Player Matchup

Jing Wei
Jing Wei
Bizarre Vibes
Jing Wei
Level 116
God Stats
3W - 2L
1,488 SR
Queue Stats
245W - 240L
1,498 Elo+
Party 1
Thanatos
Thanatos
G0 For It Ben
Thanatos
Level 98
God Stats
6W - 9L
1,453 SR
Queue Stats
268W - 267L
1,441 Elo+
Party 1
Horus
Horus
GM BLUNTZ
Horus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
Zarfaraway
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,599 Elo+
Solo
Charybdis
Charybdis
blackspinach
Charybdis
Level 129
God Stats
1W - 3L
1,479 SR
Queue Stats
120W - 120L
1,487 Elo+
Party 1
Team Averages
Level 118
1,484 SR
1,487 Elo+

VS

Team Averages
Level 78
1,513 SR
1,481 Elo+
Scylla
Scylla
DrProfDrVonDong
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,487 Elo+
Solo
Sylvanus
Sylvanus
LEGlllT-
Sylvanus
Level 67
God Stats
3W - 2L
1,497 SR
Queue Stats
237W - 225L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Pawninat0r
Gilgamesh
Level 120
God Stats
12W - 3L
1,642 SR
Queue Stats
668W - 635L
1,442 Elo+
Solo
Camazotz
Camazotz
St0rmFr0nt
Camazotz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,471 Elo+
Solo
Hun Batz
Hun Batz
TioCoppel
Hun Batz
Level 96
God Stats
2W - 2L
1,426 SR
Queue Stats
201W - 187L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bizarre Vibes
Jing Wei
13
1 / 4 / 7
7,236
724
9,405
9,788
4,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
G0 For It Ben
Thanatos
12
1 / 5 / 2
6,891
689
6,439
10,115
7,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
GM BLUNTZ
Horus
13
1 / 3 / 5
7,557
756
3,693
14,462
14,273
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
Zarfaraway
Gilgamesh
14
3 / 4 / 5
7,705
771
9,909
12,546
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
blackspinach
Charybdis
14
3 / 4 / 3
7,988
799
11,016
10,569
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
9,069
907
11,330
7,865
3,936
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
LEGlllT-
Sylvanus
12
2 / 2 / 11
8,296
830
6,924
13,751
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
Pawninat0r
Gilgamesh
15
4 / 3 / 16
8,954
895
12,963
16,033
21,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
St0rmFr0nt
Camazotz
16
9 / 2 / 7
9,653
965
11,447
11,770
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
TioCoppel
Hun Batz
14
1 / 2 / 12
8,057
806
9,961
9,654
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
9
Kills
20
20
Deaths
10
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bizarre Vibes
Jing Wei
1
4
7
1.13
W
4
1
13
10.5
L
Thanatos
G0 For It Ben
Thanatos
1
5
2
0.4
L
Horus
GM BLUNTZ
Horus
1
3
5
1.17
W
Sylvanus
LEGlllT-
Sylvanus
2
2
11
3.75
W
Gilgamesh
Pawninat0r
Gilgamesh
4
3
16
4
W
Camazotz
St0rmFr0nt
Camazotz
9
2
7
6.25
W
Hun Batz
TioCoppel
Hun Batz
1
2
12
3.5
L
Gilgamesh
Zarfaraway
Gilgamesh
3
4
5
1.38
L
Charybdis
blackspinach
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,462
Damage
52,625
57,480
Taken
59,073
42,364
Mitigated
60,286
20,499
Healing
27,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bizarre Vibes
Jing Wei
9,405
6,917
997
1,226
9,788
4,306
123
3,625
6,163
0
19,248
W
11,330
1,263
60
1,118
7,865
3,936
1,203
33
7,654
22,744
0
L
Thanatos
G0 For It Ben
Thanatos
6,439
128
398
1,638
10,115
7,602
0
4,074
6,041
0
9,391
L
Horus
GM BLUNTZ
Horus
3,693
2,021
4,061
5,560
14,462
14,273
0
6,535
7,927
120
6,366
W
Sylvanus
LEGlllT-
Sylvanus
6,924
1,118
9,554
6,734
13,751
17,922
694
120
13,456
9,814
0
W
Gilgamesh
Pawninat0r
Gilgamesh
12,963
1,904
783
2,553
16,033
21,925
793
184
15,524
4,195
17,679
W
Camazotz
St0rmFr0nt
Camazotz
11,447
1,100
534
3,534
11,770
9,388
1,425
56
11,536
0
19,523
W
Hun Batz
TioCoppel
Hun Batz
9,961
1,502
1,077
1,357
9,654
7,115
610
115
9,405
0
24,725
L
Gilgamesh
Zarfaraway
Gilgamesh
9,909
1,727
581
1,397
12,546
12,110
0
3,570
8,976
360
19,556
L
Charybdis
blackspinach
Charybdis
11,016
4,341
2,094
2,547
10,569
4,073
78
3,095
7,474
28
23,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
44,029
102
Minions Killed
105
0
Camps Cleared
0
872,299
Distance Traveled
949,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,236
724
31
3
0
175,443
0
W
Scylla
9,069
907
33
3
0
184,385
0
L
Thanatos
6,891
689
7
1
0
177,042
0
L
Horus
7,557
756
8
1
0
183,058
0
W
Sylvanus
8,296
830
9
1
0
187,293
0
W
Gilgamesh
8,954
895
27
3
0
206,880
0
W
Camazotz
9,653
965
10
1
0
188,717
0
W
Hun Batz
8,057
806
26
3
0
182,212
0
L
Gilgamesh
7,705
771
17
2
0
197,490
0
L
Charybdis
7,988
799
39
4
0
139,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role