Player Matchup

Arachne
Arachne
KarenReportd
Arachne
Level 151
God Stats
51W - 54L
1,558 SR
Queue Stats
62W - 62L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Plumbus_God
Cthulhu
Level 145
God Stats
18W - 12L
1,547 SR
Queue Stats
165W - 171L
1,431 Elo+
Solo
Horus
Horus
Schmuggums_McGee
Horus
Level 115
God Stats
1W - 1L
1,526 SR
Queue Stats
9W - 12L
1,379 Elo+
Solo
Neith
Neith
Y0UNG W4RRI0R
Neith
Level 102
God Stats
10W - 11L
1,500 SR
Queue Stats
29W - 35L
1,453 Elo+
Solo
Merlin
Merlin
yktvLando
Merlin
Level 105
God Stats
15W - 12L
1,459 SR
Queue Stats
42W - 50L
1,384 Elo+
Solo
Team Averages
Level 124
1,518 SR
1,444 Elo+

VS

Team Averages
Level 96
1,466 SR
1,475 Elo+
Anubis
Anubis
Gredieboy
Anubis
Level 127
God Stats
24W - 26L
1,496 SR
Queue Stats
741W - 725L
1,439 Elo+
Solo
Jormungandr
Jormungandr
KlytParks
Jormungandr
Level 129
God Stats
1W - 1L
1,327 SR
Queue Stats
26W - 18L
1,416 Elo+
Solo
Chernobog
Chernobog
OsoPonderoso
Chernobog
Level 66
God Stats
1W - 1L
1,571 SR
Queue Stats
43W - 40L
1,505 Elo+
Party 1
Sol
Sol
RetroTam
Sol
Level 95
God Stats
8W - 4L
1,480 SR
Queue Stats
571W - 566L
1,525 Elo+
Solo
Mulan
Mulan
Yindustries
Mulan
Level 64
God Stats
13W - 15L
1,456 SR
Queue Stats
40W - 41L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KarenReportd
Arachne
15
7 / 0 / 5
9,185
919
9,645
9,389
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Plumbus_God
Cthulhu
16
1 / 2 / 9
8,929
893
7,552
11,822
10,563
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 13
7,920
792
6,990
13,859
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 9
8,742
874
14,555
8,191
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
yktvLando
Merlin
15
3 / 0 / 9
8,480
848
6,638
6,925
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gredieboy
Anubis
14
2 / 5 / 0
7,811
781
4,695
7,057
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
KlytParks
Jormungandr
14
1 / 2 / 4
7,958
796
10,251
10,806
11,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
OsoPonderoso
Chernobog
13
0 / 3 / 3
7,683
768
5,341
10,551
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 2
7,863
786
9,013
10,307
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 3
7,917
792
7,816
12,442
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
17
Kills
5
5
Deaths
17
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Gredieboy
Anubis
2
5
0
0.4
W
Arachne
KarenReportd
Arachne
7
0
5
9.5
L
Jormungandr
KlytParks
Jormungandr
1
2
4
1.5
L
Chernobog
OsoPonderoso
Chernobog
0
3
3
0.5
W
Cthulhu
Plumbus_God
Cthulhu
1
2
9
2.75
L
1
4
2
0.5
W
1
2
13
3.75
W
5
1
9
9.5
L
1
3
3
0.83
W
Merlin
yktvLando
Merlin
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
37,116
50,186
Taken
51,163
31,644
Mitigated
30,952
12,968
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Gredieboy
Anubis
4,695
91
0
154
7,057
3,071
124
400
6,574
17,374
0
W
Arachne
KarenReportd
Arachne
9,645
7,495
0
3,751
9,389
4,685
0
4,328
4,845
0
25,948
L
Jormungandr
KlytParks
Jormungandr
10,251
1,883
0
2,233
10,806
11,701
0
2,677
7,951
27,576
449
L
Chernobog
OsoPonderoso
Chernobog
5,341
3,071
0
1,167
10,551
3,759
1,498
3,368
6,969
0
20,507
W
Cthulhu
Plumbus_God
Cthulhu
7,552
339
333
1,090
11,822
10,563
370
6,323
5,172
33,802
354
L
9,013
2,964
0
3,553
10,307
3,577
145
3,667
6,473
26,929
0
W
6,990
2,789
1,817
4,120
13,859
10,432
322
5,575
6,496
0
8,603
W
14,555
3,387
0
1,627
8,191
3,355
648
3,646
4,069
0
27,151
L
7,816
883
0
2,517
12,442
8,844
0
3,724
8,547
0
23,597
W
Merlin
yktvLando
Merlin
6,638
562
0
230
6,925
2,609
106
2,591
4,162
25,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
39,232
180
Minions Killed
205
0
Camps Cleared
0
1,066,253
Distance Traveled
958,352
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,811
781
37
4
0
151,069
0
W
Arachne
9,185
919
43
4
0
223,641
0
L
Jormungandr
7,958
796
40
4
0
195,339
0
L
Chernobog
7,683
768
34
3
0
187,003
0
W
Cthulhu
8,929
893
71
7
0
218,023
5
L
Sol
7,863
786
48
5
0
206,048
0
W
Horus
7,920
792
2
0
0
221,920
0
W
Neith
8,742
874
34
3
0
205,048
0
L
Mulan
7,917
792
46
5
0
218,893
0
W
Merlin
8,480
848
30
3
0
197,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role