray l
Hachiman
15,105
8,245
1,666
862
7,770
3,760
0
4,078
3,524
0
32,958
W
Khepri
alavantrya
Khepri
5,468
822
934
1,352
15,887
20,998
524
1,708
14,179
12,058
0
W
11,071
4,031
631
1,744
12,944
13,821
893
1,221
11,723
0
15,118
W
15,971
1,380
14,607
7,758
12,774
6,194
568
1,160
11,614
22,172
0
L
Mulan
6,450
1,202
42
670
14,486
10,535
0
9,239
5,112
0
11,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
46,994
89
Minions Killed
134
0
Camps Cleared
0
939,001
Distance Traveled
1,119,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,900
718
10
1
0
168,288
0
L
Hun Batz
7,496
681
24
2
0
216,890
0
W
Jormungandr
9,902
900
30
3
0
209,951
0
L
Camazotz
6,846
622
11
1
0
190,116
0
W
Jing Wei
9,283
844
55
5
0
215,165
0
L
Hachiman
7,766
706
33
3
0
185,169
0
W
Khepri
9,410
855
7
1
0
224,725
0
W
Vamana
8,541
776
11
1
0
237,110
0
W
Chang'e
9,858
896
31
3
0
232,181
0
L
Mulan
8,801
800
11
1
0
178,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role