Player Matchup

Cu Chulainn
Cu Chulainn
GigaChadBruh
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaybePulse
Tsukuyomi
Level 106
God Stats
3W - 2L
1,950 SR
Queue Stats
67W - 66L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
MegaPeenEnergy
Xing Tian
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
SymphicMal
Danzaburou
Level 69
God Stats
1W - 4L
1,106 SR
Queue Stats
19W - 21L
1,504 Elo+
Party 1
Tiamat
Tiamat
l o AsCE o l
Tiamat
Level 69
God Stats
3W - 2L
1,724 SR
Queue Stats
342W - 320L
1,455 Elo+
Solo
Team Averages
Level 83
1,556 SR
1,482 Elo+

VS

Team Averages
Level 85
1,565 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Blathers
Achilles
Level 128
God Stats
7W - 2L
1,719 SR
Queue Stats
257W - 243L
1,553 Elo+
Solo
Sol
Sol
Darth_Pyre
Sol
Level 107
God Stats
4W - 3L
1,576 SR
Queue Stats
126W - 125L
1,477 Elo+
Solo
Sobek
Sobek
DocEvilWasHere
Sobek
Level 46
God Stats
8W - 1L
1,500 SR
Queue Stats
106W - 87L
1,489 Elo+
Party 2
Nemesis
Nemesis
Stryker2175
Nemesis
Level 78
God Stats
34W - 27L
1,529 SR
Queue Stats
335W - 334L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GigaChadBruh
Cu Chulainn
14
0 / 4 / 0
8,957
560
10,316
13,846
12,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
MaybePulse
Tsukuyomi
12
0 / 7 / 0
7,383
461
9,547
19,233
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MegaPeenEnergy
Xing Tian
10
2 / 4 / 3
7,237
452
3,555
11,005
11,391
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SymphicMal
Danzaburou
11
3 / 5 / 1
7,378
461
10,541
12,231
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
0 / 4 / 0
7,818
489
6,154
8,918
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 4 / 4
8,757
547
13,771
13,444
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Blathers
Achilles
15
3 / 0 / 0
8,986
562
9,318
16,820
13,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 2
10,068
629
8,695
8,780
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 8
8,652
541
4,131
15,284
12,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Stryker2175
Nemesis
16
8 / 0 / 5
9,909
619
9,418
12,673
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
22
24
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
4
4
1.75
W
Achilles
Blathers
Achilles
3
0
0
3
W
5
0
2
6
W
1
3
8
1.67
L
Cu Chulainn
GigaChadBruh
Cu Chulainn
0
4
0
0
L
Tsukuyomi
MaybePulse
Tsukuyomi
0
7
0
0
L
Xing Tian
MegaPeenEnergy
Xing Tian
2
4
3
0.88
W
Nemesis
Stryker2175
Nemesis
8
0
5
10.5
L
Danzaburou
SymphicMal
Danzaburou
3
5
1
0.7
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
45,333
65,233
Taken
67,001
40,703
Mitigated
40,389
13,006
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,771
8,528
0
2,764
13,444
5,880
0
1,227
12,217
0
66,576
W
Achilles
Blathers
Achilles
9,318
2,637
0
7,686
16,820
13,019
0
531
16,289
0
68,287
W
8,695
2,791
0
6,468
8,780
3,390
2,767
3,801
4,979
100,284
0
W
4,131
716
2,234
5,978
15,284
12,973
0
2,328
12,956
25,524
0
L
Cu Chulainn
GigaChadBruh
Cu Chulainn
10,316
1,473
0
409
13,846
12,412
0
0
12,869
291
79,499
L
Tsukuyomi
MaybePulse
Tsukuyomi
9,547
1,885
0
6,734
19,233
7,154
0
3,175
15,939
0
62,141
L
Xing Tian
MegaPeenEnergy
Xing Tian
3,555
416
0
1,707
11,005
11,391
11
2,689
8,316
14,671
0
W
Nemesis
Stryker2175
Nemesis
9,418
5,550
0
1,745
12,673
5,127
0
2,136
10,537
0
86,972
L
Danzaburou
SymphicMal
Danzaburou
10,541
3,773
0
3,421
12,231
4,226
0
1,278
10,953
0
45,188
L
Tiamat
6,154
344
0
735
8,918
5,520
0
5,684
3,234
58,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
46,372
397
Minions Killed
478
0
Camps Cleared
0
1,505,504
Distance Traveled
1,654,904
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,757
547
93
6
0
302,332
0
W
Achilles
8,986
562
94
6
0
314,110
2
W
Sol
10,068
629
143
9
0
320,186
4
W
Sobek
8,652
541
31
2
0
317,995
0
L
Cu Chulainn
8,957
560
127
8
0
290,210
0
L
Tsukuyomi
7,383
461
98
6
0
343,545
0
L
Xing Tian
7,237
452
19
1
0
283,436
0
W
Nemesis
9,909
619
117
7
0
400,281
0
L
Danzaburou
7,378
461
53
3
0
298,003
0
L
Tiamat
7,818
489
100
6
0
290,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role