Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
FormidableHuntr
Ao Kuang
Level 131
God Stats
5W - 2L
1,627 SR
Queue Stats
125W - 132L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
I WODIN I
Cthulhu
Level 107
God Stats
7W - 1L
1,560 SR
Queue Stats
124W - 121L
1,478 Elo+
Party 2
Eset
Eset
ManticTassadar
Eset
Level 114
God Stats
1W - 1L
1,229 SR
Queue Stats
61W - 70L
1,442 Elo+
Party 1
Vulcan
Vulcan
THICKnYUMMY
Vulcan
Level 97
God Stats
4W - 1L
1,697 SR
Queue Stats
110W - 126L
1,450 Elo+
Party 2
Team Averages
Level 116
1,523 SR
1,463 Elo+

VS

Team Averages
Level 97
1,488 SR
1,399 Elo+
Hun Batz
Hun Batz
HockeyPapi
Hun Batz
Level 150
God Stats
2W - 7L
1,292 SR
Queue Stats
206W - 231L
1,439 Elo+
Party 3
Cernunnos
Cernunnos
Noble_Knight101
Cernunnos
Level 66
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 8L
1,295 Elo+
Party 3
Baron Samedi
Baron Samedi
SiCk GaMiNg GoD
Baron Samedi
Level 139
God Stats
4W - 3L
1,608 SR
Queue Stats
174W - 187L
1,416 Elo+
Solo
He Bo
He Bo
jehrko
He Bo
Level 47
God Stats
3W - 3L
1,580 SR
Queue Stats
124W - 137L
1,404 Elo+
Solo
Bellona
Bellona
nxtLevel
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 1 / 13
11,280
868
16,371
9,268
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
16
10 / 4 / 15
11,352
873
9,023
14,101
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
I WODIN I
Cthulhu
18
6 / 2 / 18
10,967
844
13,500
16,363
18,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 19
10,664
820
8,658
9,426
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
3 / 2 / 17
10,077
775
21,643
12,257
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HockeyPapi
Hun Batz
14
0 / 5 / 6
7,693
592
6,884
12,593
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Noble_Knight101
Cernunnos
14
2 / 8 / 4
8,687
668
7,681
15,084
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SiCk GaMiNg GoD
Baron Samedi
18
7 / 3 / 1
9,727
748
14,964
16,263
14,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
jehrko
He Bo
14
1 / 6 / 4
8,111
624
4,719
11,869
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
nxtLevel
Bellona
14
0 / 7 / 6
7,494
576
7,085
18,954
25,437
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
31
29
Kills
10
10
Deaths
29
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
13
13.5
W
Ao Kuang
10
4
15
4.38
L
Hun Batz
HockeyPapi
Hun Batz
0
5
6
0.6
W
Cthulhu
I WODIN I
Cthulhu
6
2
18
7.5
W
3
1
19
12.5
L
Cernunnos
Noble_Knight101
Cernunnos
2
8
4
0.5
L
Baron Samedi
SiCk GaMiNg GoD
Baron Samedi
7
3
1
2.5
W
Vulcan
3
2
17
5.75
L
He Bo
jehrko
He Bo
1
6
4
0.5
L
Bellona
nxtLevel
Bellona
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,195
Damage
41,333
61,415
Taken
74,763
43,671
Mitigated
56,918
23,242
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,371
775
736
1,851
9,268
4,277
795
3,277
5,991
41,874
0
W
Ao Kuang
9,023
2,027
1,069
3,811
14,101
10,499
1,092
2,248
11,853
9,615
0
L
Hun Batz
HockeyPapi
Hun Batz
6,884
716
878
806
12,593
6,491
0
11,084
1,052
0
17,722
W
Cthulhu
I WODIN I
Cthulhu
13,500
231
3,690
2,979
16,363
18,560
400
6,780
9,583
19,463
528
W
8,658
821
2,160
2,489
9,426
4,725
2,011
2,927
6,499
22,211
0
L
Cernunnos
Noble_Knight101
Cernunnos
7,681
2,404
252
1,509
15,084
5,796
0
14,132
577
0
17,111
L
Baron Samedi
SiCk GaMiNg GoD
Baron Samedi
14,964
347
2,317
4,132
16,263
14,237
0
14,656
1,126
35,600
0
W
Vulcan
21,643
12,754
2,150
2,307
12,257
5,610
2,586
4,451
7,806
40,475
0
L
He Bo
jehrko
He Bo
4,719
244
694
2,204
11,869
4,957
0
10,507
977
17,012
0
L
Bellona
nxtLevel
Bellona
7,085
1,574
1,381
2,696
18,954
25,437
0
15,755
2,364
0
13,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,340
Gold Earned
41,712
147
Minions Killed
157
0
Camps Cleared
0
1,366,043
Distance Traveled
1,111,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,280
868
47
4
0
289,147
0
W
Ao Kuang
11,352
873
3
0
0
255,323
0
L
Hun Batz
7,693
592
24
2
0
240,481
0
W
Cthulhu
10,967
844
25
2
0
289,640
0
W
Eset
10,664
820
39
3
0
252,034
0
L
Cernunnos
8,687
668
38
3
0
215,670
0
L
Baron Samedi
9,727
748
61
5
0
195,487
0
W
Vulcan
10,077
775
33
3
0
279,899
0
L
He Bo
8,111
624
25
2
0
214,286
0
L
Bellona
7,494
576
9
1
0
245,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role