Player Matchup

Zhong Kui
Zhong Kui
GreaseFart
Zhong Kui
Level 84
God Stats
5W - 4L
1,658 SR
Queue Stats
424W - 448L
1,503 Elo+
Solo
Arachne
Arachne
Imjustgone
Arachne
Level 134
God Stats
1W - 1L
1,576 SR
Queue Stats
99W - 79L
1,549 Elo+
Party 2
Ymir
Ymir
JustThePlant
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 37L
1,576 Elo+
Party 2
Ganesha
Ganesha
MCLOVERLAMB
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
MagnumSchlort
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 166L
1,525 Elo+
Party 2
Team Averages
Level 97
1,547 SR
1,531 Elo+

VS

Team Averages
Level 100
1,369 SR
1,513 Elo+
Heimdallr
Heimdallr
Amraphen
Heimdallr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,552 Elo+
Party 1
Skadi
Skadi
Balbagos
Skadi
Level 85
God Stats
1W - 0L
1,113 SR
Queue Stats
42W - 46L
1,497 Elo+
Party 1
Discordia
Discordia
Drslickfinger
Discordia
Level 109
God Stats
1W - 2L
1,171 SR
Queue Stats
116W - 115L
1,497 Elo+
Party 1
Charon
Charon
JadeWild715
Charon
Level 106
God Stats
4W - 5L
1,567 SR
Queue Stats
554W - 541L
1,514 Elo+
Solo
Nu Wa
Nu Wa
ikh9433
Nu Wa
Level 105
God Stats
7W - 7L
1,492 SR
Queue Stats
423W - 423L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GreaseFart
Zhong Kui
14
5 / 7 / 2
8,990
749
11,549
13,680
14,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Imjustgone
Arachne
17
4 / 5 / 3
9,525
794
6,440
13,037
8,352
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 7
9,737
811
8,139
19,570
25,226
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
MCLOVERLAMB
Ganesha
16
1 / 5 / 9
8,357
696
5,875
15,534
16,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MagnumSchlort
Charybdis
15
2 / 6 / 4
8,394
700
10,012
12,566
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amraphen
Heimdallr
18
10 / 3 / 18
11,463
955
18,752
12,675
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Balbagos
Skadi
17
4 / 2 / 20
10,043
837
14,607
10,094
4,588
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Drslickfinger
Discordia
19
8 / 2 / 16
11,212
934
13,062
6,327
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
16
2 / 5 / 23
10,452
871
6,464
17,502
17,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
ikh9433
Nu Wa
18
6 / 2 / 15
10,620
885
17,033
9,469
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
122
14
Kills
30
30
Deaths
14
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Amraphen
Heimdallr
10
3
18
6.33
W
Skadi
Balbagos
Skadi
4
2
20
7
W
Discordia
Drslickfinger
Discordia
8
2
16
8
L
Zhong Kui
GreaseFart
Zhong Kui
5
7
2
0.86
L
Arachne
Imjustgone
Arachne
4
5
3
1.1
W
Charon
2
5
23
2.7
L
2
7
7
0.79
L
Ganesha
MCLOVERLAMB
Ganesha
1
5
9
1.1
L
Charybdis
MagnumSchlort
Charybdis
2
6
4
0.67
W
Nu Wa
ikh9433
Nu Wa
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
69,918
74,387
Taken
56,067
70,776
Mitigated
37,038
10,229
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Amraphen
Heimdallr
18,752
9,404
2,353
2,825
12,675
6,803
3,485
6,956
5,719
0
37,348
W
Skadi
Balbagos
Skadi
14,607
8,047
277
2,072
10,094
4,588
2,093
3,666
6,428
0
24,364
W
Discordia
Drslickfinger
Discordia
13,062
472
956
1,334
6,327
2,909
1,109
3,901
2,426
32,973
0
L
Zhong Kui
GreaseFart
Zhong Kui
11,549
449
600
1,211
13,680
14,698
0
7,034
6,477
21,061
0
L
Arachne
Imjustgone
Arachne
6,440
4,147
298
2,846
13,037
8,352
0
4,609
8,235
0
10,935
W
Charon
6,464
1,047
2,193
4,426
17,502
17,993
0
4,826
12,676
14,695
0
L
8,139
482
689
1,365
19,570
25,226
0
9,718
9,486
15,320
0
L
Ganesha
MCLOVERLAMB
Ganesha
5,875
202
391
1,405
15,534
16,352
0
7,562
7,613
22,024
0
L
Charybdis
MagnumSchlort
Charybdis
10,012
4,967
0
1,424
12,566
6,148
0
6,295
6,017
0
30,408
W
Nu Wa
ikh9433
Nu Wa
17,033
8,064
472
2,341
9,469
4,745
555
6,214
3,255
32,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
53,790
112
Minions Killed
189
0
Camps Cleared
0
1,057,268
Distance Traveled
1,044,408
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,463
955
49
4
0
199,309
0
W
Skadi
10,043
837
28
2
0
227,163
0
W
Discordia
11,212
934
47
4
0
231,466
0
L
Zhong Kui
8,990
749
19
2
0
210,924
0
L
Arachne
9,525
794
19
2
0
251,792
0
W
Charon
10,452
871
14
1
0
187,153
0
L
Ymir
9,737
811
13
1
0
214,245
0
L
Ganesha
8,357
696
1
0
0
199,329
6
L
Charybdis
8,394
700
60
5
0
180,978
0
W
Nu Wa
10,620
885
51
4
0
199,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role