Player Matchup

Baba Yaga
Baba Yaga
Ecchikill
Baba Yaga
Level 221
God Stats
6W - 7L
1,480 SR
Queue Stats
290W - 253L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
Fapidz
Xbalanque
Level 149
God Stats
3W - 0L
1,796 SR
Queue Stats
52W - 51L
1,542 Elo+
Party 1
Da Ji
Da Ji
Hyubi
Da Ji
Level 159
God Stats
2W - 1L
1,740 SR
Queue Stats
88W - 39L
1,699 Elo+
Party 1
Pele
Pele
Joshì
Pele
Level 181
God Stats
2W - 1L
1,464 SR
Queue Stats
232W - 199L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
KronosDra
Sylvanus
Level 109
God Stats
1W - 0L
1,537 SR
Queue Stats
38W - 34L
1,597 Elo+
Party 1
Team Averages
Level 164
1,603 SR
1,609 Elo+

VS

Team Averages
Level 94
1,416 SR
1,504 Elo+
Agni
Agni
 
Agni
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlacKnight132
Thanatos
Level 155
God Stats
1W - 2L
1,303 SR
Queue Stats
160W - 127L
1,578 Elo+
Solo
Jing Wei
Jing Wei
DamianWolfgray
Jing Wei
Level 44
God Stats
2W - 3L
1,471 SR
Queue Stats
292W - 298L
1,451 Elo+
Party 2
Hercules
Hercules
LtSmash101
Hercules
Level 108
God Stats
1W - 5L
1,307 SR
Queue Stats
296W - 290L
1,426 Elo+
Party 2
Ix Chel
Ix Chel
chris231
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ecchikill
Baba Yaga
18
6 / 1 / 19
10,850
904
27,644
9,659
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Fapidz
Xbalanque
15
8 / 3 / 15
9,796
816
19,003
10,553
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Hyubi
Da Ji
16
6 / 3 / 13
10,105
842
10,993
12,336
9,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Pele
Joshì
Pele
17
6 / 1 / 19
11,008
917
8,973
13,696
14,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
KronosDra
Sylvanus
16
3 / 1 / 13
10,051
838
3,850
10,240
7,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 7 / 5
7,554
630
4,648
9,595
3,330
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
BlacKnight132
Thanatos
15
4 / 5 / 3
8,848
737
10,686
11,932
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
13
0 / 7 / 2
7,124
594
3,437
12,895
4,808
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
LtSmash101
Hercules
16
3 / 3 / 6
8,857
738
9,598
27,302
26,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
chris231
Ix Chel
14
2 / 7 / 4
8,159
680
6,284
12,916
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
29
Kills
9
9
Deaths
29
79
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
5
0.36
L
Thanatos
BlacKnight132
Thanatos
4
5
3
1.1
L
Jing Wei
0
7
2
0.14
W
Baba Yaga
Ecchikill
Baba Yaga
6
1
19
15.5
W
Xbalanque
Fapidz
Xbalanque
8
3
15
5.17
W
Da Ji
Hyubi
Da Ji
6
3
13
4.17
W
Pele
Joshì
Pele
6
1
19
15.5
W
Sylvanus
KronosDra
Sylvanus
3
1
13
9.5
L
Hercules
LtSmash101
Hercules
3
3
6
2
L
Ix Chel
chris231
Ix Chel
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,463
Damage
34,653
56,484
Taken
74,640
42,727
Mitigated
44,949
25,891
Healing
27,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,648
137
1,401
712
9,595
3,330
0
2,835
6,760
17,413
0
L
Thanatos
BlacKnight132
Thanatos
10,686
1,252
0
4,607
11,932
5,003
0
6,676
5,256
0
16,708
L
Jing Wei
3,437
1,868
717
968
12,895
4,808
0
5,971
6,924
0
13,046
W
Baba Yaga
Ecchikill
Baba Yaga
27,644
323
133
2,679
9,659
6,036
892
2,150
7,509
48,823
0
W
Xbalanque
Fapidz
Xbalanque
19,003
11,187
930
2,146
10,553
5,506
3,540
2,430
8,123
0
35,825
W
Da Ji
Hyubi
Da Ji
10,993
1,853
148
2,732
12,336
9,735
1,086
2,171
10,165
0
21,437
W
Pele
Joshì
Pele
8,973
891
466
3,956
13,696
14,103
508
3,137
10,559
0
19,551
W
Sylvanus
KronosDra
Sylvanus
3,850
707
8,302
4,399
10,240
7,347
456
1,407
8,833
8,289
0
L
Hercules
LtSmash101
Hercules
9,598
1,653
0
15,579
27,302
26,237
0
12,404
14,898
417
13,624
L
Ix Chel
chris231
Ix Chel
6,284
475
1,554
1,479
12,916
5,571
0
3,608
9,308
21,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,810
Gold Earned
40,542
121
Minions Killed
117
0
Camps Cleared
0
1,170,660
Distance Traveled
963,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,554
630
35
3
0
183,999
0
L
Thanatos
8,848
737
20
2
0
204,486
0
L
Jing Wei
7,124
594
19
2
0
186,686
0
W
Baba Yaga
10,850
904
42
4
0
241,123
0
W
Xbalanque
9,796
816
40
3
0
207,595
0
W
Da Ji
10,105
842
13
1
0
230,239
0
W
Pele
11,008
917
18
2
0
276,964
0
W
Sylvanus
10,051
838
8
1
0
214,739
0
L
Hercules
8,857
738
9
1
0
218,606
0
L
Ix Chel
8,159
680
34
3
0
169,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role