Player Matchup

Baron Samedi
Baron Samedi
BlasterLeila
Baron Samedi
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,435 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
Level 156
God Stats
2W - 0L
1,763 SR
Queue Stats
195W - 192L
1,609 Elo+
Party 2
Ares
Ares
Godslayer13777
Ares
Level 144
God Stats
11W - 13L
1,633 SR
Queue Stats
55W - 37L
1,699 Elo+
Party 2
Gilgamesh
Gilgamesh
GoodGrief69
Gilgamesh
Level 141
God Stats
3W - 3L
1,622 SR
Queue Stats
34W - 36L
1,566 Elo+
Party 2
Pele
Pele
Zambile
Pele
Level 159
God Stats
7W - 4L
1,577 SR
Queue Stats
63W - 60L
1,465 Elo+
Party 3
Team Averages
Level 149
1,619 SR
1,555 Elo+

VS

Team Averages
Level 135
1,558 SR
1,544 Elo+
Atlas
Atlas
PoleVault
Atlas
Level 146
God Stats
2W - 4L
1,470 SR
Queue Stats
229W - 208L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thayssone
Cu Chulainn
Level 130
God Stats
1W - 1L
1,478 SR
Queue Stats
70W - 64L
1,521 Elo+
Solo
Tiamat
Tiamat
kesariel
Tiamat
Level 143
God Stats
1W - 1L
1,708 SR
Queue Stats
243W - 219L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
theRangers
Danzaburou
Level 126
God Stats
7W - 9L
1,566 SR
Queue Stats
26W - 37L
1,449 Elo+
Party 1
Awilix
Awilix
thiller
Awilix
Level 129
God Stats
9W - 10L
1,566 SR
Queue Stats
125W - 104L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlasterLeila
Baron Samedi
15
2 / 4 / 6
9,671
569
10,058
11,993
8,107
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
16
5 / 2 / 8
10,176
599
14,399
12,521
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 10
9,509
559
11,457
15,726
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gilgamesh
GoodGrief69
Gilgamesh
15
5 / 2 / 4
10,411
612
15,002
19,692
17,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Zambile
Pele
18
7 / 0 / 2
10,965
645
7,263
13,256
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
PoleVault
Atlas
13
3 / 3 / 7
8,850
521
8,758
17,079
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
Thayssone
Cu Chulainn
14
3 / 6 / 0
8,841
520
12,241
21,524
25,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tiamat
kesariel
Tiamat
14
1 / 4 / 5
8,583
505
9,362
12,260
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
theRangers
Danzaburou
14
1 / 7 / 1
8,676
510
9,211
15,874
6,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Awilix
thiller
Awilix
16
4 / 2 / 5
9,044
532
8,399
13,562
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
12
12
Deaths
22
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlasterLeila
Baron Samedi
2
4
6
1.25
W
Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
5
2
8
4.5
W
3
4
10
2
W
Gilgamesh
GoodGrief69
Gilgamesh
5
2
4
3.5
L
Atlas
PoleVault
Atlas
3
3
7
2.17
L
Cu Chulainn
Thayssone
Cu Chulainn
3
6
0
0.5
W
Pele
Zambile
Pele
7
0
2
8
L
Tiamat
kesariel
Tiamat
1
4
5
0.88
L
Danzaburou
theRangers
Danzaburou
1
7
1
0.21
L
Awilix
thiller
Awilix
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,179
Damage
47,971
73,188
Taken
80,299
54,055
Mitigated
64,895
19,136
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlasterLeila
Baron Samedi
10,058
1,036
955
2,703
11,993
8,107
0
4,929
7,064
68,848
0
W
Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
14,399
6,311
0
2,812
12,521
5,761
1,202
2,097
10,424
0
90,389
W
11,457
758
0
3,162
15,726
16,230
0
7,478
8,248
23,882
0
W
Gilgamesh
GoodGrief69
Gilgamesh
15,002
5,373
0
2,846
19,692
17,774
645
3,485
16,207
0
71,990
L
Atlas
PoleVault
Atlas
8,758
3,472
0
4,504
17,079
17,228
0
7,868
9,211
31,224
0
L
Cu Chulainn
Thayssone
Cu Chulainn
12,241
2,988
0
5,138
21,524
25,191
618
1,357
20,167
579
57,475
W
Pele
Zambile
Pele
7,263
1,698
0
6,658
13,256
6,183
0
2,004
11,252
0
101,812
L
Tiamat
kesariel
Tiamat
9,362
815
0
1,855
12,260
9,302
299
6,553
5,707
70,619
0
L
Danzaburou
theRangers
Danzaburou
9,211
4,845
0
3,111
15,874
6,692
0
1,793
14,081
0
60,622
L
Awilix
thiller
Awilix
8,399
3,496
0
710
13,562
6,482
229
3,944
9,618
0
89,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
43,994
521
Minions Killed
500
0
Camps Cleared
0
1,789,329
Distance Traveled
1,605,567
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,671
569
128
8
0
325,987
5
W
Ah Muzen Cab
10,176
599
134
8
0
365,229
5
W
Ares
9,509
559
25
1
0
373,778
6
W
Gilgamesh
10,411
612
95
6
0
314,133
0
L
Atlas
8,850
521
24
1
0
346,787
9
L
Cu Chulainn
8,841
520
82
5
0
252,430
4
W
Pele
10,965
645
139
8
0
410,202
0
L
Tiamat
8,583
505
135
8
0
324,588
4
L
Danzaburou
8,676
510
137
8
0
288,084
2
L
Awilix
9,044
532
122
7
0
393,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role