Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Lynncaracal
Persephone
Level 143
God Stats
8W - 9L
1,532 SR
Queue Stats
806W - 812L
1,499 Elo+
Solo
Nemesis
Nemesis
YourBabySister69
Nemesis
Level 123
God Stats
0W - 3L
1,157 SR
Queue Stats
231W - 185L
1,571 Elo+
Party 1
Ra
Ra
abueron
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,656 Elo+
Party 1
Team Averages
Level 118
1,438 SR
1,545 Elo+

VS

Team Averages
Level 116
1,485 SR
1,480 Elo+
Kuzenbo
Kuzenbo
FrodosMojo
Kuzenbo
Level 104
God Stats
2W - 2L
1,559 SR
Queue Stats
64W - 72L
1,448 Elo+
Party 2
Chaac
Chaac
Inuxius_shade
Chaac
Level 109
God Stats
3W - 0L
1,441 SR
Queue Stats
66W - 56L
1,471 Elo+
Solo
Surtr
Surtr
NTG ZEF 2 DEF
Surtr
Level 130
God Stats
8W - 5L
1,512 SR
Queue Stats
509W - 526L
1,533 Elo+
Solo
Achilles
Achilles
PeterTheBeatr
Achilles
Level 147
God Stats
2W - 0L
1,470 SR
Queue Stats
215W - 221L
1,481 Elo+
Party 2
Chang'e
Chang'e
ytprum
Chang'e
Level 89
God Stats
5W - 3L
1,446 SR
Queue Stats
314W - 321L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 2 / 2
7,938
794
12,727
8,909
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

He Bo
 
He Bo
11
1 / 5 / 1
6,678
668
12,192
7,823
3,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Lynncaracal
Persephone
15
3 / 3 / 2
8,484
848
10,546
8,500
3,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
7,032
703
11,389
10,362
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 2
6,973
697
12,128
9,736
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FrodosMojo
Kuzenbo
13
1 / 1 / 10
8,061
806
5,850
17,763
15,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 9
8,966
897
16,915
11,708
13,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 10
8,897
890
8,942
23,429
17,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
PeterTheBeatr
Achilles
16
6 / 0 / 11
9,458
946
6,461
11,179
5,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
ytprum
Chang'e
14
2 / 2 / 7
8,414
841
3,856
13,837
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
17
17
Deaths
7
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
2
1.5
L
He Bo
 
He Bo
1
5
1
0.3
W
Kuzenbo
FrodosMojo
Kuzenbo
1
1
10
6
W
5
2
9
4.75
L
Persephone
Lynncaracal
Persephone
3
3
2
1.33
W
3
2
10
4
W
Achilles
PeterTheBeatr
Achilles
6
0
11
11.5
L
1
3
2
0.67
L
0
4
2
0.25
W
Chang'e
ytprum
Chang'e
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,982
Damage
42,024
45,330
Taken
77,916
22,991
Mitigated
58,954
14,750
Healing
46,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,727
5,740
217
1,566
8,909
4,298
0
1,805
7,104
0
23,307
L
He Bo
 
He Bo
12,192
36
336
223
7,823
3,030
0
2,567
5,256
13,790
0
W
Kuzenbo
FrodosMojo
Kuzenbo
5,850
1,920
1,163
6,200
17,763
15,400
675
7,531
10,121
11,295
0
W
16,915
658
176
2,060
11,708
13,648
521
6,119
5,142
0
36,846
L
Persephone
Lynncaracal
Persephone
10,546
1,015
937
1,776
8,500
3,520
0
967
7,504
24,383
0
W
8,942
2,548
2,756
9,877
23,429
17,386
242
9,032
13,934
670
19,287
W
Achilles
PeterTheBeatr
Achilles
6,461
1,310
1,149
1,983
11,179
5,565
1,038
5,963
5,156
0
10,902
L
11,389
3,905
394
2,785
10,362
6,827
0
3,346
7,016
0
14,515
L
12,128
438
4,107
2,409
9,736
5,316
0
1,502
8,234
30,553
0
W
Chang'e
ytprum
Chang'e
3,856
719
13,440
7,755
13,837
6,955
1,617
5,760
7,682
11,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
43,796
129
Minions Killed
111
0
Camps Cleared
0
895,595
Distance Traveled
1,030,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,938
794
25
3
0
183,011
0
L
He Bo
6,678
668
6
1
0
171,181
0
W
Kuzenbo
8,061
806
7
1
0
212,019
0
W
Chaac
8,966
897
39
4
0
190,819
0
L
Persephone
8,484
848
34
3
0
188,578
0
W
Surtr
8,897
890
33
3
0
189,498
0
W
Achilles
9,458
946
10
1
0
238,349
0
L
Nemesis
7,032
703
16
2
0
198,152
0
L
Ra
6,973
697
48
5
0
154,673
0
W
Chang'e
8,414
841
22
2
0
199,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role