Player Matchup

Ishtar
Ishtar
Inveigle
Ishtar
Level 29
God Stats
0W - 1L
1,550 SR
Queue Stats
5W - 5L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
ZACKIVERSON
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,245 Elo+
Party 1
Thoth
Thoth
poohsaywrecker
Thoth
Level 143
God Stats
4W - 3L
1,551 SR
Queue Stats
16W - 13L
1,523 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,443 Elo+

VS

Team Averages
Level 118
1,613 SR
1,527 Elo+
Vulcan
Vulcan
N_Montoya317
Vulcan
Level 128
God Stats
1W - 0L
1,624 SR
Queue Stats
19W - 13L
1,592 Elo+
Party 2
Awilix
Awilix
b__rad59
Awilix
Level 112
God Stats
3W - 0L
1,663 SR
Queue Stats
21W - 20L
1,443 Elo+
Party 2
Thor
Thor
holyp1mp777
Thor
Level 115
God Stats
20W - 11L
1,551 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Inveigle
Ishtar
12
2 / 8 / 2
11,175
698
7,335
14,405
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
ZACKIVERSON
Jormungandr
13
1 / 5 / 3
10,709
669
6,285
19,312
20,580
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 6 / 2
13,062
816
15,948
13,520
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
7 / 3 / 8
13,369
836
24,659
13,119
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
b__rad59
Awilix
16
9 / 3 / 6
13,437
840
10,994
14,150
5,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 8
11,899
744
5,861
12,667
8,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
19
19
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Inveigle
Ishtar
2
8
2
0.38
W
Vulcan
7
3
8
3.67
L
Jormungandr
ZACKIVERSON
Jormungandr
1
5
3
0.5
W
Awilix
b__rad59
Awilix
9
3
6
4
W
3
3
8
2.33
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,568
Damage
41,514
47,237
Taken
39,936
28,542
Mitigated
19,611
2,295
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Inveigle
Ishtar
7,335
4,830
0
311
14,405
3,940
1,600
6,728
7,677
0
21,269
W
Vulcan
24,659
7,357
0
2,050
13,119
5,370
58
8,259
4,454
63,642
0
L
Jormungandr
ZACKIVERSON
Jormungandr
6,285
1,377
0
0
19,312
20,580
33
9,791
9,521
28,287
76
W
Awilix
b__rad59
Awilix
10,994
3,205
0
1,625
14,150
5,908
140
7,105
6,695
0
49,325
W
5,861
818
0
230
12,667
8,333
1,030
6,555
5,838
0
35,401
L
15,948
395
0
1,984
13,520
4,022
0
8,473
5,047
62,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
38,705
149
Minions Killed
187
0
Camps Cleared
0
792,921
Distance Traveled
893,430
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,175
698
26
2
0
236,060
4
W
Vulcan
13,369
836
70
4
0
305,002
0
L
Jormungandr
10,709
669
37
2
0
254,949
0
W
Awilix
13,437
840
71
4
0
324,312
0
W
Thor
11,899
744
46
3
0
264,116
1
L
Thoth
13,062
816
86
5
0
301,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role